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path: root/src/game/Map.cpp
AgeCommit message (Collapse)Author
2009-03-12*Use better way and safer way to update bindsight visibility.megamage
--HG-- branch : trunk
2009-03-12*Merge.megamage
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2009-03-12*Disable bind sight spells to fix the crash.megamage
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2009-03-12*Try to fix a crash bug.megamage
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2009-03-11 [7440] Use server-side only zone info. Optimize related calles in case ↵megamage
zone and subzone use. Author: VladimirMangos This in some cases make some zones not explorable if it not have server side data in current maps but not allow cheating with zone set from client. --HG-- branch : trunk
2009-03-11*Merge.megamage
--HG-- branch : trunk
2009-03-11*Fix a crash bug.megamage
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2009-03-09 [7428] Add new .map file format use more compact data store and usemegamage
Rewrite .map extractor + extract more useful data + add "-f 0" option for disable size/accuracy optimisation + Compatability vs 2.4.3 client data More fast get .map data Implement fatigue timer Rewrite breath timer Allow absorb/resist for lava/slime environmental damage Need re-extract map for work. Author: DiSlord --HG-- branch : trunk
2009-03-09[7424] Codestyle: removed not needed \n in log output. Author: balrokmegamage
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2009-03-09*Merge. (lifebloom patch skipped)megamage
--HG-- branch : trunk
2009-03-09*Fix a crash caused by bindsight spells.megamage
--HG-- branch : trunk
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
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2009-03-08*Merge.megamage
--HG-- branch : trunk rename : sql/updates/XXX_characters_auctionhouse.sql => sql/updates/1164_characters.sql
2009-03-08*Update of relocation notify code.megamage
--HG-- branch : trunk
2009-03-07 [7397] Implement above ground zone 4395 detection. Author: GriffonHeartmegamage
By hack code until proper multilevel zone data store not implemented. --HG-- branch : trunk
2009-03-07*Merge.megamage
--HG-- branch : trunk
2009-03-07*Fix a typo and add some missing content.megamage
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2009-03-05*Merge.megamage
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2009-03-04*Fix a bug that current cell is not set for creatures sometimes.megamage
--HG-- branch : trunk
2009-03-03*Fix a crash.megamage
--HG-- branch : trunk
2009-03-02*Fix a crash.megamage
--HG-- branch : trunk
2009-02-26*Merge.megamage
--HG-- branch : trunk
2009-02-26*Fix a crash.megamage
--HG-- branch : trunk
2009-02-26*Update active object code.megamage
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2009-02-26*Fix build.megamage
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2009-02-26*Fix a crash caused by far sight spells.megamage
--HG-- branch : trunk
2009-02-25*Update active object code. By VladimirMangos.megamage
--HG-- branch : trunk
2009-02-25*Fix some crash bugs.megamage
--HG-- branch : trunk
2009-02-24*Merge.megamage
--HG-- branch : trunk
2009-02-24*Try to fix some crash bug related to grid.megamage
--HG-- branch : trunk
2009-02-24 [7330] Code warnings and style cleanups. Some bugs fixes. Author: ↵megamage
VladimirMangos 1) comparison singed and unsigned values 2) redundent includes 3) wrong constructor :-part field initilization 4) unused not-/*name*/-guarded args in template/virtual functions that not required like args. 5) explicitly list not implemented achievement types. Also bugs fixed: 1) Drop wrong phase mask 0 check in WorldObject::InSamePhase. 2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result. 3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u. --HG-- branch : trunk
2009-02-22*Fix build.megamage
--HG-- branch : trunk
2009-02-22*Fix build.megamage
--HG-- branch : trunk
2009-02-22*Merge.megamage
--HG-- branch : trunk
2009-02-22*Change "if" in SwitchGridContainers to assert.megamage
--HG-- branch : trunk
2009-02-21Bump to map version number. New maps needed.KingPin
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2009-02-20fix for height mapsDiSlord
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2009-02-18*Merge.megamage
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2009-02-17*Merge.megamage
--HG-- branch : trunk
2009-02-17*Fix some bugs of map/grid. Hope this can fix some crashes (without ↵megamage
introducing new crash) --HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-17[7291] Better map height calculation by use client data format.megamage
Need re extract map files by use new ad.exe Author: DiSlord --HG-- branch : trunk
2009-02-13*Merge.megamage
--HG-- branch : trunk
2009-02-13*Prevent entering in instances if zone in combat - by IskanderBlaymoira
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2009-02-12*Merge.megamage
--HG-- branch : trunk
2009-02-10 [7254] Cleanups and batter checking in homebind/bgEntryPoint code.megamage
* Load homebind data early in Player::LoadFromDB and use instead initital race points in cases need some safe point if current coordinate broken by some reason. * Store BG entry point in to WorldLocation and simplify calls. * Set bg entry point at GM teleports to battleground for correct auto-recall position at battleground end. Author: VladimirMangos --HG-- branch : trunk
2009-02-09Replace tabs with spaces in more files.Paradox
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2009-01-24*Moved CanUnload function to header files - by ZorBlaymoira
*Move flycheck under function - by Zor --HG-- branch : trunk
2009-01-23*Fix the bug that player cannot see other units after changing map (the last ↵megamage
rev does not work). --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk