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Creature.h
Age
Commit message (
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Author
2009-09-02
*Try to fix the bug that creature does not regenerate after evade.
megamage
2009-08-29
*Make position as a class;
megamage
2009-08-26
*Add function CanAIAttack
megamage
2009-08-23
*Allow vehicles to regenerate energy.
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-23
*Allow to change creature's sight distance because 50 yards are too small for...
megamage
2009-08-15
*Change react state of guardian back to aggressive. Instead check threat radi...
megamage
2009-08-14
*Fix function disappearanddie to make creature disappear immediately without ...
megamage
2009-08-14
*Add Dual Spec support, original by EnderGT, thanks to Thyros and XTElite1 fo...
maximius
2009-08-13
*Remove some incorrect use of removefromworld in scripts.
megamage
2009-08-11
*Fix the equip visual of quest endless hunger.
megamage
2009-08-11
*Only use m_isWorldObject to check if an object is in grid or world.
megamage
2009-08-04
*added script for training dummies
Rat
2009-07-22
*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...
QAston
2009-07-20
[8190] Update killing quest objectives base at creature_template KillCred...
megamage
2009-07-01
*Backup your DB!
megamage
2009-07-02
*Send threat messages to client - thanks to megamage for research.
QAston
2009-06-27
[8057] Move code from Event AI to class Creature function for reuse in other ...
megamage
2009-06-27
*Merge tc1 commits 1582-1590
QAston
2009-06-20
* Added LowerPlayerDamageReq function from TC2
Muhaha
2009-06-19
*Update creature damage calculation.
megamage
2009-06-18
[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for Event...
megamage
2009-06-17
[8033] Update max vendor item list for client 3.x.x Author: VladimirMangos
megamage
2009-06-17
*Allow to force to respawn creatures.
megamage
2009-06-15
*Some creature display id update. By VladimirMangos and GriffonHeart
megamage
2009-06-15
*Check movementflag to interrupt casting instead of checking position.
megamage
2009-06-13
[7995] Check display id correctness for creature and gameobjects. Author: Vla...
megamage
2009-06-11
Merge
Machiavelli
2009-06-11
* Change name of recently added scriptAI functions to better reflect purpose
Machiavelli
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-10
*Fix a crash in 3896.
megamage
2009-06-10
Merge
Machiavelli
2009-06-10
* Better fix for issue that players are unable to loot creatures when the HP ...
Machiavelli
2009-06-09
*Fix a bug that creature ignore LOS in assistance case.
megamage
2009-06-10
* When checking if players are eligible for reward after killing a creature, ...
Machiavelli
2009-06-06
[7971] Implement support exotic pets limtations related to hunter telent ...
megamage
2009-06-04
[7951] Mope call for help code to function form Event AI code to allow use it...
megamage
2009-06-01
*Fix the bug that shaman/druid/mage pets do not have scaled stats
megamage
2009-05-31
*wintergrasp: allow players to click titan relic to change the attacker/defen...
megamage
2009-05-31
*Store creatureData and goData for creatures and gos.
megamage
2009-05-31
*Move addcre/go functions from opvp to objmgr.
megamage
2009-05-30
*Provide another way to implement dynamic spawns. Now a creature will call it...
megamage
2009-05-29
[7908] Extract class data from creature_*_addon bytes0 fields, drop its, amd...
megamage
2009-05-28
[7904] Change creature damage calculation formula. Author: Seizerkiller
megamage
2009-05-27
[7896] Rename creature_template class/race fields to trainer_class/trainer_ra...
megamage
2009-05-25
*Do not consider possessed creatures as pet. Also fix the bug that possessed ...
megamage
2009-05-24
*Change the value of CREATURE_FLAG_EXTRA_NO_TAUNT.
megamage
2009-05-21
Mobs fleeing and getting assistance feature implementaion. Author: Neo2003
megamage
2009-05-21
[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call f...
megamage
2009-05-15
*Merge.
megamage
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