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path: root/src/game/Unit.cpp
AgeCommit message (Expand)Author
2009-02-20*Do not interrupt channelling when aura is removed by time up. This fix the b...megamage
2009-02-20*Merge.megamage
2009-02-20*Fix damage/healing calculation error.megamage
2009-02-19*Fix a crash caused by summon_type_possess.megamage
2009-02-19*Fix a crash caused eye of beast.megamage
2009-02-19*Try to fix enormous amount of some ap related spells. This may not fix all i...QAston
2009-02-18*Merge.megamage
2009-02-18*Fix a crash caused by charm/possess spells.megamage
2009-02-18*Merge.megamage
2009-02-17*Merge.megamage
2009-02-17*Fix some bugs of map/grid. Hope this can fix some crashes (without introduci...megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-17*Fix some crashes.QAston
2009-02-16[7285] More code cleanups in static data structures use. Author: zhenyamegamage
2009-02-16*Merge.megamage
2009-02-16*Check range for channeled spells during their duration.QAston
2009-02-15*Cleanup of charm/farsight code. Hope this can fix some crash bugs.megamage
2009-02-15[7280] Implement 287 SPELL_AURA_DEFLECT_SPELLS aura Author: DiSlordmegamage
2009-02-15Fix chance calc added by SPELL_AURA_MOD_COMBAT_RESULT_CHANCE Author: DiSlordmegamage
2009-02-14*Revert unwanted changes from last rev.QAston
2009-02-14*Make range check dependent from target.QAston
2009-02-13*Merge.megamage
2009-02-13*Fix diminishing returns for spells casted on a pet.QAston
2009-02-12*Merge.megamage
2009-02-12*Prevent getting wrong values from default type conversion.QAston
2009-02-11*Implement spellhaste mod for Channeled spells.QAston
2009-02-11 [7264] Use AP fields as signed integermegamage
2009-02-11 Fix apply SPELLMOD_MULTIPLE_VALUE for SPELL_AURA_MANA_SHIELD drainmegamage
2009-02-11 [7263] Fixed AP calculation in some casesmegamage
2009-02-11*Small code cleanup, try to fix crash.QAston
2009-02-10[7260] Fixed access to uninitilized fields in FleeingMovementGenerator and Cr...megamage
2009-02-09[7244] Fixed affecting of positive spells critical chances by scripted critic...megamage
2009-02-09Replace tabs with spaces in more files.Paradox
2009-02-05*Update linked spell. Add new type: linked aura.megamage
2009-02-05*Fix a typo that makes linked spells not work.megamage
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
2009-02-04*Do not check range weapon skills for paladin. This fix the bug that flying h...megamage
2009-02-02* Fix Hunters Mark, prevent target from going stealth/invis for caster of mark.biglad
2009-01-30*AI structure update.megamage
2009-01-30*Fix some bugged AI which cause creatures enter evade mode repeatedly.megamage
2009-01-28*Fix the bug that critters do not enterevademode.megamage
2009-01-28*Fix critter AI.megamage
2009-01-28*Fix the bug that event ai mobs sometimes chase victims even when polymorphed.megamage
2009-01-25*Fixed aura interrupting when damage is absorbed - by _krzBlaymoira
2009-01-22*Fix fishing and Eagle eye.QAston
2009-01-21*Move SelectHostilTarget() to class Creature and return getVictim() directly.megamage
2009-01-21*Fix rain of fire.QAston
2009-01-20*Fix bug with mindcontrol when aura interrupted on target is still on casterQAston
2009-02-07*Handle SPELL_AURA_MOD_ENEMY_DODGE, make commanding shout heal for hp increas...QAston
2009-02-07*Handle SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL and SPELL_AURA_MOD_AURA_DURATI...QAston