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AgeCommit message (Expand)Author
2022-07-23Core/Maps: Move terrain data handling out of Map classShauren
2022-05-22Core/GameObjects: Use all axis rotations for gameobject model collision, not ...Shauren
2022-04-18Core/Vmaps: Use provided invDirection from G3D::Ray instead of calculating it...Gosha
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-04Core/Misc: Fix issues reported by static analysis (#25351)Giacomo Pozzoni
2022-01-24Core/Common: Merge TimeTrackerSmall with TimeTrackerCarbenium
2022-01-23Core/Misc: Replace boost::optional with std::optional (#25047)Peter Keresztes Schmidt
2022-01-19Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")jackpoz
2022-01-04Vmap: Introduce skipping of antiportals and unreachable mogp (#26331)killerwife
2022-01-04MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...killerwife
2022-01-04Core/Maps: Change .map file version from FourCC to uint32 (#26326)Giacomo Pozzoni
2022-01-04Core/MMAPs: Restore single slope angle of 55°jackpoz
2022-01-04Core/MMAPs: Fix small steps being considered as NAV_AREA_GROUND_STEEPjackpoz
2022-01-04Handle different slopes in mmaps (#24765)Giacomo Pozzoni
2021-12-22Part1: Modernize codebase with Clang-Tidy range based loops (#24164)Ujp8LfXBJ6wCPR
2021-12-21Remove dependency on undefined behaviour (#24159)Ujp8LfXBJ6wCPR
2021-11-22Dep/Recast: Update recastnavigation to https://github.com/recastnavigation/re...jackpoz
2021-09-25Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...Shauren
2021-05-29Fix buildShauren
2021-05-29Core/Maps & Extractors: Move copypasted map file headers into a single shared...Shauren
2021-05-29Core/Misc: Rename MapDefines.h to MMapDefines.h as it contains mmap defines e...Shauren
2021-05-21Core/Vmaps: Fixed crash in unloading vmapsShauren
2021-04-25Core/Vmaps: Extract more doodad setsShauren
2021-04-25Core/Vmaps: Reduce memory used by vmaps, part 2Shauren
2021-04-25Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)Shauren
2021-04-15Core/Entities: Fix some weird movement due to los issues (#21125)Jeremy
2021-02-15Dep/Recast: Update recastnavigation to https://github.com/recastnavigation/re...jackpoz
2020-12-08Core/Collision: Fixed false positive errors in console about vmap loadingShauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Misc: Remove Whitespacessirikfoll
2020-08-19Core/Misc: Fix static analysis issuesjackpoz
2020-08-18Core/VMaps: Fix no collision trianglesGolrag
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-06-28Core/Collision: Port new parts for retrieving area/liquid data from gameobjec...Shauren
2020-05-24Core/Maps: Improvements to terrain swap handlingShauren
2020-05-10Fix dynamic buildShauren
2020-05-10Tools/vmap assembler: Move TileAssembler from common to vmap4_assembler where...Shauren
2020-04-28Core/Misc: Fix static analysis issuesjackpoz
2020-01-02New YearAokromes
2019-02-16Core/Misc: Fix static analysis issuesShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-12-09Core/Vmaps: Changed error message when loading outdated vmapsShauren
2018-12-09Core/Collision: fix no-PCH buildariel-
2018-12-09Core/Vmaps: Stop M2s from occluding for spellcast LoSHelloKitty
2018-04-27Nopch/warning fixesShauren
2018-04-27Core/VMAPS: Fixed vmaps in single WMO instances like ragefire chasmShauren
2018-04-22Warning fixShauren
2018-04-22Tools/mmaps_generator: Give land priority during area merges over liquidsShauren