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AgeCommit message (Expand)Author
2021-04-24Vmap: Introduce skipping of antiportals and unreachable mogp (#26331)killerwife
2021-04-04MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...killerwife
2021-01-03Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2020-10-10Core/MMAPs: Restore single slope angle of 55°jackpoz
2020-08-29Core/Misc: Fix issues reported by static analysis (#25351)Giacomo Pozzoni
2020-08-01Core/Common: Merge TimeTrackerSmall with TimeTrackerCarbenium
2020-07-15Core/Misc: Replace boost::optional with std::optional (#25047)Peter Keresztes Schmidt
2020-06-27Nopch fixShauren
2020-06-27Core/Maps: Implemented getting area id from gameobject spawnsShauren
2020-06-26Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")jackpoz
2020-06-24Core/MMAPs: Fix small steps being considered as NAV_AREA_GROUND_STEEPjackpoz
2020-06-17Handle different slopes in mmaps (#24765)Giacomo Pozzoni
2020-05-15Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)Giacomo Pozzoni
2020-02-29Part1: Modernize codebase with Clang-Tidy range based loops (#24164)Ujp8LfXBJ6wCPR
2020-02-16Remove dependency on undefined behaviour (#24159)Ujp8LfXBJ6wCPR
2020-01-02New yearAokromes
2019-04-02Add missing fcloseShauren
2019-02-23Warning fixShauren
2019-02-23Tools/mmaps_generator: Give land priority during area merges over liquidsShauren
2019-02-23Tools:Shauren
2019-01-26Dep/Recast: Update recastnavigation to https://github.com/recastnavigation/re...jackpoz
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-04-07Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...Shauren
2018-04-07Revert "Core/Entities: Reduce the probability of units dropping under the map...Shauren
2018-02-16Core/Entities: Reduce the probability of units dropping under the map (#21322)Jeremy
2018-01-01Update copyright note for 2018tkrokli
2017-12-30Core/Misc: Fix static analysis issuesjackpoz
2017-12-29Core/Entities: Fix some weird movement due to los issues (#21125)Jeremy
2017-12-17Core/Misc: Fix clang 6 warningsjackpoz
2017-11-25Misc: More cleanupAokromes
2017-11-25Misc: More cleanupAokromes
2017-11-22Merge pull request #20024 from Golrag/fix_collisionWarpten
2017-11-18Dep/Recast: Update recastnavigation to https://github.com/recastnavigation/re...jackpoz
2017-08-11Core/Misc: Remove Whitespacessirikfoll
2017-07-29Core/Misc: Util changesShauren
2017-07-17Core/Misc: Fix static analysis issuesjackpoz
2017-07-17Tools: Automatically create directories for tools (#17971)keke222
2017-07-16Core/Misc: Fix static analysis issuesjackpoz
2017-07-14Core/VMaps: Fix no collision trianglesGolrag
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-08Core/Vmaps: build fix mk IIariel-
2017-06-08Core/Vmaps: build fixariel-
2017-06-08Core/Vmaps: Fixed getting map height near large gameobjects like LK platformShauren
2017-06-08[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2017-06-05Core/VMaps: Fix LoS in Strand of the Ancients (#19847)Golrag
2017-04-25Core/Misc: Fix static analysis issuesjackpoz
2017-04-08Core/Misc: Fix static analysis issuesjackpoz
2017-02-11Core/Misc: Fix static analysis issuesjackpoz
2017-01-22Core/Vmaps: Changed error message when loading outdated vmapsShauren
2017-01-21Fix static analysis issuesShauren