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Author
2014-09-19
Core/Misc: multiple changes
joschiwald
2014-09-18
Core/Texts: added TextRange parameter to creature_text
joschiwald
2014-09-17
Core/SAI: Remove SMART_ACTION_STORE_VARIABLE_DECIMAL
DDuarte
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-16
Core/Scripts: Fixed incorrect guid usage in logs
Shauren
2014-09-15
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-15
Core/Scripts: Changed GetGUID/SetGUID script hooks to operate on ObjectGuid c...
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-09-08
Core/Scripts: made BossAI::CheckInRoom virtual
joschiwald
2014-09-03
Core/SAI: Implement a new action type to make a creature (or targets in list)...
Discover-
2014-08-26
Scripts: Correct despawn time of multiple objects
DDuarte
2014-08-24
Merge branch 'Rochet2/questreward'
jackpoz
2014-08-24
Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestSta...
Rochet2
2014-08-23
Core/Misc: Fix some -Wconversion warnings
jackpoz
2014-08-19
Core/SmartScripts: fix escort quest group-complete
ShinDarth
2014-08-14
Core/Creature: Fix warning
Vincent-Michael
2014-08-14
Core/Creature: update creature_template and some other small things
joschiwald
2014-08-10
Fix pet spell cooldown being extended without successful cast
MrSmite
2014-08-09
Core/Server: Use nullptr instead of 0 where pointers are expected
DDuarte
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-07-03
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
Subv
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-06-24
Core/SmartAI: Allow the use of SMART_ACTION_SET_EVENT_PHASE with SMART_EVENT_...
Subv
2014-06-23
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
Subv
2014-06-23
Merge pull request #11976 from Ascathor/master
Aokromes
2014-06-22
Core/Build: Fixed build.
Subv
2014-06-14
Core/Ulduar: Added IsInCombat check for ulduar teleporter
Vincent-Michael
2014-06-14
Core/SAI: Fix typo in 2596f1f35d01a8a6c8a555a5952c055a4d4dc239
Vincent-Michael
2014-06-14
Core/SAI: Added SMART_ACTION_CAST support for gameobject cast
Vincent-Michael
2014-06-13
Core/Misc:
Ascathor
2014-06-10
Core/PetAI: Fix memory leak
jackpoz
2014-06-07
Merge pull request #12225 from Trisjdc/event_map_move
Aokromes
2014-06-06
Core/Utils: Move EventMap to Util.h
Trisjdc
2014-06-05
Merge pull request #12039 from Trisjdc/creature_ai_talk
Sebastian Valle Herrera
2014-06-02
Merge pull request #12135 from Trisjdc/event_map_extension
Sebastian Valle Herrera
2014-06-02
Core/Util: A couple useful new functions for EventMap, as well as getting rid...
Trisjdc
2014-05-28
Core/PetAI: Pin should not be interrupted if the victim has a breakable aura
Trisjdc
2014-05-23
Core/SAI: SMART_EVENT_IC_LOS is now called when movement in LOS was made whil...
Discover-
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-05-19
Merge pull request #12076 from Trisjdc/even_more_sai
jackpoz
2014-05-19
Merge pull request #12083 from Trisjdc/pet_combat
jackpoz
2014-05-18
Core/PetAI: Pet's owner should NOT enter combat when the pet attacks/enters c...
Trisjdc
2014-05-16
Core/SAI: Clear UNIT_STATE_EVADE immediately if we're about to follow a targe...
Trisjdc
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