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path: root/src/server/game/DungeonFinding/LFGScripts.cpp
AgeCommit message (Expand)Author
2023-08-15Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2020-04-05Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni
2020-01-02New yearAokromes
2019-10-05Core/LFG: Remove Dungeon Cooldown when getting kickedjackpoz
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-01-01Update copyright note for 2018tkrokli
2017-06-19Core: ported headers cleanup from master branchariel-
2017-01-02Update Copyright notice for 2017tkrokli
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-01-01Update copyright note for 2016Rushor
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-09-01Core/Dungeon Finder: Remove disconnected players from LFG queuejackpoz
2015-04-23Core/LFG: Move code to a better place.w1sht0l1v3
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-17Core/Players: Fix players not being notified if on loading screenjackpoz
2014-10-08Core/Logging: Replaced direct calls to GetCounter() in logs with ToString()Shauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-06-21Core: Add loginFirst param to OnLogin hook to allow doing things on first log...Rochet2
2014-04-25Core/LFG: Fix LFG GS requirement not updated until relogjackpoz
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2013-06-11Core: More Function Renaming.Malcrom
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-02-14Core/LFG: Fix a crashMachiavelli
2013-02-04Correction to previous commit (Use proper way to delete from spell_script_names)Spp
2013-02-04Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)Spp
2013-02-04Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, struct...Spp
2013-01-09Core/Dungeon Finder: Fix group (5) unable to do new dungeon after finished la...Spp
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-26Core/Dungeon Finder: Fix reward for last member of each group being disbanded...Spp
2012-11-21Core/Dungeon Finder: Properly update Lfg Status (shouldn't lose 'eye' when ch...Spp
2012-11-20Core/Misc: Reduce header dependencies - Step IIISpp
2012-10-29Core/Dungeon Finder: Update "Current group roles" according to people in queue.Spp
2012-10-29Core/Dungeon Finder: Add some more debug msgs and restore LFG group structure...Spp
2012-10-23Core/Dungeon Finder: Add debugging commandsSpp
2012-10-19Core/Dungeon Finder: Move queue related code to its own class.Spp
2012-10-18Core/Dungeon Finder: Minor optimizationsSpp
2012-10-18Core/Dungeon Finder: Some optimizations.Spp
2012-10-06Core/Traps: Remove hardcoded cooldown value of 1 and use startDelay instead, ...Nay
2012-10-05Core/DF:Retriman
2012-07-30Core/Misc: Use proper headers to optimize compileVincent-Michael
2012-06-12Core/DF: Add Dungeon Deserter debuff when leaving an incomplete DF match, and...Subv
2012-03-24Core/LFGScript: Split LFG script class to prevent crash caused by deallocatin...Shauren
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-11-21Fix the correct exit from the dungeon finder queue.megamage
2011-11-07Core: Codestyle clean-upBootz
2011-09-28Core/Scripting: Remove unnecesary reference in param function OnMemberRemoveSpp
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp