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path: root/src/server/game/Entities/Creature
AgeCommit message (Expand)Author
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-31Core: Fixed some level 4 warnings (msvc)Shauren
2012-12-29Core/Entities: Account for creatures that are spawned below ground level when...Subv
2012-12-29*Fixing a typo.therzok
2012-12-29Core/Entities: Update movement flags for flying/swimming creatures on Creatur...Subv
2012-12-27Core/Movement: Do not set movement flags for creatures based only on their In...Subv
2012-12-17Core: Remove tabs, fix whitespace and fix nonPCH properly (5am, too late for ...click
2012-12-17Core/Creature: Update template - reinitialize spell bar for vehiclesthesensei
2012-12-14Scripts/Events/Achievement: fix 'Out With It'CeIa
2012-12-07 PetAI - Overhaul / bug fixMrSmite
2012-11-27Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...Spp
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-23Core/Movement: Remove deprecated method Creature::AI_SendMoveToPacket.kaelima
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-10-24Core/Misc: reduced amount of string memory allocations (Step II)Spp
2012-10-24Core/Misc: reduced amount of string memory allocations (Step I)Spp
2012-10-02Core: "Initial support for C++11 compilers"Spp
2012-10-02Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePctSpp
2012-09-17Core/SmartAI: add SMART_ACTION_SET_HEALTH_REGEN (102).Kandera
2012-09-10Core/Vehicles: Fix warningsVincent-Michael
2012-09-10Core: Warning fixes (Also some -pedantic under game folder)Spp
2012-09-07Tabs to spaces...Nay
2012-09-06Fix some code style issues in previous PR mergeNay
2012-09-04[Core, Creature] Implement Creature/Pet Interruptse
2012-08-30Core/Creature: Added DB support for UNIT_FIELD_FLAGS_2. Thanks cyberbrestkaelima
2012-08-29Merge pull request #7487 from drskull/masterNay
2012-08-28Core/Quests: Fixed quest honor rewards properly.Shauren
2012-08-25Use Totem::Unsummon when new totem replace old totemdr.skull
2012-08-23Remove Sentry Totem Aura when Sentry Totem is destroyed.dr.skull
2012-08-16Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADINGSpp
2012-08-03Fix compile under windowsSpp
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-06-17Fix added check for IsImmunedToSpelldr.skull
2012-06-17add IsEffect() check to correct IsImmunedToSpelldr.skull
2012-06-07Core/Maps: Moved object respawn time storage from global to map level. This r...Shauren
2012-06-05Core/Protocol: Correct cooldowns sent with SMSG_PET_SPELLS and add summon dur...kaelima
2012-05-31Core/MovementShauren
2012-05-26Add function for SetObjectScaleVincent-Michael
2012-05-18Core/Spells: Fix immunity checking for creatures (i.e. Mind Control)Elron103
2012-05-13Core/Threat: Fix by faq.Malcrom
2012-05-04Fix creature's saveMacWarrior
2012-04-24Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls approp...Shauren
2012-04-19Scripts/Ulduar: Algalon the ObserverShauren
2012-04-19Core/Creatures: Changed how boss creatures are identified, creature_template....Shauren
2012-04-18Core/Creatures: Set melee sheath as default only for creatures that do not ha...Shauren
2012-04-11dead codefaramir118
2012-04-05Core/SmartScript: Fixed crashes with stored target listsShauren
2012-03-28Core/Game: Code style again.Gyx
2012-03-28Core/Game: Code style.Gyx