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path: root/src/game/CreatureAIRegistry.cpp
AgeCommit message (Collapse)Author
2009-08-29*Make position as a class;megamage
--HG-- branch : trunk
2009-08-23*Better mob ai for quest an end to all things.megamage
--HG-- branch : trunk
2009-08-23*Rename some ai functions.megamage
--HG-- branch : trunk
2009-06-09*Do not trigger spells with triggers with scripts. This fixes the bug that ↵megamage
shadow fissure of Kel'thuzad deals damage without delay. --HG-- branch : trunk
2009-05-29*Update OutdoorPvP functions. No longer need creature triggers for capture ↵megamage
points. --HG-- branch : trunk
2009-05-10*Update AI scripts. Use better default AI.megamage
--HG-- branch : trunk
2009-05-10*Fix build.megamage
--HG-- branch : trunk
2009-05-10*Move some AI functions to core. No real change.megamage
--HG-- branch : trunk
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage
*Note: three tables are renamed. --HG-- branch : trunk
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
--HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
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2009-01-28*Fix critter AI.megamage
*Some AI structure change. --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2008-11-20Re-commit 262 due to EOL issues. (no difference from 262)megamage
--HG-- branch : trunk
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman
* Implemented packet and vision forwarding through possessed units * Added new OnPossess script call alerting scripts on when possession is applied/removed * Moved fall damage and fall under map calculations into the Player class * Added new PossessedAI that is applied only while possession on creature is active * Implemented summon possessed spell effect * Fixed Eyes of the Beast --HG-- branch : trunk
2008-11-02[svn] Add function GameObject::CastSpell. Used for hunter's trap and so.megamage
Use original caster instead caster to check spell hit result. Let spell triggers have the same faction as the summoner. Fix the bug that trigger creatures attack enemy. (no need use civilian extra flag in the future, 128 is enough) Fix shadow step. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-02[svn] * Proper SVN structureinitNeo2003
--HG-- branch : trunk