index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-31T09:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
AI
Age
Commit message (
Expand
)
Author
2024-12-31
Core/Misc: Include cleanup - remove MapUtils.h from Containers.h
Shauren
2024-12-29
Core/Creature: Implement aggro grace period (#30362)
ModoX
2024-12-29
Core/AI: Remove default arguments for inter-script communication
ModoX
2024-12-28
Core/AI: Implemented conversation ai (#30538)
ModoX
2024-12-22
Core/Objects: Allow more specific checks to include or exclude feign death un...
ModoX
2024-12-04
Core/SAI: Allow update of disable gravity/root applied via static flags (usin...
Meji
2024-11-12
Core/Misc: Fix some GCC warnings
Shauren
2024-11-05
Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicle...
Meji
2024-10-28
Core/SAI: Implemented new action SMART_ACTION_CREDIT_QUEST_OBJECTIVE_TALK_TO ...
Meji
2024-10-22
Core/SAI: Implemented new event type SMART_EVENT_AREATRIGGER_EXIT (88) (#30367)
Meji
2024-08-15
Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST (#30048)
11.0.0.56008
Meji
2024-06-29
Core/Movement: Defined and implemented new spline flag - JumpOrientationFixed
Shauren
2024-06-21
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
2024-05-29
Core/Misc: Remove separate storage for custom messages in exception types and...
Antonio MartÃn Berti
2024-05-03
Core/Creatures: Allow profession tools to be used as equipment (#29915)
Meji
2024-04-28
Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...
Ovahlord
2024-04-21
Core/Movement: Implemented alternative method of smoothing waypoint paths (se...
Shauren
2024-04-19
Core/Movement: Store delay in WaypointNode as Milliseconds instead of raw int...
Shauren
2024-04-14
Core/SAI: Implement waiting for actions on action list to finish before conti...
Shauren
2024-04-11
Core/SAI: Added support for StringIds to creature and gameobject targets (#29...
Meji
2024-04-03
Fix codestyle
Shauren
2024-04-03
Core/SAI: Allow gameobjects to be targeted by spell casts
Shauren
2024-03-12
Core/SmartAI: Load paths by their id now that SAI doesn't use a separate data...
Shauren
2024-02-27
Core/Creatures: Implemented CREATURE_STATIC_FLAG_5_NO_LEAVECOMBAT_STATE_RESTORE
Shauren
2024-02-22
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixe...
Shauren
2024-02-15
Core/SAI: Fixed SMART_ACTION_MOVE_TO_POS and SMART_ACTION_JUMP_TO_POS using t...
Shauren
2024-01-16
Core/Units: moved CharmInfo class and its definitions into a own file (#29583)
Ovahlord
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2024-01-05
Core/Waypoints: Refactor to split data into path and node related info in db ...
ModoX
2023-12-31
Core/Misc: Fixed a bunch of uninitialized class fields
Shauren
2023-12-30
Core/AreaTriggers: Refactor (#29500)
Meji
2023-11-24
Core/Waypoints: Drop waypoint_scripts table (#29437)
ModoX
2023-11-05
Core/AI: Move ArcherAI to individual creature script (#29383)
ModoX
2023-10-30
Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377)
Meji
2023-10-22
Core/Map: Implement several difficulty getters (#29370)
Teleqraph
2023-10-06
Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzo...
Shauren
2023-08-27
Core/Scripts: Add multiple "Pass parameters between AI" methods on AreaTriggerAI
Traesh
2023-08-07
Core/Misc: Turn ChrSpecialization into enum class
Shauren
2023-08-07
Core/Misc: Reduce number of player spec hardcoded checks
Shauren
2023-07-24
Core/AI: Implemented OnHealthDepleted hook (#29134)
Traesh
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-07-16
Core/Units: Allow autoattack if channelling with SPELL_ATTR5_ALLOW_ACTIONS_DU...
Traesh
2023-07-12
Core: Update to 10.1.5
Shauren
2023-07-09
Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816)
Meji
2023-06-24
Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script
Shauren
2023-06-24
Core/SAI: Fixed event SMART_EVENT_WAYPOINT_ENDED (#29025)
Meji
2023-06-10
Core/Quests: Quest flag fixups
Shauren
2023-06-08
Core/Scripts: Added const to GetDialogStatus functions
HuangStomach
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2023-04-10
Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)
ModoX
[next]