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Combat
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Author
2018-02-26
Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boo...
Treeston
2018-02-15
Core/Combat: Unify combat permitted checks between CvC and PvC - only require...
Treeston
2018-02-05
Core/Threat: Custom ThreatListIterator that transparently iterates over the b...
Treeston
2018-01-29
Combat/Threat: Now set engaged state for all units on offline reference regis...
Treeston
2018-01-25
Misc: assert -> ASSERT
Treeston
2018-01-22
Core/Misc: fix some /W4 warnings and some reported by GCC 6.3
ariel-
2018-01-21
Core/Threat: Assistance threat (healing, buffs, etc.) is now properly split (...
Treeston
2018-01-21
Core/Threat: Passive creatures now properly become engaged when adding an off...
Treeston
2018-01-15
Core/Threat: Fix a potential crash that would occur in specific edge cases of...
Treeston
2018-01-12
Core/Misc: kill whitespace
ariel-
2018-01-09
3dcd49e v2, slightly cheaper
Treeston
2018-01-09
Core/Threat: fix a potential super edge case iterator invalidation
Treeston
2018-01-09
nopch fix
Treeston
2018-01-09
Scripts/Commands: New command: .debug threatinfo
Treeston
2018-01-06
Core/Threat: only send periodic threat list updates while unit is engaged
Treeston
2018-01-06
Core/Combat: Some more sanity check asserts to try and track down #21187.
Treeston
2018-01-06
Core/Combat: some more detailed assertions to possibly shed light on #21187.
Treeston
2018-01-04
Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f...
Treeston
2018-01-03
Core: Combat/threat system rewrite (PR #19930)
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-07-29
Core/Misc: Util changes
Shauren
2017-07-03
Core/Combat: Fixed issues with creatures sometimes entering combat with frien...
treeston
2017-07-03
Some more refactoring prep for combat/threat (#19930).
treeston
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-02-05
Core/Misc: Various crash fixes (#19059)
xinef1
2017-02-04
Core/Misc: Fix various crashes, also related to multithreading (#19012)
xinef1
2017-01-21
Core/Units: Drop hostile world references that are out of our sight (fixes co...
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-10-06
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2016-10-04
Core/Spells: Implementation of QAston proc system
ariel-
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-02-22
Core/Threat: Prevent bosses (and other stuff using DoZoneInCombat) from switc...
treeston
2016-01-01
Update copyright note for 2016
Rushor
2015-03-30
Core/Misc: Remove unused headers
leak
2015-03-18
Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...
Nayd
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-14
Core/Misc: Fixed build without pch
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-01
Core/Misc: Fix some static analysis issues
jackpoz
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-08-26
Core&Tools: Fix multiple issues found by a static code coverage tool
Nay
2013-06-11
Core: More Function name updates
Malcrom
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-01-22
Core/Spell: convert more spells to SpellScripts
joschiwald
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