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AgeCommit message (Expand)Author
2025-01-08Core/AreaTriggers: Don't suppress TimeToTarget changes in values update on mo...Shauren
2025-01-07Scripts/Spells: Fix dk talent Ice Prison (#30233)Aqua Deus
2025-01-07Fix nopch buildShauren
2025-01-07Core/Misc: Removed GetClassName preprocessor hackShauren
2025-01-07Core/Commands: Extract bonus lists and item context from provided item link f...Shauren
2025-01-07Core/Network: Simplify worldserver port configuration: removed InstanceServer...Shauren
2025-01-07Core/Time: Fixed WowTime operator<=>Shauren
2025-01-06Core/DataStores: Define new taxi node flagsShauren
2025-01-06Scripts/Spells: Updated Rogue Deadly Poison script for current expansion (#30...Aqua Deus
2025-01-05Codestyle fixShauren
2025-01-05Core/Grids: Modernize TypeContainer with variadic templateShauren
2025-01-05Core/Grids: Add missing changes to commit e245e8ad124cee19d35e4f67f7aed4dcc87...Shauren
2025-01-05Core/Grids: Minor Grid/NGrid refactor - make TypeMapContainer be its direct t...Shauren
2025-01-05Scripts/Spells: Mark priest spell script functoins const/static (#30569)Teleqraph
2025-01-05Scripts/Spells: Implemented several enhancement shaman resource related talen...Shauren
2025-01-04Core/Auras: Allow some whitelisted spells to update effect values of non-pass...Shauren
2025-01-04Core/Misc: Implemented spawn tracking (#30247)Meji
2025-01-04Scripts/Priest: Update Sins of the Many damage diminishing (#30570)Teleqraph
2025-01-03Core/Objects: Use span/array instead of vector for raw ObjectGuid manipulationsShauren
2025-01-03Core/Database: Added std::span based functions to Field and PreparedStatementShauren
2025-01-03Scripts/Spells: Implement warlock talent "Shadow Invocation" (#30561)Muru
2025-01-02Scripts/StormwindCity: Implement quest "The Mission" (29548) (#30557)Meji
2025-01-02Core/Auras: Fixed aura stacks being reset to default max stack size when modi...Shauren
2025-01-02Core/Player: Remove unnecessary castModoX
2025-01-02Core/Player: Changed player_classlevelstats types to int32ModoX
2025-01-01Scripts/Spells: Removed unneccessary hacks - reagent consumption by triggered...Shauren
2025-01-01Core/Spells: Don't ignore power costs and reagents for spells triggered by SP...Shauren
2025-01-01Scripts/Spells: Implement warlock talent "Bilescourge Bombers" (#30560)Muru
2024-12-31Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWE...Shauren
2024-12-31Core/Misc: Include cleanup - remove MapUtils.h from Containers.hShauren
2024-12-30Spells/Spells: Fix demon hunter talent "Fiery Brand" (#30490)Aqua Deus
2024-12-30Scripts/Spells: Replace custom demon hunter sigil areatrigger script wrapper ...Shauren
2024-12-30Scripts/Spells: Implement demon hunter talent "Restless Hunter" (#30484)Aqua Deus
2024-12-30Scripts/Spells: Implement demon hunter talent "Calcified Spikes" (#30545)Aqua Deus
2024-12-30Core/Units: Fill CurrentAreaID updatefieldShauren
2024-12-29Scripts/Spells: Implement demon hunter talent "Shattered Destiny" (#30536)Aqua Deus
2024-12-29Scripts/Spells: Implement demon hunter talent "Last Resort" (#30500)Aqua Deus
2024-12-29Scripts: Remove direct unit flag manipulations for UNIT_FLAG_IMMUNE_TO_PC, UN...Shauren
2024-12-29Scripts/ExilesReach: Use new loot tracking quest feature to kill script hacks...Shauren
2024-12-29Scripts/IsleOfDorn: Implement Quest: "Precious Gems" (#30495)Naddley
2024-12-29Core/Creature: Implement aggro grace period (#30362)ModoX
2024-12-29Core/Loot: Implemented automatic flagging of tracking quests from lootShauren
2024-12-29Core/Units: Added helper methods to cancel mount/shapeshift auras (#30477)Meji
2024-12-29Core/Gossip: Fix interaction with gossip launched by accepting quest (#30419)Meji
2024-12-29Core/AI: Remove default arguments for inter-script communicationModoX
2024-12-28Core/AI: Implemented conversation ai (#30538)ModoX
2024-12-28Core/Players: Refactored SetQuestCompletedBit to take questId instead of ques...Shauren
2024-12-28Core/Players: Added helper function to check quest completion using QuestV2 bitsShauren
2024-12-27Core/PacketIO: Refactor LootPackets to use new Bits<> writing utilitiesShauren
2024-12-27Core/Units: moved melee attack rage generation into Unit::AttackerStateUpdate...Ovahlord