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Commit message (
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Author
2013-06-18
Scripts/Misc: Use new movement flag setting methods in scripts
Shauren
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-06-11
Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to...
Malcrom
2013-06-01
Core/Scripts: Always run OnSpellClick AI hook, even if there are no spells de...
Shauren
2013-06-01
Core: Advance logging
Gacko
2013-05-26
Core/SmartAI: Add ability to modify UNIT_FIELD_FLAGS_2 to SAI actions.
Malcrom
2013-05-17
* Another small batch of fixes from static analysis tool.
Subv
2013-05-17
Core/Misc: Another batch of fixes for issues found by static analysis
Shauren
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-26
Core/SmartAI: SMART_ACTION_FORCE_DESPAWN for dead creatures
Gacko
2013-03-20
Core/Misc: Do not use singleton when calling to static function ChooseDisplay...
Spp
2013-03-15
Fix some engrish
Gacko
2013-03-09
Core: Remove unnecessary commas
WyldePointer
2013-03-09
Core/SmartAI: Implement SMART_ACTION_SUMMON_CREATURE_GROUP (107)
Vincent_Michael
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-02-19
Core/SmartAI: Prevent recursive EnterEvadeMode call
Machiavelli
2013-02-18
Core/NPCs: Refactor equipments
Nay
2013-02-16
Core/SAI: Add actions to set/add/remove (104/105/106) gameobject flags
Nay
2013-02-09
Core/SAI: Rewrite SmartAI::RemoveAuras in a safer way
Shauren
2013-02-03
Core: Fix build
Vincent_Michael
2013-02-03
Scripts/Misc: Some code optimisations
Vincent_Michael
2013-02-02
Core/Misc: Small code optimisations
Vincent_Michael
2013-02-02
Core/SmartAI: Implement SMART_ACTION_SET_ROOT (103)
Vincent_Michael
2013-01-17
Core/SmartScripts: Check Conditions also for timed Events
Naios
2013-01-16
Core/Logging: Use correct realmId when logging to DB
Spp
2013-01-10
Core/SAI: Add 2nd parameter to SMART_ACTION_CALL_FOR_HELP to say "%s calls fo...
Nay
2013-01-03
Core/SmartScripts: Fixed SAI targets 10 & 14 (SMART_TARGET_CREATURE_GUID, SMA...
Shauren
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-29
Core/SAI: Fixed build, i need new glasses.
Warpten
2012-12-29
Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept SMART_ACTION_S...
Warpten
2012-12-29
Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT
Subv
2012-12-02
Core/SAI: Fix SMART_EVENT_PASSENGER_REMOVED event
Spp-
2012-11-21
Core/AI: Fix crash in SmartScript
Spp
2012-11-20
Core/Misc: Reduction of header dependencies - Step II
Spp
2012-11-20
Core/Misc: Define some methods const
Spp
2012-11-19
Misc: Whitespace and tabs cleanup
Nay
2012-11-17
Fixed build.
Subv
2012-11-17
Core/SAI: Allow the actions CALL_KILLEDMONSTER, CALL_GROUPEVENTHAPPENS and CA...
Subv
2012-10-26
Core/Misc: Tweaked ThreatContainer internals
Spp
2012-10-24
Core/Misc: reduced amount of string memory allocations (Step I)
Spp
2012-10-08
Core/SAI: Added a missing break.
Subv
2012-10-07
Core/SAI: Fixes crashes when using SMART_EVENT_[IC/OOC]_LOS
Subv
2012-10-07
Core/Misc: Fix some possible issues detected by static code analysis
kaelima
2012-09-19
Core/SmartAI: revert previous setfly change.
Kandera
2012-09-17
Core/SmartAI: Add missing break on 2e5e8331f386c37ac06714a44a6d82f83361b34a
Vincent-Michael
2012-09-17
Core/SmartAI: fix SMART_ACTION_SET_FLY. was backwards :P
Kandera
2012-09-17
Core/SmartAI: add SMART_ACTION_SET_HEALTH_REGEN (102).
Kandera
2012-09-10
Core: Warning fixes (Also some -pedantic under game folder)
Spp
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