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2009-07-24*Remove duplicate items from scripts' CMakeLists.Anubisss
--HG-- branch : trunk
2009-07-24Merge [SD2]Kudlaty
r1095 Correct one spellId in hyjal - skip r1096 Remove more grid search code from scripts and use functions. r1097 Remove obsolete functions redefined in 1094 r1098 Added text for bosses in map 615 r1099 Added instance script for map 615 --HG-- branch : trunk
2009-07-24Merge [SD2]Kudlaty
r1088 Add grid searcher class PlayerAtMinimumRangeAway and create ScriptedAI function GetPlayerAtMinimumRange that return player in grid with at least the defined range away from m_creature. r1089 Remove no longer needed grid search code and use function instead. - skip r1090 Rename and clarify function variables - skip r1091 Add two new grid search functions to return list of creature and gameobject. Remove unused class. r1092 Remove more grid search code in scripts and use functions instead. r1093 Remove obsolete grid search class and rename new to a more consistent name. r1094 Speed up functions GetCreature/GameObjectListWithEntryInGrid a bit --HG-- branch : trunk
2009-07-23Script for quest 11878. Author: DrethekKudlaty
Missing update of *full.sql --HG-- branch : trunk
2009-07-23Functions Clean Up - by DrethekKudlaty
--HG-- branch : trunk
2009-07-23Add script for quest 12861. Author: Drethek.Kudlaty
--HG-- branch : trunk
2009-07-23*Cleanup in The Endless Hunger script. - by Drethek.QAston
--HG-- branch : trunk
2009-07-23*Script for Plug the Sinkholes - by Drethek.QAston
--HG-- branch : trunk
2009-07-22*Merge.QAston
--HG-- branch : trunk
2009-07-22*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 ↵QAston
(SPELL_AURA_INITIALIZE_IMAGES) *Handle CMSG_GET_MIRRORIMAGE_DATA opcode. *Save Minions follow angle to allow themmoving in a formation *Improvements in SpellAI: correctly evade and select attack target for creatures without threat list *Use SpellAI instead of PetAI for not controllable guardians *Only guardians with SUMMON_TYPE_PET are controllable now *Add script and template data for Mirror Image. *Thanks to Drahy for help. --HG-- branch : trunk
2009-07-22*Fix door handling in Akama's script.Anubisss
--HG-- branch : trunk
2009-07-20 [8190] Update killing quest objectives base at creature_template ↵megamage
KillCredit fields. Author: GriffonHeart Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way. Signed-off-by: VladimirMangos <vladimir@getmangos.com> Also implement KillCreditN field check at loading. --HG-- branch : trunk
2009-07-19Backed out changeset: ad3793582d28Rat
--HG-- branch : trunk
2009-07-19*added script for Underbog Colossus (SSC)Rat
--HG-- branch : trunk
2009-07-19*Add cooldown timer for boss Grand Magus Telestra.Necroo
--HG-- branch : trunk
2009-07-18*use OriginalVictim for some range based spell casts (only scripts)Rat
-fixed void reaver's arcane orb spell, now it is shown in combatlog (cheers to bossmods) --HG-- branch : trunk
2009-07-18*SerpentShrine Caverns fixesRat
-target only players for some spells -innerdeamons only follow their 'targets' -despawn deamons when Leo divides himself --HG-- branch : trunk
2009-07-18*fixed Supremus' Vulcanos (temp fix untill summon spell fixed)Rat
*fixed Supremus Molten Flame --HG-- branch : trunk
2009-07-18*implemented MOJO (yes the frog from Zul'Aman) have funRat
--HG-- branch : trunk
2009-07-17* And add the right oneBroodWyrm
--HG-- branch : trunk
2009-07-17*Use spell instead of function for giing kill credit in Death's Challenge ↵QAston
script - by Drethek. --HG-- branch : trunk
2009-07-17*Remove some code for spells not present in dbc of 313.QAston
--HG-- branch : trunk
2009-07-16* Add script for Val'kyr Battle-maiden - patch provided by DrethekBroodWyrm
* Add summonerguid to summons by spell --HG-- branch : trunk
2009-07-14*Fix the bug that escorted creatures return to their spawnpoint after ↵QAston
engaging combat. --HG-- branch : trunk
2009-07-13*Fix Defensive Tactics.QAston
*Correctly delete gameobject in BT_Najentus script. --HG-- branch : trunk
2009-07-12*Merge SD2.Anubisss
*r1202: Added support for quest 12739(and 12742 to 12750). Patch by ckegg *And merge a grid searcher from SD2. --HG-- branch : trunk
2009-07-11Rewrite script for quest 12680Kudlaty
Add support for spells 52267 and 52264 Thanks to Drethek for patch --HG-- branch : trunk
2009-07-09*Update proc entry for Elemental Focus - by Bengan.QAston
*Update proc entry for Chill of the Grave, Wandering Plague, Endless Winter, Glyph of Chains of Ice - by Destalker *Add missing script call for EffectDummyCreature_npc_nestlewood_owlkin. --HG-- branch : trunk
2009-07-09*Fix snake trap.QAston
--HG-- branch : trunk
2009-07-09Better function to despawn creature with script in azuremyst_isleKudlaty
