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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2012-03-28Partially revert a36a0a77ef75e66933ac5b8802a9ec7906acfd0b.click
2012-03-28Core/Player: Similarly initialize m_SeasonalQuestChanged Machiavelli
2012-03-28Core/Player: Initialize m_WeeklyQuestChanged Machiavelli
2012-03-28Core/Protocol:kaelima
2012-03-28Core/Players: Fixed copy paste mistakeShauren
2012-03-27Core/DBLayer: Correct few more wrong read types (No. 3)Nay
2012-03-27Core/Players: Fixed saving glyphs to databaseShauren
2012-03-27Merge pull request #5811 from Elron103/pull-requests3click
2012-03-27Core/DBLayer: Correct few more wrong read types (No. 1)Nay
2012-03-26Core/DBLayer: Typo from prev. commitleak
2012-03-26Core/DBLayer: Restore pet loadingleak
2012-03-26Core/Spells: Fix Necrotic Touch proc closes #538Kandera
2012-03-26Core/Spells: Fix Misdirection (thx to elron) closes #5869, #4343Kandera
2012-03-26Core/DBLayer: Convert PAppend() queries to prepared statements No.4 NOTE:leak
2012-03-26Core/CombatLog:kaelima
2012-03-26Core/Misc: Fix logic for owner check in Unit::RemoveGameObjectShocker
2012-03-25Core/Player: Fixed accessing possibly deallocated memoryShauren
2012-03-25Core/Players: Use correct size in variablesSubv
2012-03-25Core/DBLayer: Use correct Get method in some DB fieldsSubv
2012-03-25Core/DBLayer: Convert PAppend() queries to prepared statements No.2leak
2012-03-25Core/DBLayer: Convert PAppend() queries to prepared statements No.1leak
2012-03-25Memory: Get rid of some memory leaks, converted FormationMgr back to singletonSubv
2012-03-24Merge pull request #5870 from Elron103/pull-requests5leak
2012-03-24Core: Fix warningsElron103
2012-03-24Core: Remove some silly pramga-section warningsclick
2012-03-24Core/DBLayer: Convert PQuery() queries to prepared statementsleak
2012-03-23Core/Creatures: Properly initialize m_zoneScript when it depends on zone id (...Shauren
2012-03-20Core/Units: Fix issues with threat management on phase changesElron103
2012-03-19Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this ...Shauren
2012-03-18Core/Spell: Fix crash for Glyph of DivinityKaelima
2012-03-18Core/Movement: Update MOVEMENTFLAG_MASK_MOVING, thanks to idostyleMachiavelli
2012-03-18Core/Units: Fix movementflag apply for flying/hovering creatures on respawnMachiavelli
2012-03-17Merge pull request #5748 from MrSmite/Pet_1Subv
2012-03-17Collision/GameObjects: Fixed LoS for all doors (open and closed). Looks like ...Subv
2012-03-17Core/Movement:Machiavelli
2012-03-17Merge pull request #5763 from w1sht0l1v3/masterMachiavelli
2012-03-17Core/Unit: Fix respawning after ForceDespawn is called.w1sht0l1v3
2012-03-17Core/Game: Code style and remove unused core.Gyx
2012-03-16Pet - Fix focus regen gets stuck due to lag/high diffsMrSmite
2012-03-16Core/Unit: Fix some movement issues when leaving vehicles introduced in dce0a...kaelima
2012-03-16Core/Movement: Do not process server side relocation if reading movementinfo ...Machiavelli
2012-03-16Core/Movement: Fix players still able to fly on SPELL_AURA_FLY and SPELL_AURA...Machiavelli
2012-03-16Core/Misc: Random cleanupkaelima
2012-03-15Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.Kandera
2012-03-15Core/Units: Offset z coordinate only if MOVEMENTFLAG_HOVER is present, not MO...Machiavelli
2012-03-14Revert "Core: more more cleanup" - Build test anyone?leak
2012-03-14Core: more more cleanupthomas33
2012-03-14Core: Corrected conflicting variable namesShauren
2012-03-13more cleanupthomas33
2012-03-12Core/GameObjects: Chests will now remain locked for players who left the grou...Shauren