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DataStores
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Author
8 days
Core/LFG: Implemented alternative lfg dungeon level requirements based on act...
Shauren
2025-02-03
Core/Misc: Reduce code differences between branches
Shauren
2024-07-19
Core/DataStores: Removed hardcoded cap for taxi nodes mask
Shauren
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-08-12
Core/Misc: Fixed deprecation warnings for c++20
Shauren
2022-09-02
Core/Misc: Store skillline abilities grouped by skill id (#28199)
ihm-tswow
2020-09-01
Core/Misc: DBC std::array refactors, and |Hachievement unit tests
Treeston
2020-08-16
Core/Pets: Pet management refactoring (#25191)
Shauren
2020-07-14
Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)
Giacomo Pozzoni
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-05-31
Cherry-pick some cmake commits (#24720)
Giacomo Pozzoni
2020-02-22
Core/SmartAI: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE...
ForesterDev
2020-01-02
New year
Aokromes
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-12-31
Core/Spells: Fixed ErrorCube spell missiles
Shauren
2018-10-02
Core/DBC: Sanitize DBC loading procedure. Extra checks. Capability to load st...
Treeston
2018-09-27
Core/Misc: Revert 4990423, need to find out a better way to handle this.
Treeston
2018-09-27
Core/Misc: Unify naming of DBC entry, storage and format identifiers based on...
Treeston
2018-09-27
Core/Misc: Move some headers from game/ to shared/
Treeston
2018-02-17
Core/Misc: ASSERT() cleanup
jackpoz
2018-02-16
Core/Events: update holiday code and remove misleading log (event date is the...
ariel-
2018-02-12
Core/Spells: implemented SpellPriority field from SpellEntry to cleanup charg...
ariel-
2018-01-01
Core/Player: implemented facial hair validation
ariel-
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-28
Core/Vehicles: changed flags required to mark a seat as "usable"
ariel-
2017-11-25
Misc: More cleanup
Aokromes
2017-11-25
Misc: More cleanup
Aokromes
2017-08-03
Core/Misc: Revert back to using boost::regex, std::wregex doesn't work for na...
Shauren
2017-07-18
Scripts/Item: Fix Nitro Boosts to only fail in flyable areas. Also, it's call...
treeston
2017-07-15
Core/Misc: Fix static analysis issues
jackpoz
2017-06-20
Core/Globals: fix VS2015 build
ariel-
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-03-06
Core/Creatures: disabled "automatic" monster sparring
ariel-
2017-02-06
Core/Misc: Added regex compatibility layer to fall back to boost::regex for r...
Shauren
2017-02-05
Core/Achievements: Optimized resetting achievement criteria by condition and ...
Xinef
2017-01-21
Core/Achievements: Greatly optimize achievement system by splitting large typ...
Xinef
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-11-12
Core/Spell: move attribute helpers to spellInfo
ariel-
2016-10-15
Core/AI: initial support for monster sparring (#17673)
ariel-
2016-10-13
Revert "Core/DBC: fix wrong field type for ItemLimitCategory.dbc."
SnapperRy
2016-10-13
Core/DBC: fix wrong field type for ItemLimitCategory.dbc.
SnapperRy
2016-08-12
Core/DataStores: Reduce differences between branches - rename achievement rel...
Shauren
2016-08-03
Core/DataStores: Fixed name validation crash on locales with utf-8 characters...
Shauren
2016-08-02
Dep: Remove boost regex dependency and replace its uses with std regex (works...
Shauren
2016-07-02
Core/Misc: Better description for a log
Aokromes
2016-05-14
Core/Cinematic: Optimize cinematic loading
r00ty-tc
2016-05-11
Core/Maps - Improvements to Cinematic function
r00ty-tc
2016-04-14
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2016-04-02
Core/DataStores: Fixed creating entries in sEmotesTextSoundMap if passed inva...
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
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