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2025-05-13Core/Misc: Make string and string_view literal suffixes globally availableShauren
2023-05-13Core/Misc: Replace string to int conversion functions from Common.h with ↵Shauren
c++17 std::from_chars based ones Trinity::StringTo
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2022-11-20Core/Misc: Switch GetLocaleByName to use string_viewShauren
2022-02-04Core/Misc: DBC std::array refactors, and |Hachievement unit testsTreeston
(cherry picked from commit 3fbbe7cfbe1bc51db12bdc1ec7b21c16d1716366)
2021-10-26Core/Conversations: Dropped time fields and calculate them using db2 data ↵ModoX
(#27151)
2021-09-26Core/Misc: movement header cleanupccrs
(cherry picked from commit f9914caefc59f36ab7583432442a26b29124b7f1)
2020-08-03Core/Authserver: Split SRP6 into its own file (PR #25131)Treeston
(cherry picked from commit 7f7fa8b23d71297f75ff4ca3c1d6e38333a5cc76)
2020-07-01Core/DataStores: Fixed sending localized hotfixes and improved db2 loading ↵Shauren
error messages
2020-06-30Core/Misc: Changed GetLocaleByName to return invalid value on invalid input ↵Shauren
instead of LOCALE_enUS * Also added IsValidLocale helper function
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped ↵Shauren
unneccessary level of indirection
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-04-04Core/Misc: Removed old incorrect defineShauren
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
auto happy = new year(2019);
2018-12-31Shared/Misc: Use C99 conformant snprintf and vsnprintf in Visual Studio (#22876)Giacomo Pozzoni
(cherry picked from commit 166bb311635bd68da09960987177972608b84396)
2018-01-01Update copyright note for 2018vincent-michael
auto happy = new year(2018);
2017-12-20Core/Common: Use the std make_unique instead of a custom oneNaios
(cherry picked from commit ca023fd60aa7e75987c93b776c309e0d81931bd8)
2017-05-18Core/Game: Include cleanupShauren
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-13Common: Use cstdlib instead of stdlib.h.Marco Ebert
2017-05-13Fix non-PCH build.Marco Ebert
Your ad here.
2017-05-11Core/Common: Include cleanupShauren
2017-03-04Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ ↵Shauren
to avoid conflicts (PLATFORM_WINDOWS is used/defined by CascLib)
2017-01-01Update copyright note for 2017vincent-michael
Happy new year
2016-11-20Core/Auras: Rewritten conditionally applying ↵Shauren
SPELL_AURA_MOD_WEAPON_CRIT_PERCENT, SPELL_AURA_MOD_DAMAGE_DONE and SPELL_AURA_MOD_DAMAGE_PERCENT_DONE auras * Now the entire aura is removed when changing equipment * All aura types can now depend on equipped items
2016-08-29Core/Common: Correct the linking of localeNamesNaios
(cherry picked from commit 13e5817417f48374ff460c5ccdc5f149a1ae8791)
2016-04-06Core/Misc: MSVC /W4 warning fixesShauren
2016-03-24Core/Common: Converted the common library to a shared library.Naios
* There is still the possibility to static link against common.
2016-01-01Update copyright note for 2016Vincent-Michael
Happy new year (Again new year with idiots ...)
2015-10-25Core/Conditions: Optimizations part 1 - use containers more suited for their ↵Shauren
role
2015-10-25Core/Conditions: Type renamingShauren
2015-09-19Core/Misc: Added a few stl header includes to Common.hShauren
2015-09-13Core/Players: Changed multi-segment taxi paths to fly nearbyShauren
flight masters along the way, not directly through them * Taxi cost on multi-segment paths is now charged per segment when it is started Cherry-picked from commit 2056961aae208c5da094f3bf8fbca599b5ebac40 (+fixes)
2015-08-21Core/Build: Merge common library and move database out of sharedStormBytePP