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path: root/src/server/game/Entities/Corpse
AgeCommit message (Expand)Author
2 daysCore/Objects: Create a base class for Object to support creating new client v...Shauren
2025-12-07Core/Entities: Remove Object::m_objectType member and replace it with global ...Shauren
2025-01-05Core/Grids: Modernize TypeContainer with variadic templateShauren
2024-10-30Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5Shauren
2024-10-27Core/Objects: More minor refactors for SMSG_UPDATE_OBJECT building - move get...Shauren
2024-10-25Core/PacketIO: Move writing data sizes in SMSG_UPDATE_OBJECT to shared functi...Shauren
2024-01-22Core/Object: use the final keyword for several (World)Object classes that sho...Ovahlord
2023-10-24Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8...Shauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-10-13Core/PacketIO: Use ByteBuffer from UpdateData instead of copying to it after ...Gosha
2022-09-16Core/Loot: Move loot rolls from Group to LootShauren
2022-09-01Core/Loot: Allocate Loot separately from objectsShauren
2022-04-24Core/Corpses: Fixed crash in corpse creationShauren
2022-04-23Core/Objects: Initialize position data and zone/instance script for all world...Shauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-26Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlagsShauren
2022-03-08Core/Entities: Move GridObject to its own header (#26358)Jan Van Buggenhout
2022-02-26Core/Objects: Added helper structures to allow using customized updatefield s...Shauren
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-05Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by v...Treeston
2022-02-04Warning fixShauren
2022-02-04Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)Treeston
2021-08-28Core/Spells: rework part 5: GameObject castingariel-
2021-04-15Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2020-12-13Core/Corpses: Fixed client crashes with player corpsesShauren
2020-12-08Core/DataStores: Updated db2 structures to 9.0.2Shauren
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-04-23Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields...Shauren
2020-04-03Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob ad...Shauren
2020-01-02New YearAokromes
2019-07-27Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...xinef1
2019-07-21Core/Misc: Moved CharacterInfo out of world to separate classxinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-11-05Core/PacketIO: Updated packet structures to 8.0.1Shauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-01-10Core/Entities: Remove phasemaskShauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-05-12Core/Database: Include cleanupShauren
2017-05-11Core/Common: Include cleanupShauren
2017-05-01Core/Corpses: Misc fixesShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-07-10Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...Shauren
2016-04-08Core/Misc: Fixed a crash happening when a db string array was NULLShauren
2016-04-05Core/Misc: Use correct field type for guids in prepared statementsShauren