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path: root/src/game/Player.cpp
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2009-12-17Removed unneeded function UpdateArenaFieldsn0n4m3
--HG-- branch : trunk
2009-12-17Fixed possible dual spec exploitsn0n4m3
--HG-- branch : trunk
2009-12-17Replace some assert with return statement, fixed some crash bugsn0n4m3
--HG-- branch : trunk
2009-12-16MaNGOS merge: Mail System.win32
* Store loot in mail_loot_template indexed by mail template ids. * Implement proper creating mail text copy item from mail template based mail. * Move send functions to new MailDraft class from WorldSession. * Implement mails sending at player levelup. * Autor VladimirMangos, converted by me. --HG-- branch : trunk
2009-12-14Mangos merge: [8874] Extract player skills from data blob. #526Kudlaty
Converted by Azazel. --HG-- branch : trunk
2009-12-13* Remove code that was having the SrcItemId mandatorily removed on questBrian
* complete. If the SrcItemId is supposed to be destoryed, the item ID will be * in ReqItemId or ReqSrcItemId --HG-- branch : trunk
2009-12-13Check of required skill value and level in Item enchants, by azazel. Closes #512spp
* Added some cosmetic changes to the original patch --HG-- branch : trunk
2009-12-10Fix issue in skill points by MetaphysicalDrama, tested by Gyullo. Closes #599maanuel
--HG-- branch : trunk
2009-12-06Add missing tables to Player::RemoveFromDB, by tali. Closes #648spp
--HG-- branch : trunk
2009-12-06Reset druid/rogue combo points before adding a combo point to new target, by ↵spp
thenecromancer. Closes #91 --HG-- branch : trunk
2009-12-06Do not delete realm first achievements from character_achievement in ↵Machiavelli
Player::DeleteFromDB. NOTE: These achievements have flags & 256 in DBC. The IDs are currently excluded in the SQL delete query, hard coded. Might be room for improvement down the road. --HG-- branch : trunk
2009-12-01Implement No Fly Zone using Spell, by Spp. Needs db support. Closes #494tartalo
--HG-- branch : trunk
2009-11-30Fix some issues with fishing. Closes #421, patch by make_the_kingMachiavelli
--HG-- branch : trunk
2009-11-27Apply #413Kudlaty
Implementation of Ring of Valor (Orgrimmar Arena) Patch by Spp and Opterman --HG-- branch : trunk
2009-11-26* Fix Daily quests so they can be completed even if the player logs out.Brian
* * Thanks elron103 and disassebler --HG-- branch : trunk
2009-11-22*LIttle bit of cleanup, fix a warning.maximius
--HG-- branch : trunk
2009-11-22*Get the TriggerSpell from the proper field >_<, thanks Themrismaximius
--HG-- branch : trunk
2009-11-22*Search through the SpellEntry for valid trigger spells, and remove any ↵maximius
spells that the talent teaches. Thanks MetaphysicalDrama :P Closes #371 *Use a much more efficient method for removing talents and related spells from the spell map (the old method probably tried to remove the same spell half a dozen times, due to duplicated functionality). --HG-- branch : trunk
2009-11-21*Runic Power and Rage should have a lower limit for regeneration, not an ↵maximius
upper limit. Closes #294, thanks MetaphysicalDrama --HG-- branch : trunk
2009-11-21*Cleanup, more consistant HandleDummyAuraProc code (added basepoints1 and ↵maximius
basepoints2 and edited some spell cases to use these instead of more hacky custom methods..) --HG-- branch : trunk
2009-11-21*Some cleanup and optimization to talent resetting and spec swapping. Has no ↵maximius
impact on the functionality (it just wastes less CPU). --HG-- branch : trunk
2009-11-21*Ignore whether or not a spell is in the active spec on spec swap (it ↵maximius
doesn't matter, the spells from your other spec will be learned shortly) *Ignore whether or not a spell is in the active or inactive spec on talent reset (it doesn't matter, the spells from your other spec can be learned with a simple spec swap) --HG-- branch : trunk
2009-11-21*Increment the iterator normally, since it's no longer deleted, and the old ↵maximius
method causes an infinite loop.. --HG-- branch : trunk
2009-11-21*Fix a crash :(maximius
--HG-- branch : trunk
2009-11-21*Fix a stupid mistake on my part that caused the removal loop to never ↵maximius
start, and -aggressively- remove talent/spells on talent reset & spec swap. --HG-- branch : trunk
2009-11-21*Don't set PLAYERSPELL_NEW. That will prevent the spell from being removed ↵maximius
from the character DB, which is bad. --HG-- branch : trunk
2009-11-21*The typos will never cease :'(. Also, 32e347321fb9 was a merge of SD2 r1492.maximius
--HG-- branch : trunk
2009-11-21*Copy and paste woes D:maximius
--HG-- branch : trunk
2009-11-21*Oops, edited the wrong function in 11085dbb7da0 >.<' 5AM woesmaximius
--HG-- branch : trunk
2009-11-21*Allow talent resets even if your talent map is empty.maximius
--HG-- branch : trunk
2009-11-21*Optimization, and remove talents from the talent map by TalentID, not SpellID.maximius
--HG-- branch : trunk
2009-11-21*Fix the issue with Passive talents never being removed, thanks ↵maximius
MetaphysicalDrama ;D Refs #371, #370, #367, #368, #326 --HG-- branch : trunk
2009-11-21*More consistant method for adding/removing talents. Refs #370, #368maximius
--HG-- branch : trunk
2009-11-20*Minor correction in talent resetting, and cosmetic change in spec swapping.maximius
--HG-- branch : trunk
2009-11-20*Fix some typos.maximius
--HG-- branch : trunk
2009-11-20*Cleanup, search through the talent map instead of spell chains for talent ↵maximius
ranks during spec swaps. Also properly set talent state upon talent reset, and only reset talents that exist in the active spec. Refs #367, #326 --HG-- branch : trunk
2009-11-20*Little tweak that might make no difference, or might make a signifigant ↵maximius
difference in removing talent spell chains.. --HG-- branch : trunk
2009-11-20*Some dual talent tweaks.. refs #326maximius
--HG-- branch : trunk
2009-11-20*Some cleanup (mostly whitespace changes)maximius
--HG-- branch : trunk
2009-11-20*Dual spec switching and talent resetting rewrites, comment out some ↵maximius
redundant code, and remove spells learned from talents properly. Closes #326 --HG-- branch : trunk
2009-11-19*Some cleanup.maximius
--HG-- branch : trunk
2009-11-18*Hunter pets should now have their talents refunded when a hunter switches ↵maximius
talent specs, even if they are dismissed at the time. --HG-- branch : trunk
2009-11-17*Clear reactives and pet auras on spec changes.maximius
--HG-- branch : trunk
2009-11-17*Cleanup, and backout 316e049b930a (oops)maximius
--HG-- branch : trunk
2009-11-17*Proper default value for m_specsCount.maximius
--HG-- branch : trunk
2009-11-17*Fix initialization of health bonus regen, by talimaximius
--HG-- branch : trunk
2009-11-17*Merge 94c7ee9cce6a by win32, don't mod damage on broken items.maximius
--HG-- branch : trunk
2009-11-12*tabsRat
--HG-- branch : trunk
2009-11-12*fix buildRat
note: Compile before pushing !!! --HG-- branch : trunk
2009-11-11*Destroy both ReqItems and SrcItems on quest failure.maximius
--HG-- branch : trunk