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*Add defines for SHADOW_DANCE and UNDEAD shapeshifts to prevent error display - cherrypicked from Astellar's shape patches.
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(SPELL_AURA_INITIALIZE_IMAGES)
*Handle CMSG_GET_MIRRORIMAGE_DATA opcode.
*Save Minions follow angle to allow themmoving in a formation
*Improvements in SpellAI: correctly evade and select attack target for creatures without threat list
*Use SpellAI instead of PetAI for not controllable guardians
*Only guardians with SUMMON_TYPE_PET are controllable now
*Add script and template data for Mirror Image.
*Thanks to Drahy for help.
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*Port player to homebind if instance cannot be created in WorldSession::HandleMoveWorldportAckOpcode.
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*Use -1 to mark entries, for which default spell bonus calculation should be used.
*Move periodic auras ap bonuses from core to db.
*Add coefficient for Black Arrow.
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VladimirMangos
* Update AP bonus per tick to 0.18 as expected in 3.0.2 and later.
* Better spell selction to avoid unrelated spells for AP bonuses
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engaging combat.
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*Typohunt: wand skill gain, Improved spell reflection aura drop from party.
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*Correctly delete gameobject in BT_Najentus script.
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impairing auras.
*Fix Revitalize.
*Use MaxHp of target instead of base hp for CC auras amount.
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*Correct GO delete call in Gameobject::Update.
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RemoveGameObject() instead.
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*Implement Glyph of Fear - by thenecromancer
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*Correct a typo which made some of charged auras to be not dropped.
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*Make passive tree of life aura affect casts out of shapeshidt.
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PROC_FLAG_SUCCESSFUL_POSITIVE_MAGIC_SPELL = 0x00004000
PROC_FLAG_TAKEN_POSITIVE_MAGIC_SPELL = 0x00008000
PROC_FLAG_SUCCESSFUL_NEGATIVE_MAGIC_SPELL = 0x00010000
PROC_FLAG_TAKEN_NEGATIVE_MAGIC_SPELL = 0x00020000
*Add procEx flag:
PROC_EX_NOT_ACTIVE_SPELL = 0x0008000 for spells which proc on spells not doing damage and not specified by familyflags.
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dot crit.
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*Allow non-dmg spells to proc dmg requiring effects if spellfamily specified in spell_proc_event table.
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*Allow hots to proc only if spellfamilyflags are specified in spell_proc_event.
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*Trigger passive aura for shadowform.
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*Prevent possible crash in Chimera Shot handler.
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*Remove duplicated AP coefficients for Hammer of Wrath and Avengers Shield
*Correctly do effectaddcombopoints for spells which take them.
*Do not proc spelleffects on player login.
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flymasters.
*Mana feed now gives pet mana during Drain Mana spell.
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Author:XTZGZoReX
[8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza.
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[8049] Added energize effect after last heal tick for 33763 and ranks. Author: bobaz
[8053] At character talents reset using chat command also reset talents
for all character pets. Author: VladimirMangos
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SpellFamilyFlags value.
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EventAI. Author: NoFantasy
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