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path: root/src/server/game/Entities/Totem
AgeCommit message (Expand)Author
2021-08-29Core/Spells: Spell effect info access refactoring part 2 - passing SpellEffec...Shauren
2020-09-02Core/Totem: Immune to all positive spells. (#25326)Houston
2020-07-27Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2020-04-05Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni
2020-01-02New yearAokromes
2019-10-21Core/Totem: Change log level of a logAokromes
2019-07-29missing include e813200 follow-upTreeston
2019-07-29Core/Misc: Kick a Totem error log upstairs one stack frame to give it access ...Treeston
2019-07-25Core/PacketIO: updated totem packets (#23634)ForesterDev
2019-07-24Core/Totems: update select display for shaman totems (#23583)ForesterDev
2019-07-01Core/Unit: rename several getters to follow codestyleccrs
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-03-09Core/Spells: rework part 5: GameObject castingariel-
2018-01-01Update copyright note for 2018tkrokli
2017-06-19Core: ported headers cleanup from master branchariel-
2017-02-04Core/Misc: Fix various crashes, also related to multithreading (#19012)xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-12-11Core/Spell: improved immunity logic for dispelsariel-
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-01-12Core/Entities: Show destroy animation for creatures and totems.elecyb
2016-01-01Update copyright note for 2016Rushor
2015-04-13Port commit 56186319bdd41dd26b6cc14f84e6e41eef5d953b (6.x branch)ariel-
2015-03-30Core/Misc: Remove unused headersleak
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-08-09Core/Server: Add missing overridesDDuarte
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-01-04Core/Entities: correct creature damage, offhand damage should work toojoschiwald
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-08-14Core/Spells:joschiwald
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-03-21Core: More functions moved to constSpp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-20Core/Misc: Reduce header dependencies - Step IIISpp
2012-09-04Core: Warning fixesShauren
2012-08-25Use Totem::Unsummon when new totem replace old totemdr.skull
2012-08-23Remove Sentry Totem Aura when Sentry Totem is destroyed.dr.skull
2012-03-09Some random cleanup here and thereSpp
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-10-19Core/Spells: Revert d7e0190726 and solve it differently.Liberate
2011-10-19Core/Spells: Check to see if a totem has a passive aura. If so: Add the aura ...Liberate
2011-09-25Core/Spells: Fix totem passive area auras stacking bug.QAston
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-06-19Core/Totems: Added new function allowing set totem's durationLopin
2011-05-23Core/Spells: Fixed Anti-Magic Zone visualShauren