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DynamicObject.cpp
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Author
2025-01-05
Core/Grids: Modernize TypeContainer with variadic template
Shauren
2024-10-30
Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5
Shauren
2024-10-27
Core/Objects: More minor refactors for SMSG_UPDATE_OBJECT building - move get...
Shauren
2024-10-25
Core/PacketIO: Move writing data sizes in SMSG_UPDATE_OBJECT to shared functi...
Shauren
2024-03-14
Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-10-13
Core/PacketIO: Use ByteBuffer from UpdateData instead of copying to it after ...
Gosha
2022-05-25
Core/GameObjects: Transport (type 11) improvements
Shauren
2022-04-23
Core/Objects: Initialize position data and zone/instance script for all world...
Shauren
2022-02-26
Core/Objects: Added helper structures to allow using customized updatefield s...
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-01-29
Core/Objects: Don't consider SMSG_UPDATE_OBJECT packets that contain only des...
Shauren
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2020-12-08
Core/DataStores: Updated db2 structures to 9.0.2
Shauren
2020-12-08
Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-04-23
Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields...
Shauren
2020-01-02
New Year
Aokromes
2019-08-17
Ensure that all actions are compared to fixed point in time (ie. world update...
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-11-05
Core/PacketIO: Updated packet structures to 8.0.1
Shauren
2018-04-01
Core/Spells: Fixed persistent area auras always spawning with no phase
Shauren
2018-01-10
Core/Entities: Remove phasemask
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-16
Core/Entities: GameObjectDespawn packet is only sent for GameObjects
joschiwald
2016-10-25
Core/Entities: Updated updatefields to 7.1.0.22900
Shauren
2016-07-10
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...
Shauren
2016-06-29
Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUAL
Shauren
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-07-07
Core/DataStores: Updated dbc/db2 structures to 6.2.0
Shauren
2015-04-28
Core/Entities: Reworked guid scopes
Shauren
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-29
Core/Entites: Updated GUID format
Shauren
2014-10-27
Core/Entities: Updated HighGuid values
Shauren
2014-10-26
Core/Entities: Updated updatefields
Shauren
2014-10-26
Core/Entities: Changed object lowguid to uint64
Shauren
2014-09-20
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-06-15
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-06-13
Core/Transports: Fixed crash happening during teleporting transports
Shauren
2014-04-05
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-03-16
Core/Transports: Added support for DynamicObjects on transports
Shauren
2014-01-11
Merge branch 'master' into 4.3.4
DDuarte
2014-01-01
Update copyright note for 2014.
Vincent_Michael
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