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path: root/src/game/ObjectMgr.h
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2009-01-03*Merge with Trinity 768.megamage
--HG-- branch : trunk
2009-01-03*Mangos [7010] Teleport players to the entrance of instances if they are in ↵megamage
reset ones at login. By arrai. --HG-- branch : trunk
2009-01-03*Transport events implemented. Need DB support for travelmasters. New script ↵TrullyONE
command 18: SCRIPT_COMMAND_PLAYSOUND. --HG-- branch : trunk
2008-12-24Backed out changeset: ad4f100c0a9dmegamage
--HG-- branch : trunk
2008-12-24*Update to Mangos 6938. (Only build for VC9)megamage
--HG-- branch : trunk
2008-12-19*Temp fix for crash caused by AV creature. Need to find a way to allow ↵megamage
summoned creatures to use RandomMovement. --HG-- branch : trunk
2008-12-12*Update to Mangos 6902. Source: Mangos.megamage
*Skipped rev: rev 6893, some code about waypoint movement. --HG-- branch : trunk
2008-12-10Featuring a rewritten waypoint movement with more options, optimised code ↵MeanMachine@MeanMachine-PC
and revamped ingame waypoint control. To convert entries from the old tables manually, please use the PHP script provided at http://www.trinitycore.org/forum/project.php?issueid=830 --HG-- branch : trunk
2008-12-02*Add CONDITION_INSTANCE_DATA for dynamic loot of instance such as Zul'aman ↵megamage
and AV battleground. *Script update for Zul'aman. --HG-- branch : trunk
2008-11-20Re-commit 262 due to EOL issues. (no difference from 262)megamage
--HG-- branch : trunk
2008-11-10[svn] * Switch from hashmap to unordered map. - cleanup source - mangos. ↵KingPin
Help - Aokromes --HG-- branch : trunk rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
2008-11-05[svn] *** Source Mangos ***KingPin
*Load npc_options at server startup, use cached data at creature gossip menu init. * Also new .reload table command added *Implement npc_option localization support, also store in DB BoxText/BoxMoney/Coded * Use characters.guid instead low guid value from characters.data in charcter enum data prepering for client. * Fixed crash at .pinfo command use from console. * Fixed windows ad.exe build *Creature related code and DB cleanups. * Rename 2 creature_template fields to more clean names and related code update also. * Use enum values instead raw values for type_flags, use halper functions instead code repeating. * Move tamed pet creating code to new function. ** Small code changes to make things compliant with above changes. ** Another rev with big changes so test away. --HG-- branch : trunk
2008-11-02[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENTKingPin
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk
2008-10-26[svn] * Merge CLI Commands with regular commands and give them level4 ↵KingPin
access. sec_console. Source mangos - thanks to ogeraisi for the amalgamated patch. * Redid/Fixed/Added some lang strings. * As usual remember this is a trunk rev so stability only guaranteed on northern countries of Mars and western parts of Pluto. No warranties outside the solar system, sorry :( . Check with your local government or dictator on regulations regarding export. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-21[svn] * Use ObjectMgr/AccountMgr functions rather than DB queries. Source mangosKingPin
--HG-- branch : trunk
2008-10-21[svn] * Added some player info cache to the core. Thanx to Rognar for patch, ↵KingPin
visaglis for testing and bugging me to add it. --HG-- branch : trunk
2008-10-21[svn] Implement a new table (spell_disabled) to allow disabling some spells ↵w12x
for players and / or creatures. To disable a spell for a players and pets, set 2^0 in the disable_mask, to disable for creatures, set 2^1. The comment field is optional. Original patch provided by Craker. --HG-- branch : trunk
2008-10-20[svn] * Minor code fixesKingPin
* Move account related functions from ObjectMgr to AccountMgr and drop duplicate functions - source mangos * recognize the dummy spells 38637, 38638 and 38639 as negative - source mangos * added new command ".reload all_locales". Now all locales_* tables can be reloaded - source mangos --HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
--HG-- branch : trunk
2008-10-09[svn] * Updated to 6743 and 685Neo2003
Moved language id used by Arena to a higher place to solve conflicts Added the empty script folders --HG-- branch : trunk rename : 6731-680 => 6743-685
2008-10-06[svn] * Little fix in RandomMovementGeneratorNeo2003
* Updated to 6731 and 680 --HG-- branch : trunk rename : 6721-676 => 6731-680
2008-10-05[svn] -enabled instantiated battlegroundsw12x
-enabled arena matches -rewritten battleground queuing to support joining as group -removed queue announcements --HG-- branch : trunk
2008-10-04[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and ↵Neo2003
partial Windows part) * Updated to 6721 and 676 * Fixed TrinityScript logo * Version updated to 0.2.6721.676 --HG-- branch : trunk rename : 6700-670 => 6721-676
2008-10-02[svn] * Proper SVN structureinitNeo2003
--HG-- branch : trunk