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path: root/src/server/database/Database/Implementation/CharacterDatabase.cpp
AgeCommit message (Expand)Author
2025-08-13Core: Updated to 11.2.0Shauren
2025-06-27Core/Players: Implemented PlayerDataElementAccount, PlayerDataElementCharacte...Shauren
2025-03-13Core/Database: Fix duplicate query column aliasesShauren
2025-01-04Core/Misc: Implemented spawn tracking (#30247)Meji
2024-12-14Core/Database: removed more duplicate aliases from prepared statementsOvahlord
2024-10-03Core/Players: Prevent creation of characters with duplicate namesShauren
2024-08-26Core/Loot: Implemented currency lootShauren
2024-08-04Core/Players: Fixed trait configs getting into invalid state after talent tre...Shauren
2024-08-02Core/PacketIO: Updated to 11.0.0Shauren
2024-04-29Core/Items: Implemented packets setting up inventory cleanup parametersShauren
2024-04-12Core/Items: Implemented CreateTime item field and changed refund/soulbound tr...Shauren
2024-04-11Core/Items: Fix loading secondaryItemModifiedAppearanceSpec5 (#29917)Gosha
2023-12-14Core/Database: Refactor MySQLConnection constructors and async thread creationShauren
2023-11-09Core: Update to 10.2.0Shauren
2023-09-30Core/Players: Implement mastery and versatility in character_stats (#29342)Keramat Jokar
2023-08-26Core/Battlegrounds: Rework queues (#29200)Jeremy
2023-08-23Core/Players: Remove player from group on faction change if two side interact...Gildor
2023-05-04Core: Update to 10.1Shauren
2023-02-08Core/Players: Added support for profession equipment slots (#28799)Meji
2023-01-29Core/Players: Several currency fixes and improvements (#28676)Meji
2022-12-17Core/Players: Implemented setting tradeskill recipes as favoriteShauren
2022-12-16Core/Players: Implemented new talent systemShauren
2022-10-04Core/Commands: Restore instance management commandsShauren
2022-10-04Core/Instances: Add prepared statements for InstanceLockMgrShauren
2022-10-04Core/Scenarios: Attempt to restore scenario state from completed encounter infoShauren
2022-10-04Core/Instances: Remove old database statements (WIP)Shauren
2022-07-14Core/WorldStates: Move custom worldstates to separate table and move saving w...Shauren
2022-07-03Core/Quests: Reset seasonal quests based on saved completion time and intende...Shauren
2022-06-01Core/PacketIO: Updated packet structures to 9.2.5Shauren
2022-03-13Don't count character pending deletion towards character per account limit (#...Kelno
2022-03-11[Exploit/Dupe] Container item (#26689)robinsch
2022-02-28Core/Mail: Replaced blocking db query in mail sending with async versionShauren
2022-02-28Core/Auction House: Eliminate blocking db queries for account permissions whe...Shauren
2022-02-05Core/Arena: Fix Arena.ArenaStartPersonalRating setting not having effect if t...jackpoz
2022-02-02Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...Shauren
2022-01-31Core/Pets: Adjust pet slot saving logic after constant changes in 22e823b5f96...Shauren
2022-01-31Core/Pets: Save last summoned pet number in characters tableShauren
2022-01-31Core/Pets: Removed storing stable slot count in dbShauren
2022-01-31Core/Pets: Pet management refactoring (#25191)Shauren
2022-01-24Core/Mail: Load mails at login instead of on demand when queried by packets (...Shauren
2022-01-09Core/Guilds: Separate guild rank id from guild rank orderShauren
2021-12-27Core/DB: Add missing prepared statement parameters to CHAR_SEL_WAR_MODE_TUNINGShauren
2021-12-26Core/Player: Initial War Mode support (#25926)Matan Shukry
2021-12-18Core/Pooling: Quest pooling rewrite: (PR#23627)Treeston
2021-12-17Core/Chat: Custom channel preservation rewrite. Channel data is now loaded at...Treeston
2021-12-16Core/DB: Unify `creature_respawn` and `gameobject_respawn` into a single `res...Treeston
2021-12-11Core/Instance : Fix instance resetting exploit (#23263)zartech22
2021-11-23[3.3.5] Commands: lookup player shows which character is online (#23039)TheWinchesters
2021-11-04Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structureShauren
2021-11-02Core/GuildFinder: Remove as preparation for 9.1.5Shauren