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path: root/src/game/Spell.cpp
AgeCommit message (Expand)Author
2008-11-03[svn] Fix hunter's frozen trap, half duration when pvp.megamage
2008-11-02[svn] Fix tame beast.megamage
2008-11-02[svn] Fix eagle eye (and other far sight spells).megamage
2008-11-02[svn] Add function GameObject::CastSpell. Used for hunter's trap and so.megamage
2008-11-01[svn] Fix teleport spells.megamage
2008-10-31[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than "...megamage
2008-10-31[svn] Set target in combat even if spell does not hit target.megamage
2008-10-31[svn] Spell target selection improvement. Remove most mangos hacks in spell t...megamage
2008-10-30[svn] Enable linked spells: cast spells/remove auras when spells casted/spell...megamage
2008-10-29[svn] Fix broken spell target 38 (script target).megamage
2008-10-27[svn] Fix a compile error about M_PI_2.megamage
2008-10-26[svn] Fix a bug that hunter cannot summon traps.megamage
2008-10-25[svn] Add SpellExtraInfoMap. Currently support:megamage
2008-10-25[svn] Continue the work of rewriting spell target selection functions (warnin...megamage
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
2008-10-21[svn] Implement a new table (spell_disabled) to allow disabling some spells f...w12x
2008-10-19[svn] Add Unit::IsWithinCombatDist function to check melee range and spell ra...megamage
2008-10-18[svn] Remove unused script event functions HealBy and DamageDeal. Add new fun...megamage
2008-10-17[svn] Merge branch r50 with trunk.megamage
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
2008-10-09[svn] * Updated to 6743 and 685Neo2003
2008-10-06[svn] * Little fix in RandomMovementGeneratorNeo2003
2008-10-05[svn] * Make Grounding totem disappear after any spell redirectionNeo2003
2008-10-04[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and part...Neo2003
2008-10-02[svn] * Proper SVN structureinitNeo2003