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path: root/src/game/Creature.h
AgeCommit message (Expand)Author
2009-09-02*Try to fix the bug that creature does not regenerate after evade.megamage
2009-08-29*Make position as a class;megamage
2009-08-26*Add function CanAIAttackmegamage
2009-08-23*Allow vehicles to regenerate energy.megamage
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-23*Allow to change creature's sight distance because 50 yards are too small for...megamage
2009-08-15*Change react state of guardian back to aggressive. Instead check threat radi...megamage
2009-08-14*Fix function disappearanddie to make creature disappear immediately without ...megamage
2009-08-14*Add Dual Spec support, original by EnderGT, thanks to Thyros and XTElite1 fo...maximius
2009-08-13*Remove some incorrect use of removefromworld in scripts.megamage
2009-08-11*Fix the equip visual of quest endless hunger.megamage
2009-08-11*Only use m_isWorldObject to check if an object is in grid or world.megamage
2009-08-04*added script for training dummiesRat
2009-07-22*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...QAston
2009-07-20 [8190] Update killing quest objectives base at creature_template KillCred...megamage
2009-07-01*Backup your DB!megamage
2009-07-02*Send threat messages to client - thanks to megamage for research.QAston
2009-06-27[8057] Move code from Event AI to class Creature function for reuse in other ...megamage
2009-06-27*Merge tc1 commits 1582-1590QAston
2009-06-20* Added LowerPlayerDamageReq function from TC2Muhaha
2009-06-19*Update creature damage calculation.megamage
2009-06-18[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for Event...megamage
2009-06-17[8033] Update max vendor item list for client 3.x.x Author: VladimirMangosmegamage
2009-06-17*Allow to force to respawn creatures.megamage
2009-06-15*Some creature display id update. By VladimirMangos and GriffonHeartmegamage
2009-06-15*Check movementflag to interrupt casting instead of checking position.megamage
2009-06-13[7995] Check display id correctness for creature and gameobjects. Author: Vla...megamage
2009-06-11MergeMachiavelli
2009-06-11* Change name of recently added scriptAI functions to better reflect purposeMachiavelli
2009-06-11*Switch to support client version 3.1.3megamage
2009-06-10*Fix a crash in 3896.megamage
2009-06-10MergeMachiavelli
2009-06-10* Better fix for issue that players are unable to loot creatures when the HP ...Machiavelli
2009-06-09*Fix a bug that creature ignore LOS in assistance case.megamage
2009-06-10* When checking if players are eligible for reward after killing a creature, ...Machiavelli
2009-06-06 [7971] Implement support exotic pets limtations related to hunter telent ...megamage
2009-06-04[7951] Mope call for help code to function form Event AI code to allow use it...megamage
2009-06-01*Fix the bug that shaman/druid/mage pets do not have scaled statsmegamage
2009-05-31*wintergrasp: allow players to click titan relic to change the attacker/defen...megamage
2009-05-31*Store creatureData and goData for creatures and gos.megamage
2009-05-31*Move addcre/go functions from opvp to objmgr.megamage
2009-05-30*Provide another way to implement dynamic spawns. Now a creature will call it...megamage
2009-05-29 [7908] Extract class data from creature_*_addon bytes0 fields, drop its, amd...megamage
2009-05-28 [7904] Change creature damage calculation formula. Author: Seizerkillermegamage
2009-05-27[7896] Rename creature_template class/race fields to trainer_class/trainer_ra...megamage
2009-05-25*Do not consider possessed creatures as pet. Also fix the bug that possessed ...megamage
2009-05-24*Change the value of CREATURE_FLAG_EXTRA_NO_TAUNT.megamage
2009-05-21Mobs fleeing and getting assistance feature implementaion. Author: Neo2003megamage
2009-05-21[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call f...megamage
2009-05-15*Merge.megamage