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Author
2012-04-18
Core/Spells: Removed unneeded phase check from spell casts, its already done ...
Shauren
2012-03-20
Core/Units: Fix issues with threat management on phase changes
Elron103
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-20
Fix the incorrect logic of threat online status check. Also add targets in ot...
megamage
2011-09-20
Do not add spell-caused threat to creatures in other map or phase. Fix crashe...
megamage
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-03
[Core/Threat] SpellThreat-Calculation revamped
sarjuuk
2011-08-23
Core: Clean up here and there.
Chaplain
2011-08-15
Cosmetic: Some cosmetic changes here and there
Spp
2011-08-04
Core: Cosmetic changes in Threat related code (per request) and remove of ext...
Spp
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-19
Core: Rename spell attributes, use more general names
linencloth
2010-12-17
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...
Shauren
2010-12-13
Core: Fix non-PCH build
click
2010-12-11
Cleanup: implemented helper methods for manipulating percentage calculation a...
azazel
2010-12-06
Core: Some optimizations
Spp
2010-11-16
Core: Fix warnings
Spp
2010-11-13
Core/Spells: Fix spelleffect sanctuary
linencloth
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-08-25
Correct usage of basePoints in various locations
Shocker
2010-08-23
Core: Fix some warnings
Spp
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-07-30
*use ASSERT macro instead of regular assert for better output.
QAston
2010-07-12
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
click
2010-07-02
Fixed Chain Lightning overproccing with Lightning Overload, patch by DrTenma
Shauren
2010-06-09
* Added missing include paths that got lost in the merge a few revs ago
Brian
2010-06-08
* Remove more relative paths from includes
Brian
2010-06-08
* Linux compile with and without PCH fixed
Brian
2010-06-07
* Nope not yet
Brian
2010-06-06
* Even more restructuring of the game library.
XTZGZoReX
2010-06-05
rearranged core files
Rat