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DungeonFinding
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LFGScripts.cpp
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Author
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
2012-06-12
Core/DF: Add Dungeon Deserter debuff when leaving an incomplete DF match, and...
Subv
2012-03-24
Core/LFGScript: Split LFG script class to prevent crash caused by deallocatin...
Shauren
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-11-21
Fix the correct exit from the dungeon finder queue.
megamage
2011-11-07
Core: Codestyle clean-up
Bootz
2011-09-28
Core/Scripting: Remove unnecesary reference in param function OnMemberRemove
Spp
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-07-27
Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
Spp-
2011-05-29
Core/Dungeon Finder: Fix instances unlock after level change
tobmaps
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-02-20
Core/Log: Implement log masks for debug log level, to allow selective debug o...
Machiavelli
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-25
Core: Fix a few warnings here and there.
click
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-23
Core/Dungeon Finder: Reset player Locked Dungeons after change level or bind ...
Spp
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-21
Core/Dungeon Finder: Multiple changes
Spp
2010-12-17
Core/Dungeon Finder: Fix typo, debug msg was supposed to be logged to debug (...
Spp
2010-12-16
Core/Dungeon Finder: Move all LFG data from Player and Group classes to inter...
Spp
2010-12-16
Core/Dungeon Finder: Use full guid of players instead of lowguid
Spp
2010-12-14
Core: Fixes some warnings
Shauren
2010-12-13
Core/Dungeon Finder: Minor optimization in handler code
Spp
2010-12-09
Core/Dungeon Finder: Fix incorrect Lfg state after multiple actions.
Spp
2010-12-05
Core/Dungeon Finder: Code cleanup and minor optimizations
Spp