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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T00:01:01Z
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Author
2022-07-20
Core/Units: Added NameplateAttachToGUID updatefield setter (#28141)
Teleqraph
2022-07-19
Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...
Shauren
2022-07-02
Core/Units: Defined many UnitFlags3 and implemented UNIT_FLAG3_ALTERNATIVE_DE...
Shauren
2022-06-10
Core/Units: Removed incorrect facing movement packet sent with every creature...
Kaytotes
2022-06-10
Core/Vehicles: Capture vehicle collision height for exit spline init function...
Shauren
2022-06-10
Core/Movement: Delay creating MoveSplineInit objects used by GenericMovementG...
Shauren
2022-05-25
Core/GameObjects: Transport (type 11) improvements
Shauren
2022-05-08
Core/Spells: Implemented SPELL_ATTR6_TAPS_IMMEDIATELY
Shauren
2022-05-08
Core/Spells: Implemented SPELL_ATTR6_ABSORB_CANNOT_BE_IGNORE
Shauren
2022-05-08
Core/Spells: Autorepeat casting fixes
Shauren
2022-05-07
Core/Spells: Cleanup movement checks in spells - use correct interrupt flags
Shauren
2022-05-07
Core/Spells: Implemented SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST
Shauren
2022-05-07
Core/Spells: Implemented SPELL_ATTR6_NO_PUSHBACK
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMED
Shauren
2022-05-02
Core/Spells: Corrected implementation of SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHA...
Shauren
2022-05-02
Core/Auras: Added support for SPELL_ATTR5_LIMIT_N limit to other number than ...
Shauren
2022-05-01
Core/Spells: Rename SpellAttr4 to use official attribute names
Shauren
2022-04-30
Core/Spells: Rename SpellAttr3 to use official attribute names
Shauren
2022-04-28
Core/Spells: Rename SpellAttr2 to use official attribute names
Shauren
2022-04-25
Core/Spells: Rename SpellAttr1 to use official attribute names
Shauren
2022-04-24
Core/Spells: Rename SpellAttr0 to use official attribute names
Shauren
2022-04-16
Core/Units: Include SPELL_AURA_MOD_FACTION auras when restoring faction (eith...
Shauren
2022-04-16
Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Shauren
2022-04-01
Core/Misc: Apply various cosmetic changes that were made to 3.3.5 branch when...
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-26
Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
Shauren
2022-03-26
Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)
offl
2022-03-24
Core/AI: Fix crashes caused by charmed Creatures having null AI for 1 map upd...
Giacomo Pozzoni
2022-03-24
Core/Units: Rename AnimationTier to AnimTier for consistency between branches
Shauren
2022-03-23
Core/Auras: Properly clean up partial charm applications
Shauren
2022-03-21
Core/Combat: Fixed combat after remove charm (#27248)
Lucas Nascimento
2022-03-20
Core/Unit: Fixed wrong combat stop when set charm
Keader
2022-03-20
Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)
offl
2022-03-20
Entities/Unit: Fixed wrong combat stop when remove charm (#27038)
Lucas Nascimento
2022-03-20
Core/Unit: Fixed Deterrence stopping working for no reason (#26996)
Lucas Nascimento
2022-03-19
Core/Creature: Disallow nearly all non-static flags on DB side (#27024)
offl
2022-03-19
Core/Combat Improve extra attacks handling (#26859)
trickerer
2022-03-15
Core/Misc: Leave detailed description for UNIT_FLAG_NON_ATTACKABLE
offl
2022-03-15
Core/Misc: Rename UNIT_FLAG_PVP to UNIT_FLAG_PVP_ENABLING
offl
2022-03-15
Core/Misc: Rename UNIT_FLAG_SWIMMING to UNIT_FLAG_CAN_SWIM
offl
2022-03-15
Core/Misc: Rename UNIT_FLAG_TAXI_FLIGHT to UNIT_FLAG_ON_TAXI
offl
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-13
Core/Unit: improve SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL immunities (#26849)
Gildor
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-11
Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EX...
offl
2022-03-11
Core/Unit: Add more logs for #26325
jackpoz
2022-03-11
Core/Unit: Include m_Controlled in crashlogs
jackpoz
2022-03-10
Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH (#26549)
Giacomo Pozzoni
2022-03-10
Core/Player: Log more information when Player::StopCastingCharm() fails
jackpoz
2022-03-09
Core/Quest: Threat From Above (#26468)
Edder
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