aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/SmartScripts/SmartScriptMgr.h
AgeCommit message (Expand)Author
2025-09-07Core/SAI: Add storedTargetId param to summon actions (#31142)BandyscTC
2025-07-24Core/SAI: Add actions ENTER_VEHICLE, BOARD_PASSENGER and EXIT_VEHICLE (#31141)BandyscTC
2025-07-17Core/SAI: Implemented action type SMART_ACTION_DESTROY_CONVERSATION (#31133)ModoX
2025-06-10Core/Misc: Kill copy/move constructors for singleton classesShauren
2024-12-22Core/Objects: Allow more specific checks to include or exclude feign death un...ModoX
2024-10-28Core/SAI: Implemented new action SMART_ACTION_CREDIT_QUEST_OBJECTIVE_TALK_TO ...Meji
2024-10-22Core/SAI: Implemented new event type SMART_EVENT_AREATRIGGER_EXIT (88) (#30367)Meji
2024-08-15Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST (#30048)11.0.0.56008Meji
2024-04-14Core/SAI: Implement waiting for actions on action list to finish before conti...Shauren
2024-04-11Core/SAI: Added support for StringIds to creature and gameobject targets (#29...Meji
2024-01-05Core/Waypoints: Refactor to split data into path and node related info in db ...ModoX
2023-12-30Core/AreaTriggers: Refactor (#29500)Meji
2023-10-30Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377)Meji
2023-07-09Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816)Meji
2023-04-10Core/Misc: Fix build with libc++Shauren
2023-04-08Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...ModoX
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2022-12-30Core/SAI: Improved SMART_ACTION_JUMP_TO_POS to mirror behavior similar to SMA...Meji
2022-12-30Core/SAI: Add action param 7 (#28519)Aqua Deus
2022-12-22Core/SAI: Added param PointId to SMART_ACTION_MOVE_OFFSET (#28555)Meji
2022-09-05Core/SAI: Rename LeavingWorld to OnDespawn & use it in SAI (#28059)offl
2022-06-08Core/SAI: Added Action SMART_ACTION_DO_ACTION for calling DoAction on target ...Antonio Martín Berti
2022-04-24Core/SAI: Implemented new action SMART_ACTION_TRIGGER_GAME_EVENTShauren
2022-03-26Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)offl
2022-03-24Core/SAI: Remove SMART_ACTION_ADD_AURA & actions to change object flags (#27571)offl
2022-03-24Core/SAI: Remove SMART_ACTION_SEND_GO_CUSTOM_ANIM, make SMART_ACTION_ADD_AURA...offl
2022-03-21Core/SAI: Remove deprecated events and actions (#27258)offl
2022-03-21Core/SAI: Remove reactState param from SMART_ACTION_WP_START (#27255)offl
2022-03-21Core/SAI: Add SMART_ACTION_ACTIVATE_GAMEOBJECT action (#27216)Giacomo Pozzoni
2022-03-20Core/SAI: Remove deprecated events and actions (#27039)offl
2022-03-18Core/SAI: Split set/remove unit_flags actions (#26954)offl
2022-03-15Core/SAI: Remove possibility to set/remove unit_flags2offl
2022-03-14Handle deprecated SAI actions and events (#26846)Giacomo Pozzoni
2022-03-12Core/SAI: Remove SMART_ACTION_INSTALL_AI_TEMPLATE (#26797)offl
2022-03-12Core/SAI: Remove SMART_ACTION_SET_DYNAMIC_FLAG (#26783)offl
2022-03-11Core/SAI: Warn when an unused parameter is set in the database (#26628)Giacomo Pozzoni
2022-03-11Core/SAI: Add a warning when a boolean value is outside of [0,1] range (#26608)Giacomo Pozzoni
2022-03-11Core/SAI: Allow SMART_ACTION_SUMMON_CREATURE to summon more than 1 creaturejackpoz
2022-03-11Core/SAI: Add support to friendly+hostile to SMART_EVENT_OOC_LOS and SMART_EV...Giacomo Pozzoni
2022-03-10Core/SAI: Fix typojackpoz
2022-03-06Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...Giacomo Pozzoni
2022-03-06Core/SAI: Add new action SMART_ACTION_SET_HEALTH_PCT (#25932)Giacomo Pozzoni
2022-03-05Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specify...Giacomo Pozzoni
2022-03-05Core/SAI: implement new smart actions to change AI Animkits and to enable/dis...Ovah
2022-02-05 Game/AI: Implement option to move a creature back to Homeposition on Evade. ...Rushor
2022-02-04Core/SAI: Implement SMART_TARGET_ACTION_INVOKER in SMART_EVENT_FRIENDLY_HEALT...Giacomo Pozzoni
2022-01-26Core/Gossip: Sync naming and db structure with 3.3.5Shauren
2022-01-26Core/SAI: Spell casts that cannot be executed because the unit is currently c...Giacomo Pozzoni
2022-01-18Core/SAI: Add SMART_ACTION_BECOME_PERSONAL_CLONE_FOR_PLAYER (#27581)Seyden
2022-01-18Core/SAI: implement SMART_EVENT_SUMMONED_UNIT_DIES (82), useable by creatures...Rothend