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Author
2019-02-02
Core/Spells: Fix assert triggered
jackpoz
2019-01-19
Core/Spells: Fix assert triggered
jackpoz
2019-01-17
Core/Misc: update SMSG_UPDATE_WORLD_STATE uses
ccrs
2019-01-16
Core/Creatures: Only allow class and pet trainers to reset talents and teach ...
Shauren
2019-01-16
Core/Objects: increase sight range of objects & correct general default visib...
Kittnz
2019-01-15
Core/Quest: Fix crash in GetQuestDialogStatus()
Giacomo Pozzoni
2019-01-14
Core/Unit: rename & cleanup GetCreatePowers
ccrs
2019-01-13
3.3.5 UnitAI (#22911)
Giacomo Pozzoni
2019-01-09
Core/Spells: Fixed crash with some gameobject spell casters
Shauren
2019-01-08
Core/Objects: Properly ASSERT when trying to access invalid updatefields
Shauren
2019-01-05
Core/Spells: Fixed unapplying rockbiter weapon
Shauren
2019-01-04
Core/Creatures: Fixed trainer requirements
Shauren
2019-01-03
Core/Creature: Profession trainer fixes (PR #22904)
Ghaster
2019-01-01
Core/Handlers: fix ".whisper on" with opposite faction/low level
jackpoz
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-12-30
Core/Players: Fixed some spells appearing as available at trainer when they a...
Shauren
2018-12-30
Core/PacketIO: Fixed naming for SMSG_TRAINER_LIST profession related fields
Shauren
2018-12-30
Core/Creatures: Port trainer changes from master
Ghaster
2018-12-17
Core/Units: Fixed crash happening when charm was removed by its own charmed A...
Shauren
2018-12-14
Core/Misc: Log more information in asserts (#22783)
Giacomo Pozzoni
2018-11-20
Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new ...
Ovah
2018-11-12
GCC build fix
Shauren
2018-11-11
Core/Util: Redesign SmartEnum to properly work for large enums (>64 entries) ...
Treeston
2018-11-09
Core/Auras: Fixed saving auras with same spell id but different item source
Shauren
2018-11-05
Core/AI: Add some checks to catch if the AI changes mid-update for players. T...
Treeston
2018-11-04
Core/Creatures: Changed creatures to become tagged by player doing any action...
PolarCookie
2018-11-04
Core/Entities: Handle partial state change for pets (#22014)
DanVS
2018-10-28
Add rotation to .gob info (#22723)
Rochet2
2018-10-22
Core/Spell: Fixed an issue with Premeditation removing itself
Treeston
2018-10-09
Split quest template locales (#22596)
AlcDenat
2018-09-27
Core/Misc: Revert 4990423, need to find out a better way to handle this.
Treeston
2018-09-27
Core/Misc: Unify naming of DBC entry, storage and format identifiers based on...
Treeston
2018-09-25
Fix issue in Creature::UpdateEntry and CMSG_GOSSIP_SELECT_OPTION (#22469)
HelloKitty
2018-09-17
Core/Player: Delay resurrection on release for unreachable maps until telepor...
Treeston
2018-09-17
Core/Player: Clean up duel related code. Fix a check for abusive client behav...
Treeston
2018-09-13
Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival a...
Treeston
2018-09-12
Core/Unit: Erm, so it turns out that releasing your spirit actually never set...
Treeston
2018-09-12
Core/Unit: Successfully (?) prevented the zombie apocalypse. Corpses can no l...
Treeston
2018-09-09
kill some whitespaces
Aokromes
2018-09-09
Core/PacketIO: Fixed SMSG_SPELLNONMELEEDAMAGELOG structure
Shauren
2018-09-09
Core/Creature: Get rid of a few Creature::getAttackerForHelper misuses. That'...
Treeston
2018-09-02
Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditio...
Ovah
2018-08-29
Core/GameObject: Add getter for current Quat rotation
Treeston
2018-08-29
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has b...
Treeston
2018-08-29
Core/Spells: Clean up some assist checks (no behavior change)
Treeston
2018-08-28
Core/Spells: Fix an incorrect check that was exempting negative spells from _...
Treeston
2018-08-28
woops (da21ca8 follow-up)
Treeston
2018-08-28
Core/Entities: Fixed an issue where creatures would not properly assist forma...
Treeston
2018-08-28
Core/Unit: Some charm fixes:
Treeston
2018-08-28
Scripts/Commands: .npc info now includes react state info
Treeston
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