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path: root/src/server/game/Combat
AgeCommit message (Expand)Author
2012-04-18Core/Spells: Removed unneeded phase check from spell casts, its already done ...Shauren
2012-03-20Core/Units: Fix issues with threat management on phase changesElron103
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-20Fix the incorrect logic of threat online status check. Also add targets in ot...megamage
2011-09-20Do not add spell-caused threat to creatures in other map or phase. Fix crashe...megamage
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-03[Core/Threat] SpellThreat-Calculation revampedsarjuuk
2011-08-23Core: Clean up here and there.Chaplain
2011-08-15Cosmetic: Some cosmetic changes here and thereSpp
2011-08-04Core: Cosmetic changes in Threat related code (per request) and remove of ext...Spp
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-19Core: Rename spell attributes, use more general nameslinencloth
2010-12-17Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...Shauren
2010-12-13Core: Fix non-PCH buildclick
2010-12-11Cleanup: implemented helper methods for manipulating percentage calculation a...azazel
2010-12-06Core: Some optimizationsSpp
2010-11-16Core: Fix warningsSpp
2010-11-13Core/Spells: Fix spelleffect sanctuarylinencloth
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-08-25Correct usage of basePoints in various locationsShocker
2010-08-23Core: Fix some warningsSpp
2010-08-08Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...click
2010-07-30*use ASSERT macro instead of regular assert for better output.QAston
2010-07-12change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"click
2010-07-02Fixed Chain Lightning overproccing with Lightning Overload, patch by DrTenmaShauren
2010-06-09* Added missing include paths that got lost in the merge a few revs agoBrian
2010-06-08* Remove more relative paths from includesBrian
2010-06-08* Linux compile with and without PCH fixedBrian
2010-06-07* Nope not yetBrian
2010-06-06* Even more restructuring of the game library.XTZGZoReX
2010-06-05rearranged core filesRat