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path: root/src/game/Unit.cpp
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2009-09-10*Some cleanup, fix Fire and Brimstone, thanks win32maximius
--HG-- branch : trunk
2009-09-10*Cleanup comments, update THANKS (no idea if I missed anybody o_O), added ↵maximius
Themris' Warlock's Death Coil healing and damage fix, corrected some typos --HG-- branch : trunk
2009-09-10*MrSmite's PetAI patch, plus Hawthorne's Instant Flight Paths (now with ↵maximius
actual code! >_<) --HG-- branch : trunk
2009-09-06*Try to fix a crash caused by CalcAbsorbResist. Thanks to nanounikomegamage
--HG-- branch : trunk
2009-09-06*Try to fix a crash caused by unstable affliction. Thanks to nanounikomegamage
--HG-- branch : trunk
2009-09-04*Add a dk quest sql back. It was removed by mistake in 5119, but was never ↵megamage
added back. --HG-- branch : trunk
2009-09-04*Fix a bug that pvp flag is not cleared after unit is uncharmed.megamage
--HG-- branch : trunk
2009-09-02*Fix a typo in rev "the bug that Elemental Invisibility causes the creatures ↵megamage
to constantly evade". --HG-- branch : trunk
2009-09-02 [8455] Do not disband guild, if guild ranks are not defined for that ↵megamage
guild, removed obsolete comment. Do not allow to delete guild rank, when there are only 5 or less ranks defined. Signed-off-by: Triply <triply@getmangos.com> --HG-- branch : trunk
2009-09-02 [8452] Add describtion for two attributes flags.megamage
Signed-off-by: hunuza <hunuza@gmail.com> --HG-- branch : trunk
2009-09-02 [8449] Deprecate healing/damage item mods and merge internal data in to ↵megamage
spell power. Author: VladimirMangos * Report at loading about deprecated ITEM_MOD_SPELL_HEALING_DONE and ITEM_MOD_SPELL_DAMAGE_DONE and drop support code. * Merge healing/damage base spell bonus fields and function to spell power field/function. --HG-- branch : trunk
2009-09-02*Fix the bug that Elemental Invisibility causes the creatures to constantly ↵megamage
evade. Thanks to XTElite1 and simon --HG-- branch : trunk
2009-09-02*Try to fix the bug that creature does not regenerate after evade.megamage
--HG-- branch : trunk
2009-09-01[8442] Change some unit flag names. Author: NoFantasymegamage
--HG-- branch : trunk
2009-09-01*Make defensive procs are active on absorbs. By Cleavemegamage
--HG-- branch : trunk
2009-09-01*Allow pet to have combo points.megamage
--HG-- branch : trunk
2009-08-31*Fix the bug that salvage defense's aura is not taken away after being hit.megamage
--HG-- branch : trunk
2009-08-31*Add an error log to find crash reason of m_spellModTakingSpell.megamage
--HG-- branch : trunk
2009-08-30*Make Unit::GetSpeed return correct value for creatures/playersmaximius
--HG-- branch : trunk
2009-08-30*More updates to Rate.MoveSpeed, thanks megamagemaximius
--HG-- branch : trunk
2009-08-30*Should fix some things with Rate.MoveSpeed, thanks megamagemaximius
--HG-- branch : trunk
2009-08-30*Add Rate.MoveSpeed (aka speedpatch) to coremaximius
--HG-- branch : trunk
2009-08-29*More update about positions.megamage
*Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite. --HG-- branch : trunk
2009-08-29*Don't show lootable animation without loot. By WarHeadmegamage
--HG-- branch : trunk
2009-08-29*Handle creature rotation using movement generator. Please tell me if this ↵megamage
breaks any script. --HG-- branch : trunk
2009-08-29*Make position as a class;megamage
--HG-- branch : trunk
2009-08-28*Fix Gift of the Naaru for classes other than shaman.QAston
--HG-- branch : trunk
2009-08-28*Fix a crash caused by gm command .object move and so onmegamage
--HG-- branch : trunk
2009-08-28*Add 3.3% spellpower coeff to Thorns.QAston
--HG-- branch : trunk
2009-08-28*Update spell_proc_event entry for Bloodsurge.QAston
*Bring back charge drop on magnet spell redirection. --HG-- branch : trunk
2009-08-28*Allow SPELL_AURA_ABILITY_PERIODIC_CRIT to make PERIODIC_LEECH auras crit.QAston
--HG-- branch : trunk
2009-08-28*Update flame levi script. Allow player to shoot down pyrite container and ↵megamage
refill the demolishers. *Other script-related fixes. --HG-- branch : trunk
2009-08-28*Fix improved devouring plague.QAston
--HG-- branch : trunk
2009-08-28*Fix Improved Insect Swarm - original patch by ZorQAston
*Use target as source of area auras in Unit::AddAura(uint32 spellId, Unit *target) --HG-- branch : trunk
2009-08-27*Implement spell savage defense. By Vladimirmegamage
--HG-- branch : trunk
2009-08-27[8424] Added support for strict chatmessage validation Author: arraimegamage
--HG-- branch : trunk
2009-08-27*Use one dynobj to handle multiple aura effects.megamage
--HG-- branch : trunk
2009-08-27*Better check to decide if a vehicle should be dismissed.megamage
--HG-- branch : trunk
2009-08-27*A missing part of last rev.megamage
--HG-- branch : trunk
2009-08-27*Add `spell_dbc` table to store dbc entries not present in clientQAston
*Remove workaround from Demonic Circle code and use the sql table instead. --HG-- branch : trunk
2009-08-26*Add an assert.megamage
--HG-- branch : trunk
2009-08-26*Some clean up and add debug info to find the reason of crash.megamage
--HG-- branch : trunk
2009-08-26*Fix a crash caused by area aura. Thanks to nanounikomegamage
--HG-- branch : trunk
2009-08-26*Use MECHANIC to check if an aura is a movement impairing aura. By ↵megamage
thenecromancer --HG-- branch : trunk
2009-08-25*Always remove riding aura when exit vehicle.megamage
*Other misc changes. --HG-- branch : trunk
2009-08-25*Fix the bug that respawned vehicle is not usable.megamage
--HG-- branch : trunk
2009-08-25*[Fix] Priest Tier 6 Trinket (Ashtongue Talisman of Acumen). By Farahmegamage
--HG-- branch : trunk
2009-08-26* Unmount player before entering vehicleMachiavelli
--HG-- branch : trunk
2009-08-25*Reapply rev [3274]. It was backoutted due to some reason but was not ↵megamage
reapplied as supposed. This should fix the bug that Shockwave can be dodged. --HG-- branch : trunk
2009-08-25*Fix a crash.megamage
--HG-- branch : trunk