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Commit message (
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Author
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-31
Core: Fixed some level 4 warnings (msvc)
Shauren
2012-12-29
Core/Entities: Account for creatures that are spawned below ground level when...
Subv
2012-12-29
*Fixing a typo.
therzok
2012-12-29
Core/Entities: Update movement flags for flying/swimming creatures on Creatur...
Subv
2012-12-27
Core/Movement: Do not set movement flags for creatures based only on their In...
Subv
2012-12-17
Core: Remove tabs, fix whitespace and fix nonPCH properly (5am, too late for ...
click
2012-12-17
Core/Creature: Update template - reinitialize spell bar for vehicles
thesensei
2012-12-14
Scripts/Events/Achievement: fix 'Out With It'
CeIa
2012-12-07
PetAI - Overhaul / bug fix
MrSmite
2012-11-27
Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...
Spp
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-11-23
Core/Movement: Remove deprecated method Creature::AI_SendMoveToPacket.
kaelima
2012-11-20
Core/Misc: Reduction of header dependencies - Step II
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-10-24
Core/Misc: reduced amount of string memory allocations (Step II)
Spp
2012-10-24
Core/Misc: reduced amount of string memory allocations (Step I)
Spp
2012-10-02
Core: "Initial support for C++11 compilers"
Spp
2012-10-02
Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct
Spp
2012-09-17
Core/SmartAI: add SMART_ACTION_SET_HEALTH_REGEN (102).
Kandera
2012-09-10
Core/Vehicles: Fix warnings
Vincent-Michael
2012-09-10
Core: Warning fixes (Also some -pedantic under game folder)
Spp
2012-09-07
Tabs to spaces...
Nay
2012-09-06
Fix some code style issues in previous PR merge
Nay
2012-09-04
[Core, Creature] Implement Creature/Pet Interrupts
e
2012-08-30
Core/Creature: Added DB support for UNIT_FIELD_FLAGS_2. Thanks cyberbrest
kaelima
2012-08-29
Merge pull request #7487 from drskull/master
Nay
2012-08-28
Core/Quests: Fixed quest honor rewards properly.
Shauren
2012-08-25
Use Totem::Unsummon when new totem replace old totem
dr.skull
2012-08-23
Remove Sentry Totem Aura when Sentry Totem is destroyed.
dr.skull
2012-08-16
Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADING
Spp
2012-08-03
Fix compile under windows
Spp
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-06-17
Fix added check for IsImmunedToSpell
dr.skull
2012-06-17
add IsEffect() check to correct IsImmunedToSpell
dr.skull
2012-06-07
Core/Maps: Moved object respawn time storage from global to map level. This r...
Shauren
2012-06-05
Core/Protocol: Correct cooldowns sent with SMSG_PET_SPELLS and add summon dur...
kaelima
2012-05-31
Core/Movement
Shauren
2012-05-26
Add function for SetObjectScale
Vincent-Michael
2012-05-18
Core/Spells: Fix immunity checking for creatures (i.e. Mind Control)
Elron103
2012-05-13
Core/Threat: Fix by faq.
Malcrom
2012-05-04
Fix creature's save
MacWarrior
2012-04-24
Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls approp...
Shauren
2012-04-19
Scripts/Ulduar: Algalon the Observer
Shauren
2012-04-19
Core/Creatures: Changed how boss creatures are identified, creature_template....
Shauren
2012-04-18
Core/Creatures: Set melee sheath as default only for creatures that do not ha...
Shauren
2012-04-11
dead code
faramir118
2012-04-05
Core/SmartScript: Fixed crashes with stored target lists
Shauren
2012-03-28
Core/Game: Code style again.
Gyx
2012-03-28
Core/Game: Code style.
Gyx
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