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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-24T22:01:01Z
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Author
2024-04-11
Core/SAI: Added support for StringIds to creature and gameobject targets (#29...
Meji
2024-04-03
Fix codestyle
Shauren
2024-04-03
Core/SAI: Allow gameobjects to be targeted by spell casts
Shauren
2024-03-12
Core/SmartAI: Load paths by their id now that SAI doesn't use a separate data...
Shauren
2024-02-27
Core/Creatures: Implemented CREATURE_STATIC_FLAG_5_NO_LEAVECOMBAT_STATE_RESTORE
Shauren
2024-02-22
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixe...
Shauren
2024-02-15
Core/SAI: Fixed SMART_ACTION_MOVE_TO_POS and SMART_ACTION_JUMP_TO_POS using t...
Shauren
2024-01-16
Core/Units: moved CharmInfo class and its definitions into a own file (#29583)
Ovahlord
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2024-01-05
Core/Waypoints: Refactor to split data into path and node related info in db ...
ModoX
2023-12-31
Core/Misc: Fixed a bunch of uninitialized class fields
Shauren
2023-12-30
Core/AreaTriggers: Refactor (#29500)
Meji
2023-11-24
Core/Waypoints: Drop waypoint_scripts table (#29437)
ModoX
2023-11-05
Core/AI: Move ArcherAI to individual creature script (#29383)
ModoX
2023-10-30
Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377)
Meji
2023-10-22
Core/Map: Implement several difficulty getters (#29370)
Teleqraph
2023-10-06
Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzo...
Shauren
2023-08-27
Core/Scripts: Add multiple "Pass parameters between AI" methods on AreaTriggerAI
Traesh
2023-08-07
Core/Misc: Turn ChrSpecialization into enum class
Shauren
2023-08-07
Core/Misc: Reduce number of player spec hardcoded checks
Shauren
2023-07-24
Core/AI: Implemented OnHealthDepleted hook (#29134)
Traesh
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-07-16
Core/Units: Allow autoattack if channelling with SPELL_ATTR5_ALLOW_ACTIONS_DU...
Traesh
2023-07-12
Core: Update to 10.1.5
Shauren
2023-07-09
Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816)
Meji
2023-06-24
Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script
Shauren
2023-06-24
Core/SAI: Fixed event SMART_EVENT_WAYPOINT_ENDED (#29025)
Meji
2023-06-10
Core/Quests: Quest flag fixups
Shauren
2023-06-08
Core/Scripts: Added const to GetDialogStatus functions
HuangStomach
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2023-04-10
Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)
ModoX
2023-04-10
Core/Misc: Fix build with libc++
Shauren
2023-04-08
Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...
ModoX
2023-04-07
Core/Units: Prevent backward melee attacks (#28895)
Meji
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
2023-04-06
Core/Creature: Implemented sparring with max health percent thresholds (#27198)
ModoX
2023-03-30
Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale (#2...
Meji
2023-03-21
Core/Scripts: Fixed crash in SummonList::DoZoneInCombat
10.0.5.48526
Shauren
2023-03-15
Core/Creatures: Allow flagging creatures to not clear their tap list when eva...
Shauren
2023-03-13
Core/Creatures: Allow disabling melee attacks for all creatures, not just the...
Shauren
2023-03-11
Build fix
Shauren
2023-03-11
Core/Scripts: Make CreatureAI::DoZoneInCombat overload accepting a different ...
Shauren
2023-02-26
Core/Spells: Updated silence flags for 9.0 and rename unit flag to its new me...
Shauren
2023-01-31
Core/SAI: Set the trigger player as baseobject when the source type isn't a W...
Meji
2023-01-19
Core/Scripts: Move EvadeReason outside of CreatureAI class
Shauren
2023-01-14
Core/SAI: Added missing target guid validations (#28745)
Meji
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-06
Core/Misc: Remove boost::heap::fibonacci_heap from header files
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-12-30
Core/SAI: Improved SMART_ACTION_JUMP_TO_POS to mirror behavior similar to SMA...
Meji
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