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Author
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-08-08
* Some cleanups and fixes in cmakes.
XTZGZoReX
2010-08-08
Buildsystem: Make core buildable under Windows again
click
2010-07-29
Buildsystem/CMake: Include core/script headerfiles in generated MSVC-projects.
click
2010-07-27
Add option for search distance to getHeight() functions and make Creature::Fa...
click
2010-07-15
Use a slightly different approach to tree bound intersection (by Lynx3d)
click
2010-07-10
Fix typo in previous commit *sighs*
click
2010-07-10
Fix incorrect blocked LOS-calculation on certain locations (by Lynx3d)
click
2010-07-09
Fixed Extractors' windows compile issue (with click's blessing and ever viewi...
teacher
2010-07-09
Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - t...
click
2010-06-24
Remove a possible NaN-value in WorldObject::HasInArc (thanks to arrai)
click
2010-06-21
Remove some redundant explicit NULL checks for pointers before ´delete´ or ...
Machiavelli
2010-06-21
Add more CMake-related support for building g3dlib, zlib, bzip2, ace on Windows
click
2010-06-19
Add another assert to track down an issue where variable gets infinity value
Machiavelli
2010-06-19
Change some map/vmap-related runtime output to sLog format.
Machiavelli
2010-06-19
Fixed win build of vmap assembler, too.
Xanadu
2010-06-19
Some smaller fixes to the vmapextractor courtesy of Lynx3d (not using corefun...
click
2010-06-19
Fix possible crash in VMapManager sLog.OutXX functions.
Machiavelli
2010-06-19
* Fix Linux compile
Brian
2010-06-19
Fix usage of uninitialized waypoint array variables in ConfusedMovementGenera...
Machiavelli
2010-06-17
Fix a small "typo" regarding the calculation of LoS from the r9b1c565510 vmap...
click
2010-06-17
Add plane/finitecheck tests for OOB intersection-vectors (this should fix vma...
click
2010-06-15
Fix linuxbuild
click
2010-06-15
Commit from Lynx3d: Add assert to values that can cause nasty freeze, but sho...
Shauren
2010-06-09
Add copyright notes to CMake files
Tartalo
2010-06-08
Get g3dlib, zlib and jemalloc to build again
click
2010-06-07
* Finally it compiles (thanks click for noticing the "typo").
Brian
2010-06-07
* Reverted to the old G3D library, however collision still will not compile
Brian
2010-06-08
more cmake fixes. comment collision compilation until fixed
Tartalo
2010-06-07
* Well 94% isn't bad. Last thing to fix is collision compiling.
Brian
2010-06-07
More fixes for game/ cmake compilation
Tartalo
2010-06-07
* shared lib builds again under Linux.
Brian
2010-06-07
* Move VMap3 code to a separate static 'collision' library.
XTZGZoReX