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Author
2025-07-11
Core/Groups: Use iterators instead of raw LinkedListElement to interact with ...
Shauren
2025-01-24
Core/Objects: Removed type casts before accessing WorldObject::m_Events that ...
Shauren
2024-01-22
Core/Object: use the final keyword for several (World)Object classes that sho...
Ovahlord
2023-08-15
Core/Creatures: Updated totem slot assignment logic
Shauren
2023-08-09
Core/Creatures: std::chrono-ify TempSummon
Shauren
2023-05-27
Core/Creatures: Allow summons to be initialized properly when summoner is not...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-09-05
Core/Auras: Improve aura interactions with immunities on spell effect level
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-04
Core/Totem: Immune to all positive spells. (#25326)
Houston
2022-01-24
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2022-01-01
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2021-12-25
Core/BattlePets: Misc fixes (#27446)
Meji
2021-12-18
Core/Totem: Change log level of a log
Aokromes
2021-12-17
Core/Misc: Kick a Totem error log upstairs one stack frame to give it access ...
Treeston
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2020-12-08
Core/DataStores: Updated db2 structures to 9.0.2
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-01-02
New Year
Aokromes
2019-07-21
Core/Misc: Fix various crashes, also related to multithreading (#19012)
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-04-24
Core/Spells: Fix display for Shaman totems (#21848)
DoctorKraft
2018-03-12
Core/Spell: improved immunity logic for dispels
ariel-
2018-01-01
Update copyright note for 2018
vincent-michael
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20914
Shauren
2016-05-01
Core/Spells: Removed proc handlers of deleted spells
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-07-26
Core/PacketIO: updated totem packets
joschiwald
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-02-17
Core/Spells: Cooldown updates
Shauren
2015-01-10
Core/Maps: Updated map difficulties
Shauren
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-24
Core/Spells: core now builds without scripts project, still not stable
Rat
2014-11-10
Core/Talents: Update talent system, remove talent points
Intel
2014-10-21
Core/Entities: Final batch of removing implicit conversions of ObjectGuid to ...
Shauren
2014-09-20
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-12
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-04-29
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-01-11
Merge branch 'master' into 4.3.4
DDuarte
2014-01-04
Core/Entities: correct creature damage, offhand damage should work too
joschiwald
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