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Author
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-12
Core/Achievements: Refactored HasAchieved to take only achievement id as para...
Shauren
2011-11-26
Core/DB: Fix character creation in Player::SaveToDB.
kaelima
2011-11-24
Core/DisableMgr: Fixed spells disables
Shocker
2011-11-23
Core/DisableMgr: Fixed possible crashes at startup
Shauren
2011-11-23
Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration ...
Shauren
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-28
Core/Scripting: Remove unnecesary reference in param function OnMemberRemove
Spp
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-09
Conditions/DisableMgr: converted from singleton to namespace with free functi...
Spp-
2011-08-21
Core: Fix non-PCH build
click
2011-08-16
Core/Spells: update the core to the changes from 1fb1988d46055c63ac29d63ae7b0...
QAston
2011-08-16
Core/Spells: Update some targeting related attribute definitions to make them...
QAston
2011-08-04
Core/GameEvent: Minor code optimization. (Also cosmetic changes in other unre...
Spp
2011-07-27
Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copyp...
Shauren
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-11
Core/Disables: Allow to disable certain vMaps through Disables system. Wiki w...
Lopin
2011-06-12
Core: Continued cleanup
kaelima
2011-06-11
Core: Codestyle cleanup
click
2011-05-26
Core/Gossip: Gossip menu items will now have constant index, allowing to prop...
Shauren
2011-05-26
Core/Conditions: Prevent unneccessary copying condition list on every check
Shauren
2011-05-02
Fix warnings created by space-after-comma mass change
leak
2011-04-29
Add spaces after commas
leak
2011-04-28
Core/ObjectMgr: Refactor sCreatureStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sGOStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sItemStorage
leak
2011-04-22
Core/Conditions: Improve CONDITION_REPUTATION_RANK, it should check for rank ...
Nay
2011-04-21
Core/Conditions: improve CONDITION_QUEST* conditions. Now you can invert mean...
Azazel
2011-04-09
Core/Conditions: fix little typo in previous commit.
Supabad
2011-04-09
Core/Conditions: updated CONDITION_SPELL to allow to return false also
Supabad
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-02-20
Core/Log: Implement log masks for debug log level, to allow selective debug o...
Machiavelli
2011-01-26
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
leak
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core/ObjectMgr: Static members are no longer accessed through singleton
Shauren
2010-12-22
Removing ProgressBars as they are performing badly on startup.
leak
2010-12-19
Streamlining loading functions for server startup
leak
2010-12-19
Core: Rename spell attributes, use more general names
linencloth
2010-12-15
Core: Some warning fixes
Spp
2010-12-13
Core: Add new system for parallelizing client packet processing. Handle World...
click
2010-12-06
Core: Some optimizations
Spp
2010-12-04
Core/Disables: Add flags SPELL_DISABLE_MAP and SPELL_DISABLE_AREA for sourceT...
Machiavelli
2010-11-15
Core/Conditions: updated CONDITION_ITEM, it should work with 0 item count
Rat
2010-11-13
Core/Conditions: Prevent double deleting the same condition on cleanup, fixes...
Shauren
2010-11-05
Core/Conditions/Typo
Rat
2010-11-05
Core/Conditions: updated CONDITION_AURA, if Param3 is set true target is test...
Rat
2010-10-31
Core/ConditionMgr: added two new conditions NEAR_CREATURE and NEAR_GAMEOBJECT
Rat
2010-10-25
Core/ConditionMgr: small fix for CONDITION_QUEST_COMPLETE
Rat
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