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path: root/src/server/game/AI/SmartScripts
AgeCommit message (Expand)Author
2013-05-17* Another small batch of fixes from static analysis tool.Subv
2013-05-17Core/Misc: Another batch of fixes for issues found by static analysisShauren
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-26Core/SmartAI: SMART_ACTION_FORCE_DESPAWN for dead creaturesGacko
2013-03-20Core/Misc: Do not use singleton when calling to static function ChooseDisplay...Spp
2013-03-15Fix some engrishGacko
2013-03-09Core: Remove unnecessary commasWyldePointer
2013-03-09Core/SmartAI: Implement SMART_ACTION_SUMMON_CREATURE_GROUP (107)Vincent_Michael
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-02-19Core/Scripts: Removed useless const modifier on method parameters accepting p...Shauren
2013-02-19Core/SmartAI: Prevent recursive EnterEvadeMode callMachiavelli
2013-02-18Core/NPCs: Refactor equipmentsNay
2013-02-16Core/SAI: Add actions to set/add/remove (104/105/106) gameobject flagsNay
2013-02-09Core/SAI: Rewrite SmartAI::RemoveAuras in a safer wayShauren
2013-02-03Core: Fix buildVincent_Michael
2013-02-03Scripts/Misc: Some code optimisationsVincent_Michael
2013-02-02Core/Misc: Small code optimisationsVincent_Michael
2013-02-02Core/SmartAI: Implement SMART_ACTION_SET_ROOT (103)Vincent_Michael
2013-01-17Core/SmartScripts: Check Conditions also for timed EventsNaios
2013-01-16Core/Logging: Use correct realmId when logging to DBSpp
2013-01-10Core/SAI: Add 2nd parameter to SMART_ACTION_CALL_FOR_HELP to say "%s calls fo...Nay
2013-01-03Core/SmartScripts: Fixed SAI targets 10 & 14 (SMART_TARGET_CREATURE_GUID, SMA...Shauren
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-29Core/SAI: Fixed build, i need new glasses.Warpten
2012-12-29Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept SMART_ACTION_S...Warpten
2012-12-29Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENTSubv
2012-12-02Core/SAI: Fix SMART_EVENT_PASSENGER_REMOVED eventSpp-
2012-11-21Core/AI: Fix crash in SmartScriptSpp
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-11-20Core/Misc: Define some methods constSpp
2012-11-19Misc: Whitespace and tabs cleanupNay
2012-11-17Fixed build.Subv
2012-11-17Core/SAI: Allow the actions CALL_KILLEDMONSTER, CALL_GROUPEVENTHAPPENS and CA...Subv
2012-10-26Core/Misc: Tweaked ThreatContainer internalsSpp
2012-10-24Core/Misc: reduced amount of string memory allocations (Step I)Spp
2012-10-08Core/SAI: Added a missing break.Subv
2012-10-07Core/SAI: Fixes crashes when using SMART_EVENT_[IC/OOC]_LOSSubv
2012-10-07Core/Misc: Fix some possible issues detected by static code analysiskaelima
2012-09-19Core/SmartAI: revert previous setfly change.Kandera
2012-09-17Core/SmartAI: Add missing break on 2e5e8331f386c37ac06714a44a6d82f83361b34aVincent-Michael
2012-09-17Core/SmartAI: fix SMART_ACTION_SET_FLY. was backwards :PKandera
2012-09-17Core/SmartAI: add SMART_ACTION_SET_HEALTH_REGEN (102).Kandera
2012-09-10Core: Warning fixes (Also some -pedantic under game folder)Spp
2012-09-08Fix a typo in SmartScript.cppNay
2012-09-08Core/SAI: Implement SMART_ACTION_SET_HOME_POS (101)Santiago
2012-09-06Core/SmartAI: Tiny tiny optimization in an ifNay
2012-09-05Core/SAI: Add condition to run SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL codew1sht0l1v3
2012-09-05Core/SAI: Fix SMART_ACTION_SET_INVINCIBILITY_HP_LEVELw1sht0l1v3
2012-08-30Core: Fix many "errors"/warnings and coding style (3)Nay
2012-08-16Core/Loading: Re-enable Server loading logSpp