| Age | Commit message (Expand) | Author |
| 2010-08-28 | Buildsystem: Update CMakeLists to use the proper check, not the old one... | click |
| 2010-08-27 | Core/Dependency: Upgrade G3d-library to v8.0-release (patched version!) | click |
| 2010-08-26 | Buildsystem/Core: Adjust MySQL headers on relevant files to use simplified #i... | click |
| 2010-08-23 | Core: Fix some warnings | Spp |
| 2010-08-21 | Core: fix "comparison of unsigned expression < 0 is always false" warnings | Spp |
| 2010-08-21 | Core: Remove "may be used uninitialized in this function", "unused parameter ... | Spp |
| 2010-08-21 | Core: Remove lots warnings: | Spp |
| 2010-08-18 | Buildsystem/Core: Adjust header locations in CMake for collisions and shared ... | click |
| 2010-08-18 | Buildsystem/Core: Add new includepath for collision library after changes - f... | click |
| 2010-08-17 | Buildsystem: Use "industry standard" foldernames on dpendencies + move/rename... | click |
| 2010-08-16 | It might actually help you all to have the PCH-files as well... | click |
| 2010-08-16 | Buildsystem: Add PCH-support for targets shared, collision, authserver and wo... | click |
| 2010-08-16 | Fix Windows-build (YES, IT COMPILES!) - partial revert of revision a9386a2655 | click |
| 2010-08-08 | Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl... | click |
| 2010-08-08 | * Some cleanups and fixes in cmakes. | XTZGZoReX |
| 2010-08-08 | Buildsystem: Make core buildable under Windows again | click |
| 2010-07-29 | Buildsystem/CMake: Include core/script headerfiles in generated MSVC-projects. | click |
| 2010-07-27 | Add option for search distance to getHeight() functions and make Creature::Fa... | click |
| 2010-07-15 | Use a slightly different approach to tree bound intersection (by Lynx3d) | click |
| 2010-07-10 | Fix typo in previous commit *sighs* | click |
| 2010-07-10 | Fix incorrect blocked LOS-calculation on certain locations (by Lynx3d) | click |
| 2010-07-09 | Fixed Extractors' windows compile issue (with click's blessing and ever viewi... | teacher |
| 2010-07-09 | Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - t... | click |
| 2010-06-24 | Remove a possible NaN-value in WorldObject::HasInArc (thanks to arrai) | click |
| 2010-06-21 | Remove some redundant explicit NULL checks for pointers before ´delete´ or ... | Machiavelli |
| 2010-06-21 | Add more CMake-related support for building g3dlib, zlib, bzip2, ace on Windows | click |
| 2010-06-19 | Add another assert to track down an issue where variable gets infinity value | Machiavelli |
| 2010-06-19 | Change some map/vmap-related runtime output to sLog format. | Machiavelli |
| 2010-06-19 | Fixed win build of vmap assembler, too. | Xanadu |
| 2010-06-19 | Some smaller fixes to the vmapextractor courtesy of Lynx3d (not using corefun... | click |
| 2010-06-19 | Fix possible crash in VMapManager sLog.OutXX functions. | Machiavelli |
| 2010-06-19 | * Fix Linux compile | Brian |
| 2010-06-19 | Fix usage of uninitialized waypoint array variables in ConfusedMovementGenera... | Machiavelli |
| 2010-06-17 | Fix a small "typo" regarding the calculation of LoS from the r9b1c565510 vmap... | click |
| 2010-06-17 | Add plane/finitecheck tests for OOB intersection-vectors (this should fix vma... | click |
| 2010-06-15 | Fix linuxbuild | click |
| 2010-06-15 | Commit from Lynx3d: Add assert to values that can cause nasty freeze, but sho... | Shauren |
| 2010-06-09 | Add copyright notes to CMake files | Tartalo |
| 2010-06-08 | Get g3dlib, zlib and jemalloc to build again | click |
| 2010-06-07 | * Finally it compiles (thanks click for noticing the "typo"). | Brian |
| 2010-06-07 | * Reverted to the old G3D library, however collision still will not compile | Brian |
| 2010-06-08 | more cmake fixes. comment collision compilation until fixed | Tartalo |
| 2010-06-07 | * Well 94% isn't bad. Last thing to fix is collision compiling. | Brian |
| 2010-06-07 | More fixes for game/ cmake compilation | Tartalo |
| 2010-06-07 | * shared lib builds again under Linux. | Brian |
| 2010-06-07 | * Move VMap3 code to a separate static 'collision' library. | XTZGZoReX |