aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AuctionHouse
AgeCommit message (Expand)Author
2024-04-12Core/Items: Implemented CreateTime item field and changed refund/soulbound tr...Shauren
2024-03-06Core/AuctionHouse: Fixed possible use after free when auctions are removed wi...Shauren
2024-02-25Core/Players: Drop Player::SaveGoldToDB() and move it's code to Player::SaveI...Mykhailo Redko
2023-12-07Core/Auction House: Added missing nullptr check in AuctionHouseObject::SendAu...Shauren
2023-11-24Core/Locales: Set active code page and locale used by c string functions to utf8Shauren
2023-11-21Core/Calendar: Implement different timezone support for ingame calendarShauren
2023-08-24Core/Misc: Modernize comparison operatorsShauren
2023-06-07Codestyle fixShauren
2023-06-07Core/Auction House: Fixed sorting items with itemlevel greater than 255Shauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-01Core/Misc: Fixed deprecation warnings for c++20Shauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-11-06Core/Misc: Added noexcept to move constructors and move assignment operatorsShauren
2022-09-19Core/Misc: Changed string formatting functions to accept std::string_view as ...Shauren
2022-06-09Core/BattlePets: Move BattlePet stuff from SpellMgr to BattlePetMgr (#27986)Meji
2022-06-02Core/DataStores: Updated structures to 9.2.5Shauren
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-28Core/Auction House: Eliminate blocking db queries for account permissions whe...Shauren
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-01-23Core/Time: Rename GetGameTime{System, Steady}Point methodsTreeston
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-10-14Misc: Pass std::chrono types by value everywhere.Treeston
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-08-11Core/Items: Implemented secondary shoulder transmog appearanceShauren
2021-08-08Core/PacketIO: 9.1.0 opcodes and packet structuresShauren
2021-06-24Core/AuctionHouse: Fixed paying for commoditiesShauren
2021-06-23Core/AuctionHouse: Fixed buying commoditiesShauren
2021-06-16Core/Entities: don't allow client control if player is still affected by any ...ariel-
2021-04-05Core/Misc: Change all unix time columns in character database to bigint (signed)Shauren
2021-03-03Core/AuctionHouse: Fix overflow in item ordering. (#26196)MaxtorCoder
2020-12-08Core/PacketIO: Fill new packet fields with dataShauren
2020-09-19Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...Shauren
2020-06-18Core/Auction House: Fixed sorting in non-equipment categoriesShauren
2020-05-15Core/PacketIO: Send item flags in auction itemsShauren
2020-05-13Core/AuctionHouse: Don't overflow mail attachments, send max 16 items per mailShauren
2020-05-01Merge pull request #24500 from funjoker/cherry-picksShauren
2020-04-27Core/Auction: wrap item deletions from AHBot auction on a transactionariel-
2020-04-27Core/Misc: Enum flag v3 - allow enabling flag operations directly after enum ...Shauren
2020-04-26Core/Misc: Improve enum flags with type safe operatorsShauren
2020-04-23Core/AuctionHouse: Add separate auction house throttle period for requests fr...Shauren
2020-04-20Core/AuctionHouse: After taking a break at the start of patch 8.3 auction hou...Shauren
2020-04-12Core/Entities: ObjectGuid improvementsShauren
2020-04-03Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob ad...Shauren
2020-03-30Core/Misc: Fix build warningGiacomo Pozzoni
2020-03-29Core/AuctionHouse: Fixed auction deposit calculationShauren
2020-03-29Core/AuctionHouse: Set default AllowTwoSide.Interaction.Auction to enabledShauren
2020-03-14Core/PacketIO: Add new auction house packet structures (not used yet)Shauren
2020-01-02New YearAokromes
2019-08-17Ensure that all actions are compared to fixed point in time (ie. world update...xinef1
2019-07-27Core/DBLayer: Prevent committing transactions started on a different databaseShauren