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path: root/src/server/game/Chat
AgeCommit message (Expand)Author
2016-01-01Update copyright note for 2016Rushor
2015-11-10Core/Commands: Fix NULL dereference crashjackpoz
2015-11-05Core/Commands: Added assertion checking if command name is not nullShauren
2015-10-31Core/Misc: removed some useless map checksjoschiwald
2015-10-22Core/Commands: Refactored chat command script hook, fixes a crash when buildi...Shauren
2015-10-12Change many uint32 to ObjectGuid::LowType in line with 6.x changes.pete318
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-09-05Core/Chat: Allow to sanitize | characters when sending messages to clientsjackpoz
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-07-22Core/Database: Enable perfect forwarding for chat format calls.Naios
2015-06-20Scripts/Commands: Fix memory leak in ".reload command"jackpoz
2015-06-01Merge pull request #14782 from doctaweeks/fixes-for-6.xMitchesD
2015-03-30Core/Misc: Remove unused headersleak
2015-03-18Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...Nayd
2015-03-18Merge pull request #14317 from Naios/typesafelogCarbenium
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-26Core: Use the correct function to convert strings to unsigned longs and unsig...Nayd
2014-10-18Core/ObjectAccessor: don't use singleton when calling static methodsjoschiwald
2014-10-17Core/Player: Additional fixes related to https://github.com/TrinityCore/Trini...jackpoz
2014-10-17Core/Players: Fix players not being notified if on loading screenjackpoz
2014-09-18Core/Misc: changed trinity string id to unsigned and removed obsolete codejoschiwald
2014-09-16Core/Scripts: Fixed incorrect guid usage in logsShauren
2014-09-16Core/Scripts: Fixed incorrect guid usage in logsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-08-25Scripts/Commands: Change "few" commands to target current Player by defaultjackpoz
2014-08-24Core/Channels: fixed possible exploit with channel passwordMitchesD
2014-08-09Core/Server: Use nullptr instead of 0 where pointers are expectedDDuarte
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-29Core/Chat: Restored split alliance and horde chat channelsShauren
2014-07-20Core: Fix non pch build (gcc)Vincent-Michael
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-01Replaced all remaining ACE based Singletonsleak
2014-05-24Core/NetworkIO: Improve packet spam solutionjackpoz
2014-04-13Scripts/Commands: ".modify speed" targets current Player by defaultjackpoz
2014-04-04Core/Chat: Fix valid chat links being handled as invalidjackpoz
2014-03-30Core/Misc: Fix warning with GCCjackpoz
2014-03-29Core/Misc: Fix warningjackpoz
2014-03-29Core/Commands: Handle "" as empty string argumentjackpoz
2014-01-12Core/Movement: Add LOS check for fleeingmovement target point.zengwf
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-24Core/Chat: Fixed GM messages in chat channels after refactoringShauren
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-12-01Core/Misc: Fix some static analysis issuesjackpoz
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-06Core/Commands: Restored old functionality of getSelectedPlayer in chat commandsShauren
2013-10-03Core/Players: Fixed issues with incorrect targets being selected for spellsShauren
2013-09-27Core/RBAC: Move RBAC code to namespace rbacSpp