Age | Commit message (Expand) | Author |
2024-10-05 | Core/Objects: Refactor private object checks into separate function | Shauren |
2024-10-05 | Core/Objects: Move personal summon handling from TemporarySummon/GameObject t... | Matan Shukry |
2024-02-26 | Dep/Boost: Drop windows boost hacks (#29358) | funjoker |
2023-08-23 | Core/Units: Fixed possible use after free in ThreatManager | Shauren |
2023-08-12 | Core/Misc: Include cleanup, 2023 edition | Shauren |
2023-08-12 | Core/Misc: Add missing Containers.h include where neccessary | Shauren |
2023-08-12 | Core/Misc: Remove boost::heap::fibonacci_heap from header files | Shauren |
2022-09-04 | Core/Combat: Allow PvE combat references to become suppressed, just like PvP ... | Shauren |
2022-09-04 | Core/Spells: Delay combat flagging for spell targets until spell missile lands | Alan Deutscher |
2022-03-29 | Core/Units: Reduce differences between branches part 1 - unit updatefield acc... | Shauren |
2021-11-06 | Core/Combat: Fixed combat after remove charm (#27248) | Lucas Nascimento |
2021-08-08 | Core/Combat: Allow refresh pvp combat when assisting a unit that is in pvp co... | Gildor |
2021-07-30 | Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EX... | offl |
2021-02-25 | Core/ThreadManager: delete double include "TemporarySummon.h" (#26163) | Kargatum |
2021-01-03 | Core: whitespace cleanup, reduce double blank line to single (#25795) | Kargatum |
2020-12-26 | Core/Spells: Implemented personal summons (#19231) (#25765) | Giacomo Pozzoni |
2020-09-27 | Dep/Boost: Support for boost 1.74 - heap | Shauren |
2020-08-07 | Core/Units: add new functionality for units to block or enable combat interac... | Ovah |
2020-07-22 | Core/Combat: Disable triggers entering combat (#25086) | Giacomo Pozzoni |
2020-06-26 | Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...") | jackpoz |
2020-01-02 | New year | Aokromes |
2020-01-02 | Scripts/ICC: little bit of cleanup in Valithria after the "recent" changes | ccrs |
2019-08-06 | typo fix in comment | Treeston |
2019-07-28 | Core/Threat: Properly update offline states even if all threat references are... | Treeston |
2019-07-21 | != and == are not the same thing. | Treeston |
2019-07-21 | Core/AI: No longer override chase movement with follow movement if the creatu... | Treeston |
2019-07-21 | Core/AI: Finally move the "is creature engaged" flag to be a property of the ... | Treeston |
2019-07-03 | Entities/Unit: Properly unset engaged flag for creates that cannot have a thr... | Treeston |
2019-06-23 | Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::... | Treeston |
2019-06-23 | Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), s... | Treeston |
2019-02-05 | Core/Misc: Fix issues reported by dynamic analysis | jackpoz |
2019-01-01 | Happy New Year, folks. It's 2019! | Treeston |
2018-09-09 | Core/Threat: Properly sequence checking offline state _after_ adding the refe... | Treeston |
2018-09-08 | Core/Threat: Suppressed threat is now re-evaluated on taunt state update, and... | Treeston |
2018-08-29 | Core/Threat: Fear no longer suppresses threat. All confuse effects now suppre... | Treeston |
2018-08-28 | Core/Entities: Fixed an issue where creatures would not properly assist forma... | Treeston |
2018-08-27 | Core/Threat: Only send SMSG_THREAT_UPDATE if the threat list actually changed | Treeston |
2018-08-27 | Core/Threat: Further tweak to assist threat, all CC now prevents assist threa... | Treeston |
2018-08-27 | Core/Threat: Threat system adjustments: | Treeston |
2018-08-23 | Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ... | Treeston |
2018-05-05 | Core/Thread: Fix crash added in fd33b1cd02a1c69fc78f47f079eadc43c331d054 | jackpoz |
2018-05-04 | Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word.... | Treeston |
2018-05-04 | Core/Threat: Re-add fixtate system. I am being told Netherspite needs it. | Treeston |
2018-05-04 | 1b7ec4b follow-up | Treeston |
2018-05-04 | Core/Threat: Fix taunt behavior in some edge cases | Treeston |
2018-05-02 | Core/Unit: UNIT_FLAG renames | Treeston |
2018-02-26 | Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boo... | Treeston |
2018-02-15 | Core/Combat: Unify combat permitted checks between CvC and PvC - only require... | Treeston |
2018-02-05 | Core/Threat: Custom ThreatListIterator that transparently iterates over the b... | Treeston |
2018-01-29 | Combat/Threat: Now set engaged state for all units on offline reference regis... | Treeston |