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Author
2018-08-14
Scripts/Commands: Fix .quest complete to properly work with PvP kill quests. ...
Treeston
2018-08-13
readability
Treeston
2018-07-24
revert 5df7ffa, hack
Treeston
2018-07-24
Core/GameObject: Hunter traps now always put the Hunter in combat with the ta...
Treeston
2018-07-18
Core/GameObject: Fix an edge case where GOs might never respawn after being m...
Treeston
2018-07-18
Misc: Pass std::chrono types by value everywhere.
Treeston
2018-07-11
Core/GameObjects: Fixed DestroyGate battleground hook for vehicles (#22145)
Maphaze
2018-07-09
Core/Players: Fixed saving quest item progress
Shauren
2018-06-26
Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087)
killerwife
2018-06-26
Core/AI: Add a new LeavingWorld AI hook
Treeston
2018-06-22
Core/Player: fix periodic eating and drinking emotes (#21280)
Ovah
2018-06-11
Npc/Script: Hide attack button from pet bar for Acherus eye
Killyana
2018-06-03
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2018-05-05
Core/Quest: Fix crash caused by disabled quests
jackpoz
2018-05-05
Core/Movement: crashfix workaround
ccrs
2018-05-04
1b7ec4b follow-up
Treeston
2018-05-02
Core/Unit: UNIT_FLAG renames
Treeston
2018-04-23
Core/Movement: use helpers for validation
ccrs
2018-04-23
Core/Movement: move MoveSplineInit (#21857)
ccrs
2018-04-19
Core/Transports: Force transport passengers into legacy spawn group
Shauren
2018-04-19
Core/PacketIO: Added missing move assignment operator to ByteBuffer
Shauren
2018-04-19
Core/Misc: movement header cleanup
ccrs
2018-04-15
Core/Entities: Warlock pet base damage table fix (#19409)
PolarCookie
2018-04-15
Core/Battleground: allow Random battleground and arena queues same time. (#21...
Gooyeth
2018-04-07
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...
Shauren
2018-04-07
Revert "Core/Entities: Reduce the probability of units dropping under the map...
Shauren
2018-04-07
Core/Movement: Fix a potential crash on newly created pets. Closes #21791.
Treeston
2018-04-06
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2018-04-04
Core/Player: partial revert of m_items handling as it's cause of a exploit
ariel-
2018-04-03
Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON (#21756)
Keader
2018-04-03
Core/Spells: all bleed effects should ignore armor
ariel-
2018-04-02
Object.cpp: TC_LOG_ERROR grammar improvement
tkrokli
2018-04-01
crash fix follow-up
Treeston
2018-04-01
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...
Treeston
2018-04-01
you saw nothing, and have no evidence against me
Treeston
2018-04-01
fb39980 follow-up
Treeston
2018-04-01
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2018-04-01
Core/Position: code style cleanup of position.h; no change in functionality.
Treeston
2018-03-21
Core/Creatures: implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#21642)
Mikhail Redko
2018-03-19
Core/Creatures: Minor HasSpell method cleanup
ariel-
2018-03-16
Core/Entities: completely remove 60% melee miss cap as there is no proof of i...
ariel-
2018-03-15
Core/Entities: don't skip immunity checks for positive spells
ariel-
2018-03-14
Core/Player: properly clear m_items array when unequipping items from the bag
ariel-
2018-03-14
Core/Entities: cleanup of weapon damage
ariel-
2018-03-14
Core/Entities: simplify and fix secondary damage calc
ariel-
2018-03-11
Core/GameObject: Fix linked traps not being despawned properly and remove dep...
Killyana
2018-03-11
Core/Unit: Guardians no longer enter combat before reaching the target (#19816)
Keader
2018-03-10
Core/Entities: fix creatures ignoring immune flags. Closes #21578 for real
ariel-
2018-03-10
Core/Spell: fix LoS checks for GameObject spells
ariel-
2018-03-10
Core/Spell: fix SendSpellMiss requiring caster Unit
ariel-
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