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Author
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-26
Core/SAI: Typo fix of 77087db79318443fff1b6fe3c91b55a315c5bf92
DDuarte
2016-01-26
Core/SAI: Code improvements to SMART_ACTION_RANDOM_SOUND
DDuarte
2016-01-26
Core/SAI: added SMART_ACTION_RANDOM_SOUND
Lopfest
2016-01-12
Scripts/Instances: Complete rewrite of the boundary system.
treeston
2016-01-10
Fix typo after dcb7082277447c21b11c4a1d59f105fa342c172e
ariel-
2016-01-01
Update copyright note for 2016
Rushor
2015-12-07
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2015-11-26
Core/Misc: fix warning and misc codestyle fixes
MitchesD
2015-11-08
Merge pull request #15022 from robinsch/GOdespawn
Killyana
2015-11-07
Core: Whitespace cleanup
Vincent-Michael
2015-10-31
Core/Conditions: Optimizations part 3 removed copying condition containers al...
Shauren
2015-10-31
Core/Conditions: Type renaming
Shauren
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-10-10
Merge pull request #15501 from Treeston/3.3.5-proximitycombat
Shauren
2015-10-04
Core/Misc: renamed sGossipSelect parameters
joschiwald
2015-09-29
Core/Maps: Moved corpse management to map level
Shauren
2015-09-27
Merge pull request #15191 from Rushor/action
Rushor
2015-09-25
Clean up SmartAI::MoveInLineOfSight. Remove tons of duplicate logic and forwa...
treeston
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-09-04
Core/SmartScripts: SMART_ACTION_TALK - added action param 3 to set target as ...
MitchesD
2015-08-05
Core/SmartScript: removed initial timer of SMART_EVENT_IC_LOS and SMART_EVENT...
MitchesD
2015-07-25
Core/SmartScripts: added new action SMART_ACTION_COMBAT_STOP
MitchesD
2015-07-24
Core/Misc: Add a few consts to methods
DDuarte
2015-07-24
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
Shauren
2015-07-20
Core/SAI: Fix some weird code in SmartAIMgr::IsTextValid
DDuarte
2015-07-15
Merge pull request #14974 from pete318/stealth_work
mik1893
2015-07-08
SmartAI: Added the possibility to despawn object with action 41 (SMART_ACTION...
robinsch
2015-07-07
SmartAI: Fixed a bug where creatures would clear movement flags when they sho...
robinsch
2015-07-02
The following stealth changes are implemented.
pete318
2015-06-14
Merge pull request #14728 from kelno/fixes
jackpoz
2015-06-03
Scripts/SmartScripts: Clear Movement on Death
robinsch
2015-05-20
Removed useless calculation in last commit
Kelno
2015-05-20
Fixed a math error in SmartScript::DecPhase(int32)
Kelno
2015-05-02
Core/SAI: SMART_ACTION_SET_COUNTER now can be used for all targets, not just ...
MitchesD
2015-04-02
Core/SAI: fix typo
MitchesD
2015-04-02
Core/SAI: fix merge conflict
MitchesD
2015-04-02
Core/SmartScripts: added SMART_ACTION_SET_COUNTER and SMART_EVENT_COUNTER_SET
MitchesD
2015-03-30
Core/Misc: Remove unused headers
leak
2015-03-18
Core/Game: Fix some issues detected by static analysis.
Naios
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-12-28
Core/Logs: fixing typos
Rat
2014-12-28
Core/Logs: Move runtime log to debug
Aokromes
2014-11-03
Core: Fix warnings
Vincent-Michael
2014-11-02
Core/SAI: Allow dropping a specific amount of aura charges using SMART_ACTION...
Discover-
2014-10-11
Core:/SAI: Added better error log output in 0a897616dae34a26af4be516f25cc3c91...
Vincent-Michael
2014-10-11
Core/SAI: changed multiple validation checks
joschiwald
2014-10-11
Core/SAI: Added new error for wrong target orientation value
Vincent-Michael
2014-10-09
Core/SmartScripts: Fix multiple target_types
yesitsme
2014-10-07
Core/SAI: Ingore text valid errors for SMART_TARGET_CREATURE_DISTANCE / SMART...
Vincent-Michael
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