--HG-- branch : trunk
2009-07-01*Fix a crash caused by archaedas script.megamage
--HG-- branch : trunk
2009-06-29Merge [SD2]Kudlaty
r1086 Add long time needed grid search functions for closest creature and gameobject - skip, we have better function in core r1087 Remove no longer needed grid search code and use functions instead. --HG-- branch : trunk
2009-06-28Merge [SD2]Kudlaty
r1081 Fix spell/timers for dathrohan/balnazzar r1082 Correct summon timer for jan'alai hatcher and summon different as spells suggest. Redesign waypoint for hatchers and set expected run movement. Adjust distance check function. - skip r1083 Correct order of events for jan'alai 'bombing phase'. Remove not needed summons and summon only expected amount. Replace teleport code with spells - skip r1084 Correct spell/timers for two SM bosses. r1085 Provide updated .patch file (made for Mangos 7842+) - skip --HG-- branch : trunk
2009-06-27*Remove some useless contents in sln files.megamage
--HG-- branch : trunk
2009-06-27*Merge tc1 1591 - 1599, skip 1596QAston
--HG-- branch : trunk
2009-06-27*Merge tc1 commits 1582-1590QAston
--HG-- branch : trunk
2009-06-26* Use int32 not int (i think it makes no different)BroodWyrm
--HG-- branch : trunk
2009-06-26* Add textids to unworthy_initiate script - thx to crackm of SD2BroodWyrm
* Fix a bug that unworthy_initiate is attackable after reset - thx to seirge --HG-- branch : trunk
2009-06-24- properly reset Shada of Akama after wipeRat
- despawn summons if Shade is killed, so Akama can complete the event --HG-- branch : trunk
2009-06-22*Clean up scripts, remove all per script declared functions to toggle ↵Machiavelli
gameobject state and use InstanceData::HandleGameObject instead. --HG-- branch : trunk
2009-06-20* Akama is summoned after the illidari council has been defeated. (remove ↵Muhaha
your akama spawn from creature db) --HG-- branch : trunk
2009-06-20* Added LowerPlayerDamageReq function from TC2Muhaha
* Akama is summoned after the illidari council has been deafeated. (remove your akama spawn from creature db) * Dampen Magic timer * Merging mother from TC2 --HG-- branch : trunk
2009-06-19Merge [SD2]Kudlaty
r1080 Update code with new and faster functions for distance checks. --HG-- branch : trunk
2009-06-19*Backport TrinityCore2 r4137.Anubisss
--HG-- branch : trunk
2009-06-19Merge [SD2]Kudlaty
r1066 Added a few more encounters to SetData ZA instance - Skip r1067 Added end boss' in ZA adds with random selection and their abilities. - Skip r1068 Added support for quest 10994 (basic parts) r1069 Added instance script for BFD r1070 Remove enum type not related to boss/encounter. r1071 Fix misunderstanding committed in 1067. Spawn 1 of 2 possible adds, each from 4 different groups instead of 4 random of 8 possible. - Skip r1072 Save instance data for TYPE_EVENT_RUN in ZA when expected and not allow it to reset on Load(). Remove useless code for goFlags. - Skip r1073 Added struct and enum for misc npc/go entries used in naxx instance - Skip r1074 Restore Windows build after changes in Mangos rev 7810 - Skip r1075 Added 6 new taxi paths (wyrmrest temple) - Skip, already implemented r1076 Correcting berserk spell for najentus, also make sure spell are actually casted. r1077 Update sources and use enum GossipOptionIcon instead of magic number. r1078 Provide new .diff file to use with Mangos 7812+ - Skip r1079 Update one old boss script, clean code. --HG-- branch : trunk
2009-06-18*Merge.megamage
--HG-- branch : trunk
2009-06-18*Mergemegamage
--HG-- branch : trunk
2009-06-19Merge [SD2]Kudlaty
r1056 Added some texts for future use + added one additional waypoint for npc 24358 r1057 Add spell and correct gossip text for npc 24358. Move open door code to instance script r1058 Simplify scripts using manual call ActivateTaxiPathTo(). Added ScriptName for npc 22112, also cleanup code. r1059 Remove redundant call to activateTaxiPathTo(), taxi already implemented for related spell. Some code cleanup r1060 Update scripts with SD2 code style for a few commonly used pointers passed in functions (Player* pPlayer, Creature* pCreature, etc) Remove some useless whitespace - Skip r1061 Trim trailing whitespace in source files. - Skip r1062 Added script to control misc alarm/rooftop bots, summoning guards when hostile players comes in range and trigger AttackStart based on aura. r1063 Fixed missing call to AI constructor for npc 18585. Code cleanup. r1064 Correcting a few wrong gossip icons. Code cleanup. r1065 Fixed two more lost calls to ai constructors. Add one missing scriptname to *full.sql added in rev 982 --HG-- branch : trunk
2009-06-18*Merge.BroodWyrm
--HG-- branch : trunk
2009-06-18*Fix "Endless Hunger" Script ... npc should not move into wallBroodWyrm
--HG-- branch : trunk