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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T20:01:02Z
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Author
29 hours
Core/Objects: Regenerate UpdateFields files after adding BaseEntity
Shauren
31 hours
Core/Objects: Refactor building SMSG_UPDATE_OBJECT to make CGObject fragment ...
Shauren
2 days
Core/Misc: Minor header cleanup
Shauren
8 days
Core/PacketIO: Fix DecorStoragePersistedData and HousingDecorData structures
Shauren
10 days
Core/Objects: GCC Build fix
Shauren
14 days
Core: Updated to 11.2.7
Shauren
2025-10-10
Core: Updated to 11.2.5.63704
Shauren
2025-08-23
Core/PacketIO: Fixed updatefields structure for 11.2.0
Shauren
2025-08-13
Core: Updated to 11.2.0
Shauren
2025-08-09
Core/Objects: Remove unused code from UpdateField internals
Shauren
2025-07-02
Core/PacketIO: Fixed SMSG_UPDATE_OBJECT BankTabSettings and DeclinedNames str...
Shauren
2025-07-01
Core/PacketIO: Fixed SMSG_UPDATE_OBJECT ActivePlayerData structure
Shauren
2025-06-28
Core/Objects: Modernize updatefield internals - replace tag dispatch and std:...
Shauren
2025-06-28
Core/SpawnTracking: Allow linking a spawn to more than one quest objective (#...
Meji
2025-06-18
Core: Updated to 11.1.7
Shauren
2025-05-21
Core/PacketIO: Fixed SMSG_UPDATE_OBJECT structure for OptionalUpdateField<Wor...
Shauren
2025-04-25
Core: Updated to 11.1.5
Shauren
2025-04-16
Core/Transports: Preserve all dynamicflags for transports
Shauren
2025-04-06
More nopch build fixes
Shauren
2025-03-02
Core: Updated to 11.1.0
Shauren
2025-03-01
Core/Objects: Optimize spawn tracking handling in building SMSG_UPDATE_OBJECT
Shauren
2025-01-04
Core/Misc: Implemented spawn tracking (#30247)
Meji
2024-12-22
Core/Object: Fixed interaction dynamic flags assignment for GAMEOBJECT_TYPE_S...
ModoX
2024-12-18
Core: Updated to 11.0.7
Shauren
2024-12-18
Core/PacketIO: Fixed UF::QuestSession structure
Shauren
2024-11-23
Core/Entities: Make EntityFragmentsHolder more resilient to unexpected inputs...
Shauren
2024-11-18
Core/GameObjects: Define and use new gameobject dynamic flag to restore old v...
Shauren
2024-11-06
Core/PacketIO: Named a bunch of unknown/unused fields
Shauren
2024-11-02
Core/PacketIO: Fixed SMSG_UPDATE_OBJECT fragment changes mask initialization
Shauren
2024-10-30
Fix build with old libstdc++
Shauren
2024-10-30
Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5
Shauren
2024-10-28
Core/Objects: Move UF::UpdateFieldHolder to Object.h and remove owner object ...
Shauren
2024-10-22
Core/GameObjects: Don't apply GO_DYNFLAG_LO_INTERACT_COND for GAMEOBJECT_TYPE...
Meji
2024-09-16
Core/Gameobjects: Fixed GO_DYNFLAG_LO_HIGHLIGHT application (#30123)
Meji
2024-08-16
Core: Updated to 11.0.2
Shauren
2024-08-02
Core/PacketIO: Updated to 11.0.0
Shauren
2024-06-23
Core/GameObjects: Fixed the interaction/highlight logic for GAMEOBJECT_TYPE_C...
Meji
2024-06-22
Core/Players: Allow GMs to target npcs with UNIT_FLAG2_UNTARGETABLE_BY_CLIENT...
TheCarl
2024-05-28
Core/PacketIO: Constexpr-ify UpdateMask
Shauren
2024-05-08
Core: Update to 10.2.7
Shauren
2024-04-08
Core/Gameobjects: Changed the highlight logic for GAMEOBJECT_TYPE_GATHERING_N...
Meji
2024-03-27
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)
Meji
2024-03-24
Core/GameObjects: Added dynamic highlight for GAMEOBJECT_TYPE_SPELL_FOCUS (#2...
Meji
2024-03-22
Core/PacketIO: Fixed player updatefields
Shauren
2024-03-21
Core: Updated to 10.2.6.53840
Shauren
2024-03-03
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...
Shauren
2024-02-24
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and upda...
ModoX
2024-02-10
Core/Creatures: Set InteractSpellID for npc spellclick
Shauren
2024-01-25
Core/PacketIO: Fixed QuestSession QuestCompleted size
Shauren
2024-01-21
Core: Updated to 10.2.5
Shauren
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