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path: root/src/server/game/Entities/Object/Updates
AgeCommit message (Expand)Author
29 hoursCore/Objects: Regenerate UpdateFields files after adding BaseEntityShauren
31 hoursCore/Objects: Refactor building SMSG_UPDATE_OBJECT to make CGObject fragment ...Shauren
2 daysCore/Misc: Minor header cleanupShauren
8 daysCore/PacketIO: Fix DecorStoragePersistedData and HousingDecorData structuresShauren
10 daysCore/Objects: GCC Build fixShauren
14 daysCore: Updated to 11.2.7Shauren
2025-10-10Core: Updated to 11.2.5.63704Shauren
2025-08-23Core/PacketIO: Fixed updatefields structure for 11.2.0Shauren
2025-08-13Core: Updated to 11.2.0Shauren
2025-08-09Core/Objects: Remove unused code from UpdateField internalsShauren
2025-07-02Core/PacketIO: Fixed SMSG_UPDATE_OBJECT BankTabSettings and DeclinedNames str...Shauren
2025-07-01Core/PacketIO: Fixed SMSG_UPDATE_OBJECT ActivePlayerData structureShauren
2025-06-28Core/Objects: Modernize updatefield internals - replace tag dispatch and std:...Shauren
2025-06-28Core/SpawnTracking: Allow linking a spawn to more than one quest objective (#...Meji
2025-06-18Core: Updated to 11.1.7Shauren
2025-05-21Core/PacketIO: Fixed SMSG_UPDATE_OBJECT structure for OptionalUpdateField<Wor...Shauren
2025-04-25Core: Updated to 11.1.5Shauren
2025-04-16Core/Transports: Preserve all dynamicflags for transportsShauren
2025-04-06More nopch build fixesShauren
2025-03-02Core: Updated to 11.1.0Shauren
2025-03-01Core/Objects: Optimize spawn tracking handling in building SMSG_UPDATE_OBJECTShauren
2025-01-04Core/Misc: Implemented spawn tracking (#30247)Meji
2024-12-22Core/Object: Fixed interaction dynamic flags assignment for GAMEOBJECT_TYPE_S...ModoX
2024-12-18Core: Updated to 11.0.7Shauren
2024-12-18Core/PacketIO: Fixed UF::QuestSession structureShauren
2024-11-23Core/Entities: Make EntityFragmentsHolder more resilient to unexpected inputs...Shauren
2024-11-18Core/GameObjects: Define and use new gameobject dynamic flag to restore old v...Shauren
2024-11-06Core/PacketIO: Named a bunch of unknown/unused fieldsShauren
2024-11-02Core/PacketIO: Fixed SMSG_UPDATE_OBJECT fragment changes mask initializationShauren
2024-10-30Fix build with old libstdc++Shauren
2024-10-30Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5Shauren
2024-10-28Core/Objects: Move UF::UpdateFieldHolder to Object.h and remove owner object ...Shauren
2024-10-22Core/GameObjects: Don't apply GO_DYNFLAG_LO_INTERACT_COND for GAMEOBJECT_TYPE...Meji
2024-09-16Core/Gameobjects: Fixed GO_DYNFLAG_LO_HIGHLIGHT application (#30123)Meji
2024-08-16Core: Updated to 11.0.2Shauren
2024-08-02Core/PacketIO: Updated to 11.0.0Shauren
2024-06-23Core/GameObjects: Fixed the interaction/highlight logic for GAMEOBJECT_TYPE_C...Meji
2024-06-22Core/Players: Allow GMs to target npcs with UNIT_FLAG2_UNTARGETABLE_BY_CLIENT...TheCarl
2024-05-28Core/PacketIO: Constexpr-ify UpdateMaskShauren
2024-05-08Core: Update to 10.2.7Shauren
2024-04-08Core/Gameobjects: Changed the highlight logic for GAMEOBJECT_TYPE_GATHERING_N...Meji
2024-03-27Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)Meji
2024-03-24Core/GameObjects: Added dynamic highlight for GAMEOBJECT_TYPE_SPELL_FOCUS (#2...Meji
2024-03-22Core/PacketIO: Fixed player updatefieldsShauren
2024-03-21Core: Updated to 10.2.6.53840Shauren
2024-03-03Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...Shauren
2024-02-24Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and upda...ModoX
2024-02-10Core/Creatures: Set InteractSpellID for npc spellclickShauren
2024-01-25Core/PacketIO: Fixed QuestSession QuestCompleted sizeShauren
2024-01-21Core: Updated to 10.2.5Shauren