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Collision
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Author
2021-04-24
Vmap: Introduce skipping of antiportals and unreachable mogp (#26331)
killerwife
2021-04-04
MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...
killerwife
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2020-10-10
Core/MMAPs: Restore single slope angle of 55°
jackpoz
2020-08-29
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2020-08-01
Core/Common: Merge TimeTrackerSmall with TimeTracker
Carbenium
2020-07-15
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2020-06-27
Nopch fix
Shauren
2020-06-27
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2020-06-26
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
2020-06-24
Core/MMAPs: Fix small steps being considered as NAV_AREA_GROUND_STEEP
jackpoz
2020-06-17
Handle different slopes in mmaps (#24765)
Giacomo Pozzoni
2020-05-15
Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)
Giacomo Pozzoni
2020-02-29
Part1: Modernize codebase with Clang-Tidy range based loops (#24164)
Ujp8LfXBJ6wCPR
2020-02-16
Remove dependency on undefined behaviour (#24159)
Ujp8LfXBJ6wCPR
2020-01-02
New year
Aokromes
2019-04-02
Add missing fclose
Shauren
2019-02-23
Warning fix
Shauren
2019-02-23
Tools/mmaps_generator: Give land priority during area merges over liquids
Shauren
2019-02-23
Tools:
Shauren
2019-01-26
Dep/Recast: Update recastnavigation to https://github.com/recastnavigation/re...
jackpoz
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-04-07
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...
Shauren
2018-04-07
Revert "Core/Entities: Reduce the probability of units dropping under the map...
Shauren
2018-02-16
Core/Entities: Reduce the probability of units dropping under the map (#21322)
Jeremy
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-30
Core/Misc: Fix static analysis issues
jackpoz
2017-12-29
Core/Entities: Fix some weird movement due to los issues (#21125)
Jeremy
2017-12-17
Core/Misc: Fix clang 6 warnings
jackpoz
2017-11-25
Misc: More cleanup
Aokromes
2017-11-25
Misc: More cleanup
Aokromes
2017-11-22
Merge pull request #20024 from Golrag/fix_collision
Warpten
2017-11-18
Dep/Recast: Update recastnavigation to https://github.com/recastnavigation/re...
jackpoz
2017-08-11
Core/Misc: Remove Whitespaces
sirikfoll
2017-07-29
Core/Misc: Util changes
Shauren
2017-07-17
Core/Misc: Fix static analysis issues
jackpoz
2017-07-17
Tools: Automatically create directories for tools (#17971)
keke222
2017-07-16
Core/Misc: Fix static analysis issues
jackpoz
2017-07-14
Core/VMaps: Fix no collision triangles
Golrag
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-08
Core/Vmaps: build fix mk II
ariel-
2017-06-08
Core/Vmaps: build fix
ariel-
2017-06-08
Core/Vmaps: Fixed getting map height near large gameobjects like LK platform
Shauren
2017-06-08
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
Treeston
2017-06-05
Core/VMaps: Fix LoS in Strand of the Ancients (#19847)
Golrag
2017-04-25
Core/Misc: Fix static analysis issues
jackpoz
2017-04-08
Core/Misc: Fix static analysis issues
jackpoz
2017-02-11
Core/Misc: Fix static analysis issues
jackpoz
2017-01-22
Core/Vmaps: Changed error message when loading outdated vmaps
Shauren
2017-01-21
Fix static analysis issues
Shauren
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