aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Battlegrounds
AgeCommit message (Expand)Author
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::StartOfEncounter (#28938)Teleqraph
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::LeaveArenaOrBattleground (#28...Teleqraph
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2023-02-09Core/Battlegrounds: Prevent end Arena when a dead player logout (#28766)Gildor
2023-01-15Core/Battlegrounds: Unload all grids before destroying battleground objectShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2023-01-01Core/Misc: Fixed deprecation warnings for c++20Shauren
2022-12-20Core/Battlegrounds: Made Battleground inherit ZoneScriptShauren
2022-10-17Core/Loot: Implemented personal loot and tag sharing for non-boss lootShauren
2022-09-14Core/Battlegrounds: Corrected unit of PLAYER_POSITION_UPDATE_INTERVAL, should...Gosha
2022-09-05Core/Battlegrounds: Capture flag immediately when standing on capture point a...Gildor
2022-09-05Core/Battlegrounds: Capture flags immediately when standing on capture point ...CoderKane
2022-09-05Core/Battlegrounds: Fix WSG Focused/Brutal Assault #28088 (#28094)Alan Deutscher
2022-07-24Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...Shauren
2022-07-15Core/PacketIO: Fixed structure of SMSG_START_TIMERShauren
2022-07-10Core/WorldStates: Migrate battleground worldstates to new systemShauren
2022-06-13Core/Transports: Localized transport objects within each mapShauren
2022-06-08Core/Battlegrounds: Updated positions and ids of Eye of the Storm bg objectsShauren
2022-04-24Core/Spells: Rename SpellAttr0 to use official attribute namesShauren
2022-04-24Core/Battlegrounds: Replace manual criteria timer starts in battlegrounds wit...Shauren
2022-04-16Core/Battlegrounds: Remove legacy battleground exit areatriggersShauren
2022-04-16Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell...Shauren
2022-04-16Core/Battlegrounds: Replaced overriding m_team with more fine grained approachShauren
2022-04-16Core/Battlegrounds: Set PLAYER_FLAGS_EX_MERCENARY_MODE for mercenary playersShauren
2022-04-16Core/Battlegrounds: Store mercenary status separately from the aura obtained ...Shauren
2022-04-16Core/Battlegrounds: Implement mercenary systemTraesh
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-24Core/Battlegrounds: Avoid teleport players when relogin inside Strand of the ...Gildor
2022-03-24Core/Battlegrounds: Avoid reset BG and Arena scoreboard stats and BG map achi...Gildor
2022-03-22Core/Battlegrounds: Avoid increasing player count per team when re-logging if...Gildor
2022-03-21Core/Battlegrounds: Fix text messages in Eye of the Storm when capture Draene...Gildor
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-09Core/Sounds - added missing victory near sound for Arathi Basin (3.3.5) (#26477)schell244
2022-03-06Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-26Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT (#27034)Jeremy
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-05[3.3.5] Scripts/Commands: .arena command conversion (PR #25407)Treeston
2022-02-05Core/Arena: Fix Arena.ArenaStartPersonalRating setting not having effect if t...jackpoz
2022-01-26Core/Battlegrounds: Fix error messages in Isle of Conquestjackpoz
2022-01-24Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Core/Time: Rename GetGameTime{System, Steady}Point methodsTreeston
2022-01-23Core/Misc: Replace boost::optional with std::optional part 2Shauren
2022-01-23Core/Battlegrounds: Use std::chrono::duration overloads of EventMap (#25015)Peter Keresztes Schmidt
2022-01-22Core/Units: Named unit flags linked to CreatureDifficulty flagsShauren
2022-01-21Core/Events: refactored battleground holiday assignments.Ovahlord
2022-01-19Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")jackpoz