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path: root/src/game/Totem.cpp
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2009-09-14*[8480] Provided real-time update for guidl ranks rights.maximius
Specially for guild bank tab access rights (including currently open tab case!) Send roster broadcast for all online guild memebers at any rank edit and guild bank tab buy. Author: VladimirMangos *Fix a pretty stupid mistake of mine with that Stoneclaw Totem fix, put the code block in the wrong function! *Use comparison instead of std::min (for some reason std::min seems to expect 3 arguments on Windows!?) --HG-- branch : trunk
2009-09-14*Stoneclaw Totem & Glyph of Stoneclaw Totem by Themris and thenecromancermaximius
--HG-- branch : trunk
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
--HG-- branch : trunk
2009-07-30[8225] Some fixes from 320 branch. Author: tomrus88megamage
--HG-- branch : trunk
2009-07-05*Allow totems to cast spell2 from DB instantnly when put downthenecromancer
--HG-- branch : trunk
2009-07-01 [8102] Simplify code base at new root method ↵megamage
WorldObject::CleanupsBeforeDelete Author: VladimirMangos * Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls * Create Gameobject version to make GO with owner more safe for remove --HG-- branch : trunk
2009-06-15*Some creature display id update. By VladimirMangos and GriffonHeartmegamage
--HG-- branch : trunk
2009-06-13[7995] Check display id correctness for creature and gameobjects. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-05-06*Update summon system.megamage
--HG-- branch : trunk
2009-05-03*Searing totem is no longer kamikazeQAston
--HG-- branch : trunk
2009-05-03*Clean up summon code.megamage
--HG-- branch : trunk
2009-05-02*Update summon system.megamage
*Fix the bug that shaman cannot summon fire elemental. *Fix the bug that totem meters cannot be displayed. --HG-- branch : trunk
2009-04-28*Fix a bug that totem cannot be summoned.megamage
--HG-- branch : trunk
2009-04-27*Some update of summon effect code.megamage
--HG-- branch : trunk
2009-04-19*Fix a bug that pet/charmed cannot AOE neutral creatures.megamage
--HG-- branch : trunk
2009-04-17*Merge.megamage
--HG-- branch : trunk
2009-04-16*Better names for var Modelid.Anubisss
--HG-- branch : trunk
2009-03-31*Try to fix crash.megamage
--HG-- branch : trunk
2009-03-27*Fix some bugs of pet.megamage
--HG-- branch : trunk
2009-03-20*More work on summon system.megamage
--HG-- branch : trunk
2009-03-19*Fix the bug that summon dbc is not read. Now creatures can be summoned.megamage
*Make minipet as tempsummon instead of pet. Make totem as tempsummon. --HG-- branch : trunk
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
--HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-01-18*Update to Mangos 7111.megamage
--HG-- branch : trunk
2009-01-04*Mangos [7023] Remove not used useCharges for ↵megamage
IsImmunedToSpell/IsImmunedToDamage. By DiSlord. --HG-- branch : trunk
2008-12-12*Update to Mangos 6902. Source: Mangos.megamage
*Skipped rev: rev 6893, some code about waypoint movement. --HG-- branch : trunk
2008-12-07*Use react state instead of isaggressive. Allow civilian to fight back.megamage
--HG-- branch : trunk
2008-11-23*Fix a bug in 307. Only the trigger effect should be applied but not the ↵megamage
whole spell. *Restore build in Linux. *Change "Added aura" log to level: detail. --HG-- branch : trunk
2008-11-23*Do not let totems immune to DOT.megamage
--HG-- branch : trunk
2008-11-20*Add m_isAggressive. Only aggressive creatures will call AttackStart and ↵megamage
MoveInLineOfSight. *Set melee dmg school for summoned creatures. *Fix some compiling errors. --HG-- branch : trunk
2008-10-27[svn] * Fixed startup error flood if creature model id is 0w12x
* Fixed totems using proper model ids broken after recent change * Set pet grid activity state to that of caster upon summoning * Fix a possible crash in ObjectAccessor note to self: don't commit anything without 3 days testing. ever. after this one ofc. --HG-- branch : trunk
2008-10-27[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no ↵w12x
longer incorrectly chosen based on player faction. Patch provided by WarHead. --HG-- branch : trunk
2008-10-26[svn] * Fixed xp calculation for low level characters when grouped with a ↵w12x
higher level player. Patch provided by Reiner030. * Fixed positive spells being not resistable when cast on hostile units. Patch provided by QAston. * Fixed compile warnings in gcc. Patch provided by WarHead. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-19[svn] * Raise modify scale limit from 3 to 10 for playersKingPin
* Implement immunity totems from periodic damage spell effects. Source: Mangos * Implemented second choice aggro targets for creatures. Source: Mangos --HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-02[svn] * Proper SVN structureinitNeo2003
--HG-- branch : trunk