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Author
2016-01-01
Update copyright note for 2016
Rushor
2015-11-10
Core/Commands: Fix NULL dereference crash
jackpoz
2015-11-05
Core/Commands: Added assertion checking if command name is not null
Shauren
2015-10-31
Core/Misc: removed some useless map checks
joschiwald
2015-10-22
Core/Commands: Refactored chat command script hook, fixes a crash when buildi...
Shauren
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-09-05
Core/Chat: Allow to sanitize | characters when sending messages to clients
jackpoz
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-07-22
Core/Database: Enable perfect forwarding for chat format calls.
Naios
2015-06-20
Scripts/Commands: Fix memory leak in ".reload command"
jackpoz
2015-06-01
Merge pull request #14782 from doctaweeks/fixes-for-6.x
MitchesD
2015-03-30
Core/Misc: Remove unused headers
leak
2015-03-18
Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...
Nayd
2015-03-18
Merge pull request #14317 from Naios/typesafelog
Carbenium
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-26
Core: Use the correct function to convert strings to unsigned longs and unsig...
Nayd
2014-10-18
Core/ObjectAccessor: don't use singleton when calling static methods
joschiwald
2014-10-17
Core/Player: Additional fixes related to https://github.com/TrinityCore/Trini...
jackpoz
2014-10-17
Core/Players: Fix players not being notified if on loading screen
jackpoz
2014-09-18
Core/Misc: changed trinity string id to unsigned and removed obsolete code
joschiwald
2014-09-16
Core/Scripts: Fixed incorrect guid usage in logs
Shauren
2014-09-16
Core/Scripts: Fixed incorrect guid usage in logs
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-25
Scripts/Commands: Change "few" commands to target current Player by default
jackpoz
2014-08-24
Core/Channels: fixed possible exploit with channel password
MitchesD
2014-08-09
Core/Server: Use nullptr instead of 0 where pointers are expected
DDuarte
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-07-29
Core/Chat: Restored split alliance and horde chat channels
Shauren
2014-07-20
Core: Fix non pch build (gcc)
Vincent-Michael
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-05-24
Core/NetworkIO: Improve packet spam solution
jackpoz
2014-04-13
Scripts/Commands: ".modify speed" targets current Player by default
jackpoz
2014-04-04
Core/Chat: Fix valid chat links being handled as invalid
jackpoz
2014-03-30
Core/Misc: Fix warning with GCC
jackpoz
2014-03-29
Core/Misc: Fix warning
jackpoz
2014-03-29
Core/Commands: Handle "" as empty string argument
jackpoz
2014-01-12
Core/Movement: Add LOS check for fleeingmovement target point.
zengwf
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-24
Core/Chat: Fixed GM messages in chat channels after refactoring
Shauren
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-12-01
Core/Misc: Fix some static analysis issues
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-06
Core/Commands: Restored old functionality of getSelectedPlayer in chat commands
Shauren
2013-10-03
Core/Players: Fixed issues with incorrect targets being selected for spells
Shauren
2013-09-27
Core/RBAC: Move RBAC code to namespace rbac
Spp
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