| Age | Commit message (Collapse) | Author |
|
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*Groups (called pools) can be also member of any game event
Author: Neo2003
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
* Changed mangos website
--HG--
branch : trunk
|
|
convert all files at once
--HG--
branch : trunk
|
|
VladimirMangos
Did not merge the part of HandleAccountSetGmLevelCommand.
--HG--
branch : trunk
|
|
* Implement support 'Hplayer' link type. Mostly as player name highlights in command messages.
* Support shift-links parsing withoyt '|c' color prefix
* Many related code cleanups.
Author: VladimirMangos
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
* Fixed creature/gameobject save from game (used in commands code only)
* Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands
for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change.
In creature/gameobject case change saved in DB.
* Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link
(work for objects loaded in game in command time).
Author: VladimirMangos
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*Mangos [7045]. More correct spell select for creatures if spell PreventionType == SPELL_PREVENTION_TYPE_SILENCE. Also add check for PreventionType == SPELL_PREVENTION_TYPE_PACIFY. By DiSlord.
*Mangos [7046] Do more security level checks in commands using HasLowerSecurity. Make use .account set addon safe for players. By Vladimir.
*Mangos [7047] Fix Draenei race spell add at client switch. By DiSlord.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
summoned creatures to use RandomMovement.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
and revamped ingame waypoint control. To convert entries from the old tables manually, please use the PHP script provided at http://www.trinitycore.org/forum/project.php?issueid=830
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|