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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-29T01:01:01Z
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Author
2025-09-07
Core/SAI: Add storedTargetId param to summon actions (#31142)
BandyscTC
2025-07-24
Core/SAI: Add actions ENTER_VEHICLE, BOARD_PASSENGER and EXIT_VEHICLE (#31141)
BandyscTC
2025-07-17
Core/SAI: Implemented action type SMART_ACTION_DESTROY_CONVERSATION (#31133)
ModoX
2025-06-10
Core/Misc: Kill copy/move constructors for singleton classes
Shauren
2024-12-22
Core/Objects: Allow more specific checks to include or exclude feign death un...
ModoX
2024-10-28
Core/SAI: Implemented new action SMART_ACTION_CREDIT_QUEST_OBJECTIVE_TALK_TO ...
Meji
2024-10-22
Core/SAI: Implemented new event type SMART_EVENT_AREATRIGGER_EXIT (88) (#30367)
Meji
2024-08-15
Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST (#30048)
11.0.0.56008
Meji
2024-04-14
Core/SAI: Implement waiting for actions on action list to finish before conti...
Shauren
2024-04-11
Core/SAI: Added support for StringIds to creature and gameobject targets (#29...
Meji
2024-01-05
Core/Waypoints: Refactor to split data into path and node related info in db ...
ModoX
2023-12-30
Core/AreaTriggers: Refactor (#29500)
Meji
2023-10-30
Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377)
Meji
2023-07-09
Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816)
Meji
2023-04-10
Core/Misc: Fix build with libc++
Shauren
2023-04-08
Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...
ModoX
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
2022-12-30
Core/SAI: Improved SMART_ACTION_JUMP_TO_POS to mirror behavior similar to SMA...
Meji
2022-12-30
Core/SAI: Add action param 7 (#28519)
Aqua Deus
2022-12-22
Core/SAI: Added param PointId to SMART_ACTION_MOVE_OFFSET (#28555)
Meji
2022-09-05
Core/SAI: Rename LeavingWorld to OnDespawn & use it in SAI (#28059)
offl
2022-06-08
Core/SAI: Added Action SMART_ACTION_DO_ACTION for calling DoAction on target ...
Antonio MartÃn Berti
2022-04-24
Core/SAI: Implemented new action SMART_ACTION_TRIGGER_GAME_EVENT
Shauren
2022-03-26
Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)
offl
2022-03-24
Core/SAI: Remove SMART_ACTION_ADD_AURA & actions to change object flags (#27571)
offl
2022-03-24
Core/SAI: Remove SMART_ACTION_SEND_GO_CUSTOM_ANIM, make SMART_ACTION_ADD_AURA...
offl
2022-03-21
Core/SAI: Remove deprecated events and actions (#27258)
offl
2022-03-21
Core/SAI: Remove reactState param from SMART_ACTION_WP_START (#27255)
offl
2022-03-21
Core/SAI: Add SMART_ACTION_ACTIVATE_GAMEOBJECT action (#27216)
Giacomo Pozzoni
2022-03-20
Core/SAI: Remove deprecated events and actions (#27039)
offl
2022-03-18
Core/SAI: Split set/remove unit_flags actions (#26954)
offl
2022-03-15
Core/SAI: Remove possibility to set/remove unit_flags2
offl
2022-03-14
Handle deprecated SAI actions and events (#26846)
Giacomo Pozzoni
2022-03-12
Core/SAI: Remove SMART_ACTION_INSTALL_AI_TEMPLATE (#26797)
offl
2022-03-12
Core/SAI: Remove SMART_ACTION_SET_DYNAMIC_FLAG (#26783)
offl
2022-03-11
Core/SAI: Warn when an unused parameter is set in the database (#26628)
Giacomo Pozzoni
2022-03-11
Core/SAI: Add a warning when a boolean value is outside of [0,1] range (#26608)
Giacomo Pozzoni
2022-03-11
Core/SAI: Allow SMART_ACTION_SUMMON_CREATURE to summon more than 1 creature
jackpoz
2022-03-11
Core/SAI: Add support to friendly+hostile to SMART_EVENT_OOC_LOS and SMART_EV...
Giacomo Pozzoni
2022-03-10
Core/SAI: Fix typo
jackpoz
2022-03-06
Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...
Giacomo Pozzoni
2022-03-06
Core/SAI: Add new action SMART_ACTION_SET_HEALTH_PCT (#25932)
Giacomo Pozzoni
2022-03-05
Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specify...
Giacomo Pozzoni
2022-03-05
Core/SAI: implement new smart actions to change AI Animkits and to enable/dis...
Ovah
2022-02-05
Game/AI: Implement option to move a creature back to Homeposition on Evade. ...
Rushor
2022-02-04
Core/SAI: Implement SMART_TARGET_ACTION_INVOKER in SMART_EVENT_FRIENDLY_HEALT...
Giacomo Pozzoni
2022-01-26
Core/Gossip: Sync naming and db structure with 3.3.5
Shauren
2022-01-26
Core/SAI: Spell casts that cannot be executed because the unit is currently c...
Giacomo Pozzoni
2022-01-18
Core/SAI: Add SMART_ACTION_BECOME_PERSONAL_CLONE_FOR_PLAYER (#27581)
Seyden
2022-01-18
Core/SAI: implement SMART_EVENT_SUMMONED_UNIT_DIES (82), useable by creatures...
Rothend
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