index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-25T03:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Conditions
Age
Commit message (
Expand
)
Author
2016-09-09
Core/Conditions: New CONDITION_QUESTSTATE (47). It's the existing quest condi...
treeston
2016-08-20
Core/Conditions: Add new CONDITION_TAXI (46). Does what it says on the tin. T...
treeston
2016-08-06
Core/Conditions: Add new CONDITION_PET_TYPE (45). Matches target player's pet...
treeston
2016-08-06
Core/Conditions: Add new CONDITION_CHARMED (44). Does what it says on the tin.
treeston
2016-07-16
Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whether or not...
SnapperRy
2016-05-25
Conditions/ConditionMgr: Add a comment so MitchesD can go away.
treeston
2016-04-08
Properly rename the stand state method...
Shauren
2016-04-08
Core/Misc: Renamed getStandState to minimize differences between branches
Shauren
2016-04-02
Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differenc...
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-03-02
Core/Conditions: Improved mergeability between branches
ariel-
2016-02-25
DB/Conditions: Add new CONDITION_STAND_STATE (41). value1 selects the type of...
treeston
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-01
Update copyright note for 2016
Rushor
2015-12-03
Core/Conditions: extended CONDITION_NEAR_CREATURE, condition value 3 is now u...
MitchesD
2015-11-14
Core: Fix warning
Vincent-Michael
2015-11-14
Core/Condition: Fix issue reported by static analysis
Vincent-Michael
2015-11-07
Core/Globals: Use std::string rather than char* to pass script names around.
Naios
2015-10-31
Core/Conditions: Optimizations part 3 changed ConditionStore to a simple array
Shauren
2015-10-31
Core/Conditions: Optimizations part 3 removed copying condition containers al...
Shauren
2015-10-31
Core/Conditions: Add const to methods not modifying ConditionMgr
Shauren
2015-10-31
Core/Conditions: Optimizations part 2 removed unneeded code
Shauren
2015-10-31
Core/Conditions: Optimizations part 1 - use containers more suited for their ...
Shauren
2015-10-31
Core/Conditions: Type renaming
Shauren
2015-10-31
Core/Misc: removed some useless map checks
joschiwald
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-08-12
Core/Misc: Remove unneeded ToCreature() casts
jackpoz
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-04-27
Spell logging corrections
ariel-
2015-04-18
Core/Condition: Add In Water Condition
Kittnz
2015-03-16
Core/Condition: Added Realm Achievement condition
Kittnz
2015-01-18
Core: Make core build without PCH enabled.
click
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-20
Fixed typo in previous commit
joschiwald
2014-11-20
Core/Logging: improved conditions error log messages
joschiwald
2014-10-09
Build: Fixed game & collision depending on each other for linking
Shauren
2014-09-14
Scripts
Shauren
2014-08-24
Core: Fix warnings
Vincent-Michael
2014-08-24
Core/Conditions: allow CONDITION_OBJECT_ENTRY to check for object guid
joschiwald
2014-07-29
Core/Conditions: Added more infos for CONDITION_SPELL error log
Vincent-Michael
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-03-27
Core/Misc: Fix some static analysis issues
jackpoz
2014-03-20
Core/Misc: Fix some static analysis issues
jackpoz
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
[next]