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menu multiply xp gained by rates + code style
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patch by GriffonHeart), also code cleanups.
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3.3.3a. Patch by Shauren.
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"==" --> " == " (when needed)
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"( " --> "("
" )" --> ")"
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"if(" --> "if ("
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"for(" --> "for ("
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offering dialogue. Fixes issue #829
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* Original patch by NoFantasy - thank you
* Ported to Trinity by seirgy - thank you
* Closes issue #873
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* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
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* quest start.
* Patch by Kudlaty -- THANK YOU!
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* faction) IE: need to LOSE reputation with that faction.
* Original patch by Brian / Ported to latest rev. by Kudlaty -- THANKS!
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* DB support required
* Closes #859
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some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget
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*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
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OfferRewardEmoteDelay value for set time ordering details and reward emotes. Author: NoFantasy
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Very big patch. May cause bugs.
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quests witl level 0) Author: VladimirMangos Original patch provided by NoFantasy.
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VladimirMangos
1) comparison singed and unsigned values
2) redundent includes
3) wrong constructor :-part field initilization
4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
5) explicitly list not implemented achievement types.
Also bugs fixed:
1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
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Author: NoFantasy
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It can be in current state used for simplify scripting code that set POI and more advansed way later..
Call void PlayerMenu::SendPointOfInterest( float X, float Y, uint32 Icon, uint32 Flags, uint32 Data, char const * locName )
will removed after some time delay, and only void PlayerMenu::SendPointOfInterest( uint32 poi_id ) will exist.
Author: GriffonHeart
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DB. Author: GriffonHeart
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NoFantasy
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* Changed mangos website
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convert all files at once
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*Update to Mangos 1119.
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*Skipped rev: rev 6893, some code about waypoint movement.
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*Major change: Make corpse erase async, Avoid DB access on deleting guild member.
*Skip 6885 because of performance concern.
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commented out line. Patch provided by Visagalis.
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