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path: root/src/server/game/Entities/Creature
AgeCommit message (Expand)Author
2025-04-25Core: Updated to 11.1.5Shauren
2025-03-02Core: Updated to 11.1.0Shauren
2025-03-01Core/Objects: Optimize spawn tracking handling in building SMSG_UPDATE_OBJECTShauren
2025-02-23Core/Misc: Add a bunch of examples for 67418a1aeee9035234d304b5e9653b832488dd66Shauren
2025-02-10Core/Movement: Fixed formation movement resetting state on every waypoint of ...Shauren
2025-01-24Core/Objects: Removed type casts before accessing WorldObject::m_Events that ...Shauren
2025-01-16Core/Misc: Remove unneccessary structure packing and one unused enumShauren
2025-01-05Core/Grids: Modernize TypeContainer with variadic templateShauren
2025-01-04Core/Misc: Implemented spawn tracking (#30247)Meji
2024-12-31Core/Misc: Include cleanup - remove MapUtils.h from Containers.hShauren
2024-12-29Core/Creature: Implement aggro grace period (#30362)ModoX
2024-12-29Core/Gossip: Fix interaction with gossip launched by accepting quest (#30419)Meji
2024-12-02Core/Quests: Implemented QUEST_OBJECTIVE_KILL_WITH_LABELShauren
2024-10-30Core/Gossip: Fixed gossip menu option localization for cases without a broadc...Wishmaster117
2024-10-30Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5Shauren
2024-10-29Core/Objects: Fixup SMSG_UPDATE_OBJECT related refactorsShauren
2024-10-27Core/Objects: More minor refactors for SMSG_UPDATE_OBJECT building - move get...Shauren
2024-10-25Core/PacketIO: Move writing data sizes in SMSG_UPDATE_OBJECT to shared functi...Shauren
2024-09-06Core/PacketIO: Add missing bit to SMSG_QUEST_GIVER_QUEST_DETAILSShauren
2024-08-17Core/Utils: Unwrap non-copyable pointers (unique_ptr) from Trinity::Container...Shauren
2024-08-16Core: Updated to 11.0.2Shauren
2024-08-02Core/PacketIO: Updated to 11.0.0Shauren
2024-07-12Core/Instances: New ZoneScript hook - OnCreatureGroupDepletedShauren
2024-07-11Core/Creatures: Allow adding summons to CreatureGroup (only adding, no format...Shauren
2024-07-09Core/Logging: Fixed a bunch of invalid format stringsShauren
2024-07-08Core/Creatures: Only remove formation movement on formation remove instead of...Shauren
2024-07-08Revert "Core/Creature: Formation reset (#27040)"Shauren
2024-06-08Core/Creatures: Validate creature.modelid on startup (#30023)Meji
2024-06-04Core/Misc: Added Loading.Locales to enable/disable the load of locales (#30013)Antonio Martín Berti
2024-05-25Core/Creature: Implemented CREATURE_STATIC_FLAG_IGNORE_COMBATModoX
2024-05-19Core/Creatures: Fix level scaling for summons without SummonPropertiesFlags::...Meji
2024-05-19Core/Spells: Implemented SummonPropertiesFlags::UseDemonTimeoutShauren
2024-05-02Core/Combat: reset the ThreatManager update interval upon engaging the creatu...Ovahlord
2024-05-01Core/Spells: Implemented evoker empower spell mechanicShauren
2024-04-28Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...Ovahlord
2024-04-26Core/Creature: implement overriding creature static flags based on spawnId an...Ovahlord
2024-04-10Core/Entities: Fixed m_stringIds[0] invalidation when reloading creature_temp...Shauren
2024-04-10Core/Entities: Added possibility to inherit StringIds from other entities (#2...ModoX
2024-04-09Core/Entities: nopch build fixModoX
2024-04-09Core/Entities: Update StringId assignment to use StringIdTypeModoX
2024-04-09Core/Entities: Added GetStringId helper methodsModoX
2024-03-30Core/Pets: Removed overriding unit class for petsShauren
2024-03-30Core/Creatures: Changed the spawn health field in creature table to a percent...Meji
2024-03-24Core/Players: Slightly improve neutral player faction supportShauren
2024-03-09Core/Objects: Implemented vignettesShauren
2024-03-07Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...Shauren
2024-03-04Core/Auras: Feign death will no longer cause creatures immune to it to drop c...Shauren
2024-03-04Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S...Shauren
2024-03-03Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...Shauren
2024-03-02Core/Creatures: Implemented CREATURE_STATIC_FLAG_6_ALWAYS_STAND_ON_TOP_OF_TARGETShauren