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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T17:01:01Z
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Commit message (
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Author
2 days
Core/Objects: Create a base class for Object to support creating new client v...
Shauren
2025-12-07
Core/Entities: Remove Object::m_objectType member and replace it with global ...
Shauren
2025-01-05
Core/Grids: Modernize TypeContainer with variadic template
Shauren
2024-10-30
Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5
Shauren
2024-10-27
Core/Objects: More minor refactors for SMSG_UPDATE_OBJECT building - move get...
Shauren
2024-10-25
Core/PacketIO: Move writing data sizes in SMSG_UPDATE_OBJECT to shared functi...
Shauren
2024-01-22
Core/Object: use the final keyword for several (World)Object classes that sho...
Ovahlord
2023-10-24
Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-12-04
Core: Updated to 10.0.2
Shauren
2022-10-13
Core/PacketIO: Use ByteBuffer from UpdateData instead of copying to it after ...
Gosha
2022-09-16
Core/Loot: Move loot rolls from Group to Loot
Shauren
2022-09-01
Core/Loot: Allocate Loot separately from objects
Shauren
2022-04-24
Core/Corpses: Fixed crash in corpse creation
Shauren
2022-04-23
Core/Objects: Initialize position data and zone/instance script for all world...
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-26
Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
Shauren
2022-03-08
Core/Entities: Move GridObject to its own header (#26358)
Jan Van Buggenhout
2022-02-26
Core/Objects: Added helper structures to allow using customized updatefield s...
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-05
Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by v...
Treeston
2022-02-04
Warning fix
Shauren
2022-02-04
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)
Treeston
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-04-15
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
jackpoz
2020-12-13
Core/Corpses: Fixed client crashes with player corpses
Shauren
2020-12-08
Core/DataStores: Updated db2 structures to 9.0.2
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-04-23
Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields...
Shauren
2020-04-03
Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob ad...
Shauren
2020-01-02
New Year
Aokromes
2019-07-27
Core/DBLayer: Prevent committing transactions started on a different database
Shauren
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-07-21
Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...
xinef1
2019-07-21
Core/Misc: Moved CharacterInfo out of world to separate class
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-11-05
Core/PacketIO: Updated packet structures to 8.0.1
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-01-10
Core/Entities: Remove phasemask
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-12
Core/Database: Include cleanup
Shauren
2017-05-11
Core/Common: Include cleanup
Shauren
2017-05-01
Core/Corpses: Misc fixes
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-07-10
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...
Shauren
2016-04-08
Core/Misc: Fixed a crash happening when a db string array was NULL
Shauren
2016-04-05
Core/Misc: Use correct field type for guids in prepared statements
Shauren
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