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Battlegrounds
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Author
2023-05-06
Core/Auras: Implement SpellAuraInterruptFlags2::StartOfEncounter (#28938)
Teleqraph
2023-05-06
Core/Auras: Implement SpellAuraInterruptFlags2::LeaveArenaOrBattleground (#28...
Teleqraph
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
2023-02-09
Core/Battlegrounds: Prevent end Arena when a dead player logout (#28766)
Gildor
2023-01-15
Core/Battlegrounds: Unload all grids before destroying battleground object
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-07
Core/Misc: Include cleanup, 2023 edition
Shauren
2023-01-01
Core/Misc: Fixed deprecation warnings for c++20
Shauren
2022-12-20
Core/Battlegrounds: Made Battleground inherit ZoneScript
Shauren
2022-10-17
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Shauren
2022-09-14
Core/Battlegrounds: Corrected unit of PLAYER_POSITION_UPDATE_INTERVAL, should...
Gosha
2022-09-05
Core/Battlegrounds: Capture flag immediately when standing on capture point a...
Gildor
2022-09-05
Core/Battlegrounds: Capture flags immediately when standing on capture point ...
CoderKane
2022-09-05
Core/Battlegrounds: Fix WSG Focused/Brutal Assault #28088 (#28094)
Alan Deutscher
2022-07-24
Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...
Shauren
2022-07-15
Core/PacketIO: Fixed structure of SMSG_START_TIMER
Shauren
2022-07-10
Core/WorldStates: Migrate battleground worldstates to new system
Shauren
2022-06-13
Core/Transports: Localized transport objects within each map
Shauren
2022-06-08
Core/Battlegrounds: Updated positions and ids of Eye of the Storm bg objects
Shauren
2022-04-24
Core/Spells: Rename SpellAttr0 to use official attribute names
Shauren
2022-04-24
Core/Battlegrounds: Replace manual criteria timer starts in battlegrounds wit...
Shauren
2022-04-16
Core/Battlegrounds: Remove legacy battleground exit areatriggers
Shauren
2022-04-16
Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell...
Shauren
2022-04-16
Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Shauren
2022-04-16
Core/Battlegrounds: Set PLAYER_FLAGS_EX_MERCENARY_MODE for mercenary players
Shauren
2022-04-16
Core/Battlegrounds: Store mercenary status separately from the aura obtained ...
Shauren
2022-04-16
Core/Battlegrounds: Implement mercenary system
Traesh
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-24
Core/Battlegrounds: Avoid teleport players when relogin inside Strand of the ...
Gildor
2022-03-24
Core/Battlegrounds: Avoid reset BG and Arena scoreboard stats and BG map achi...
Gildor
2022-03-22
Core/Battlegrounds: Avoid increasing player count per team when re-logging if...
Gildor
2022-03-21
Core/Battlegrounds: Fix text messages in Eye of the Storm when capture Draene...
Gildor
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-09
Core/Sounds - added missing victory near sound for Arathi Basin (3.3.5) (#26477)
schell244
2022-03-06
Core/Misc: Fix static analysis issues (#25924)
Giacomo Pozzoni
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-26
Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT (#27034)
Jeremy
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-12
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...
Shauren
2022-02-05
[3.3.5] Scripts/Commands: .arena command conversion (PR #25407)
Treeston
2022-02-05
Core/Arena: Fix Arena.ArenaStartPersonalRating setting not having effect if t...
jackpoz
2022-01-26
Core/Battlegrounds: Fix error messages in Isle of Conquest
jackpoz
2022-01-24
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Core/Time: Rename GetGameTime{System, Steady}Point methods
Treeston
2022-01-23
Core/Misc: Replace boost::optional with std::optional part 2
Shauren
2022-01-23
Core/Battlegrounds: Use std::chrono::duration overloads of EventMap (#25015)
Peter Keresztes Schmidt
2022-01-22
Core/Units: Named unit flags linked to CreatureDifficulty flags
Shauren
2022-01-21
Core/Events: refactored battleground holiday assignments.
Ovahlord
2022-01-19
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
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