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DungeonFinding
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LFGScripts.h
Age
Commit message (
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Author
2020-01-02
New year
Aokromes
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-01-01
Update copyright note for 2016
Rushor
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-06-21
Core: Add loginFirst param to OnLogin hook to allow doing things on first log...
Rochet2
2014-04-25
Core/LFG: Fix LFG GS requirement not updated until relog
jackpoz
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-02-04
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
Spp
2013-02-04
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, struct...
Spp
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
2012-03-24
Core/LFGScript: Split LFG script class to prevent crash caused by deallocatin...
Shauren
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-09-28
Core/Scripting: Remove unnecesary reference in param function OnMemberRemove
Spp
2011-05-29
Core/Dungeon Finder: Fix instances unlock after level change
tobmaps
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core/Dungeon Finder: Reset player Locked Dungeons after change level or bind ...
Spp
2010-12-21
Core/Dungeon Finder: Multiple changes
Spp
2010-12-13
Core/Dungeon Finder: Fix a crash in Join when there are no dungeons available...
Spp
2010-12-05
Core/Dungeon Finder: Code cleanup and minor optimizations
Spp