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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2019-02-02Core/Spells: Fix assert triggeredjackpoz
2019-01-19Core/Spells: Fix assert triggeredjackpoz
2019-01-17Core/Misc: update SMSG_UPDATE_WORLD_STATE usesccrs
2019-01-16Core/Creatures: Only allow class and pet trainers to reset talents and teach ...Shauren
2019-01-16Core/Objects: increase sight range of objects & correct general default visib...Kittnz
2019-01-15Core/Quest: Fix crash in GetQuestDialogStatus()Giacomo Pozzoni
2019-01-14Core/Unit: rename & cleanup GetCreatePowersccrs
2019-01-133.3.5 UnitAI (#22911)Giacomo Pozzoni
2019-01-09Core/Spells: Fixed crash with some gameobject spell castersShauren
2019-01-08Core/Objects: Properly ASSERT when trying to access invalid updatefieldsShauren
2019-01-05Core/Spells: Fixed unapplying rockbiter weaponShauren
2019-01-04Core/Creatures: Fixed trainer requirementsShauren
2019-01-03Core/Creature: Profession trainer fixes (PR #22904)Ghaster
2019-01-01Core/Handlers: fix ".whisper on" with opposite faction/low leveljackpoz
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-12-30Core/Players: Fixed some spells appearing as available at trainer when they a...Shauren
2018-12-30Core/PacketIO: Fixed naming for SMSG_TRAINER_LIST profession related fieldsShauren
2018-12-30Core/Creatures: Port trainer changes from masterGhaster
2018-12-17Core/Units: Fixed crash happening when charm was removed by its own charmed A...Shauren
2018-12-14Core/Misc: Log more information in asserts (#22783)Giacomo Pozzoni
2018-11-20Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new ...Ovah
2018-11-12GCC build fixShauren
2018-11-11Core/Util: Redesign SmartEnum to properly work for large enums (>64 entries) ...Treeston
2018-11-09Core/Auras: Fixed saving auras with same spell id but different item sourceShauren
2018-11-05Core/AI: Add some checks to catch if the AI changes mid-update for players. T...Treeston
2018-11-04Core/Creatures: Changed creatures to become tagged by player doing any action...PolarCookie
2018-11-04Core/Entities: Handle partial state change for pets (#22014)DanVS
2018-10-28Add rotation to .gob info (#22723)Rochet2
2018-10-22Core/Spell: Fixed an issue with Premeditation removing itselfTreeston
2018-10-09Split quest template locales (#22596)AlcDenat
2018-09-27Core/Misc: Revert 4990423, need to find out a better way to handle this.Treeston
2018-09-27Core/Misc: Unify naming of DBC entry, storage and format identifiers based on...Treeston
2018-09-25Fix issue in Creature::UpdateEntry and CMSG_GOSSIP_SELECT_OPTION (#22469)HelloKitty
2018-09-17Core/Player: Delay resurrection on release for unreachable maps until telepor...Treeston
2018-09-17Core/Player: Clean up duel related code. Fix a check for abusive client behav...Treeston
2018-09-13Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival a...Treeston
2018-09-12Core/Unit: Erm, so it turns out that releasing your spirit actually never set...Treeston
2018-09-12Core/Unit: Successfully (?) prevented the zombie apocalypse. Corpses can no l...Treeston
2018-09-09kill some whitespacesAokromes
2018-09-09Core/PacketIO: Fixed SMSG_SPELLNONMELEEDAMAGELOG structureShauren
2018-09-09Core/Creature: Get rid of a few Creature::getAttackerForHelper misuses. That'...Treeston
2018-09-02Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditio...Ovah
2018-08-29Core/GameObject: Add getter for current Quat rotationTreeston
2018-08-29Core/Scripting: Delay zone script's OnCreatureCreate until the creature has b...Treeston
2018-08-29Core/Spells: Clean up some assist checks (no behavior change)Treeston
2018-08-28Core/Spells: Fix an incorrect check that was exempting negative spells from _...Treeston
2018-08-28woops (da21ca8 follow-up)Treeston
2018-08-28Core/Entities: Fixed an issue where creatures would not properly assist forma...Treeston
2018-08-28Core/Unit: Some charm fixes:Treeston
2018-08-28Scripts/Commands: .npc info now includes react state infoTreeston